21.06.2014, 22:12
Olб , eu queria saber se tem como eu deixar apenas uma classe usar uma FS
No meu caso seria a de tunar ,
FS:
Obrigado
No meu caso seria a de tunar ,
FS:
pawn Код:
#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#define Vermelho 0xFF0000AA
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Sistema de Tunning by: Bruno Alves ligado");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print("Sistema de Tunning desligado");
print("----------------------------------\n");
}
#endif
CMD:tunar(playerid)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
CarmodDialog(playerid);
return 1;
}
else SendClientMessage(playerid,Vermelho,"Vocк deve estar em um veнculo para abrir este diбlogo!");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new vehid = GetPlayerVehicleID(playerid);
new vehmd = GetVehicleModel(GetPlayerVehicleID(playerid));
if(dialogid == 1111 && response) {
switch(listitem) {
case 0: AddVehicleComponent(vehid,1010),CarmodDialog(playerid), PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
case 1: ShowPlayerDialog(playerid,1112,DIALOG_STYLE_LIST,"Escolhe a primeira cor:","Branco\nPreto\nLaranja\nAzul fraco\nAzul forte\nRoxo\nVermelho\nAzul forte\nCinza","Selecionar","Cancelar");
case 2: ShowPlayerDialog(playerid,1113,DIALOG_STYLE_LIST,"Escolha uma roda:","Shadow\nMega\nRimshine\nWires\nClassic\nTwist\nCutter\nSwitch\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAcces\n{FF0000}Voltar","Selecionar","Cancelar");
case 3: AddVehicleComponent(vehid, 1086), PlayerPlaySound(playerid,1133,0.0,0.0,0.0), CarmodDialog(playerid);
case 4: AddVehicleComponent(vehid, 1087), PlayerPlaySound(playerid,1133,0.0,0.0,0.0), CarmodDialog(playerid);
case 5:
{
if(vehmd == 562 || vehmd == 565 || vehmd == 559 || vehmd == 561 || vehmd == 560 || vehmd == 558) {
ShowPlayerDialog(playerid,1114,DIALOG_STYLE_LIST,"Escolha um","Paintjob\nAlien\nX-Flow\n{FF0000}Voltar","Selecionar","Cancelar");
}
else if(vehmd == 576 || vehmd == 575 || vehmd == 535) {
Lowrider(playerid);
}
else if(vehmd == 567 || vehmd == 536) {
ShowPlayerDialog(playerid,1002,DIALOG_STYLE_LIST,"Escolha um","Paintjob\nChrome\nSlamin\nHardtop Roof\nSofttop Roof\n{FF0000}Voltar","Selecionar","Cancelar");
}
else if(vehmd == 534) {
ShowPlayerDialog(playerid,1003,DIALOG_STYLE_LIST,"Escolha um","Paintjob\nChrome\nSlamin\nFlame Sideskirt \nArches Sideskirt Roof\n{FF0000}Voltar","Selecionar","Cancelar");
}
else if(vehmd == 496 || vehmd == 505 || vehmd == 516 || vehmd == 517 || vehmd == 518 || vehmd == 527 || vehmd == 529 || vehmd == 540 || vehmd == 546 || vehmd == 547 || vehmd == 549 || vehmd == 550 || vehmd == 551 || vehmd == 580 || vehmd == 585 || vehmd == 587 || vehmd == 589 || vehmd == 600 || vehmd == 603 || vehmd == 401 || vehmd == 410 || vehmd == 415 || vehmd == 418 || vehmd == 420 || vehmd == 436 || vehmd == 439 || vehmd == 458 || vehmd == 489 || vehmd == 491 || vehmd == 492) {
RegularCarDialog(playerid);
}
else {
SendClientMessage(playerid,Vermelho,"Seu carro nгo pode ser tunado!");
}
}
}
}
if(dialogid == 1112 && response) {
new color1, color2;
GetVehicleColor(vehid,color1,color2);
new Carray[] = {1,0,6,2,79,149,151,3,34};
ChangeVehicleColor(vehid,Carray[listitem],color2);
return ShowPlayerDialog(playerid,1116,DIALOG_STYLE_LIST,"Escolha a segunda cor:","Branco\nPreto\nLaranja\nAzul fraco\nAzul forte\nRoxo\nVermelho\nVermelho forte\nCinza","Selecionar","Cancelar");
}
if(dialogid == 1116 && response) {
new color1, color2;
GetVehicleColor(vehid,color1,color2);
new Carray[] = {1,0,6,2,79,149,151,3,34};
ChangeVehicleColor(vehid,color1,Carray[listitem]);
return CarmodDialog(playerid);
}
if(dialogid == 1113 && response) {
if(listitem == 16) return CarmodDialog(playerid);
new Warray[] = {1073,1074,1075,1076,1077,1078,1079,1080,1081,1082,1083,1084,1085,1096,1097,1098};
AddVehicleComponent(vehid,Warray[listitem]);
return CarmodDialog(playerid);
}
if(dialogid == 1114 && response) {
switch(listitem) {
case 0: ShowPlayerDialog(playerid,1115,DIALOG_STYLE_LIST,"Escolha um paintjob:","Paintjob 1\nPaintjob 2\nPaintjob 3","Selecionar","Cancelar");
case 1: Mod(playerid);
case 2: Mod1(playerid);
case 3: CarmodDialog(playerid);
}
}
if(dialogid == 1001 && response) {
switch(listitem) {
case 0: ShowPlayerDialog(playerid,1115,DIALOG_STYLE_LIST,"Escolha um paintjob:","Paintjob 1\nPaintjob 2\nPaintjob 3","Selecionar","Cancelar");
case 1: Mod2(playerid);
case 2: Mod3(playerid);
case 3: CarmodDialog(playerid);
}
}
if(dialogid == 1002) {
switch(listitem) {
case 0: ShowPlayerDialog(playerid,1115,DIALOG_STYLE_LIST,"Escolha um paintjob:","Paintjob 1\nPaintjob 2\nPaintjob 3","Selecionar","Cancelar");
case 1: Mod2(playerid);
case 2: Mod3(playerid);
case 3:
{
if(vehmd == 567) { //Savanna
AddVehicleComponent(vehid, 1130);
}
if(vehmd == 536) { //Blade
AddVehicleComponent(vehid, 1128);
}
}
case 4:
{
if(vehmd == 567) { //Savanna
AddVehicleComponent(vehid, 1131);
}
if(vehmd == 536) { //Blade
AddVehicleComponent(vehid, 1103);
}
}
case 5: CarmodDialog(playerid);
}
}
if(dialogid == 1003) { //Remington
switch(listitem) {
case 0:ShowPlayerDialog(playerid,1115,DIALOG_STYLE_LIST,"Escolha um paintjob:","Paintjob 1\nPaintjob 2\nPaintjob 3","Selecionar","Cancelar");
case 1: Mod2(playerid);
case 2: Mod3(playerid);
case 3: AddVehicleComponent(vehid, 1122),AddVehicleComponent(vehid, 1101),ShowPlayerDialog(playerid,1003,DIALOG_STYLE_LIST,"Choose one","Paintjob\nChrome\nSlamin\nFlame Sideskirt \nArches Sideskirt Roof\n{FF0000}Voltar","Selecionar","Cancelar");
case 4: AddVehicleComponent(vehid, 1106),AddVehicleComponent(vehid, 1124),ShowPlayerDialog(playerid,1003,DIALOG_STYLE_LIST,"Choose one","Paintjob\nChrome\nSlamin\nFlame Sideskirt \nArches Sideskirt Roof\n{FF0000}Voltar","Selecionar","Cancelar");
case 5: CarmodDialog(playerid);
}
}
if(dialogid == 1004 && response) { //regular cars
switch(listitem) {
case 0:
{
ShowPlayerDialog(playerid,1010,DIALOG_STYLE_LIST,"Spoiler","Pro\nWin\nDrag\nAlpha\nChamp\nRace\nWorx\nFury\n{FF0000}Voltar","Selecionar","Cancelar");
}
case 1:
{
if(vehmd == 585 || vehmd == 603 || vehmd == 439 || vehmd == 458 || vehmd == 418 || vehmd == 527 || vehmd == 580) {
AddVehicleComponent(vehid, 1006);
return RegularCarDialog(playerid);
}
else if(vehmd == 439 || vehmd == 458 || vehmd == 491 || vehmd == 517 ||vehmd == 547)
{ShowPlayerDialog(playerid,1040,DIALOG_STYLE_LIST,"Vents","Oval\nSquare\n{FF0000}Voltar","Selecionar","Cancelar");}
else if(vehmd == 415) {
AddVehicleComponent(vehid, 1007);
AddVehicleComponent(vehid, 1071);
return RegularCarDialog(playerid);
}
else ShowPlayerDialog(playerid,1020,DIALOG_STYLE_LIST,"Hood","Champ\nFury\nRace\nWorx\n{FF0000}Voltar","Selecionar","Cancelar");
}
case 2:
{
if(vehmd == 549 || vehmd == 585 || vehmd == 603)
{ShowPlayerDialog(playerid,1040,DIALOG_STYLE_LIST,"Vents","Oval\nSquare\n{FF0000}Voltar","Selecionar","Cancelar");}
else if(vehmd == 410 || vehmd == 436 || vehmd == 439 || vehmd == 458 || vehmd == 516 || vehmd == 491 || vehmd == 517 || vehmd == 418 || vehmd == 527 || vehmd == 580) {
AddVehicleComponent(vehid, 1007);
AddVehicleComponent(vehid, 1071);
return RegularCarDialog(playerid);
}
else if(vehmd == 415 || vehmd == 547 || vehmd == 420 || vehmd == 587)
{CarmodDialog(playerid);}
else {
AddVehicleComponent(vehid, 1006);
return RegularCarDialog(playerid);
}
}
case 3:
{
if(vehmd == 549 || vehmd == 585 || vehmd == 603 || vehmd == 551 || vehmd == 492 || vehmd == 529) {
AddVehicleComponent(vehid, 1007);
AddVehicleComponent(vehid, 1071);
return RegularCarDialog(playerid);
}
else if(vehmd == 410 || vehmd == 436 || vehmd == 439 || vehmd == 458 || vehmd == 489 || vehmd == 505)
{ShowPlayerDialog(playerid,1060,DIALOG_STYLE_LIST,"Lights","Round Fog\nSquare Fog\n{FF0000}Voltar","Selecionar","Cancelar");}
else if(vehmd == 418 || vehmd == 527 || vehmd == 580 || vehmd == 491 || vehmd == 517 || vehmd == 516)
{CarmodDialog(playerid);}
else{ShowPlayerDialog(playerid,1040,DIALOG_STYLE_LIST,"Vents","Oval\nSquare\n{FF0000}Voltar","Selecionar","Cancelar");}
}
case 4:
{
if(vehmd == 549 || vehmd == 550 || vehmd == 585 || vehmd == 603)
{ShowPlayerDialog(playerid,1060,DIALOG_STYLE_LIST,"Lights","Round Fog\nSquare Fog\n{FF0000}Voltar","Selecionar","Cancelar");}
else if(vehmd == 489 || vehmd == 505 || vehmd == 551 || vehmd == 492 || vehmd == 529 || vehmd == 439 || vehmd == 458 || vehmd == 410 || vehmd == 436)
{CarmodDialog(playerid);}
else {
AddVehicleComponent(vehid, 1007);
AddVehicleComponent(vehid, 1071);
return RegularCarDialog(playerid);
}
}
case 5:
{
if(vehmd == 585 || vehmd == 603 || vehmd == 550 || vehmd == 549)
{CarmodDialog(playerid);}
else{ShowPlayerDialog(playerid,1060,DIALOG_STYLE_LIST,"Lights","Round Fog\nSquare Fog\n{FF0000}Voltar","Selecionar","Cancelar");}
}
case 6: CarmodDialog(playerid);
}
}
if(dialogid == 1010 && response) {
if(listitem == 8) return RegularCarDialog(playerid);
new Xarray[] = {1000,1001,1002,1003,1014,1015,1016,1023};
AddVehicleComponent(vehid, Xarray[listitem]);
return RegularCarDialog(playerid);
}
if(dialogid == 1020 && response) {
if(listitem == 4) return RegularCarDialog(playerid);
new Xarray[] = {1004,1005,1011,1012};
AddVehicleComponent(vehid, Xarray[listitem]);
return RegularCarDialog(playerid);
}
if(dialogid == 1040 && response) {
switch(listitem) {
case 0:
{
AddVehicleComponent(vehid, 1142);
AddVehicleComponent(vehid, 1143);
return RegularCarDialog(playerid);
}
case 1:
{
AddVehicleComponent(vehid, 1144);
AddVehicleComponent(vehid, 1145);
return RegularCarDialog(playerid);
}
case 2: RegularCarDialog(playerid);
}
}
if(dialogid == 1060 && response) {
if(listitem == 2) return RegularCarDialog(playerid);
new Xarray[] = {1013,1024};
AddVehicleComponent(vehid, Xarray[listitem]);
return RegularCarDialog(playerid);
}
if(dialogid == 1115 && response) {
if(listitem == 3) return CarmodDialog(playerid);
new Parray[] = {0,1,2};
ChangeVehiclePaintjob(vehid, Parray[listitem]);
return CarmodDialog(playerid);
}
if(dialogid == 1511 && response) {
if(listitem == 7) return ShowPlayerDialog(playerid,1114,DIALOG_STYLE_LIST,"Escolha um","Paintjob\nAlien\nX-Flow\n{FF0000}Voltar","Selecionar","Cancelar");
if(vehmd == 558) { //Uranus
new Varray[] = {1090,1094,1092,1088,1164,1166,1168};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod(playerid);
}
if(vehmd == 559) { //Jester
new Varray[] = {1069,1071,1065,1067,1162,1160,1159};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod(playerid);
}
if(vehmd == 560) { //Sultan
new Varray[] = {1026,1027,1028,1032,1138,1169,1141};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod(playerid);
}
if(vehmd == 561) { //Stratum
new Varray[] = {1056,1062,1064,1055,1058,1155,1154};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod(playerid);
}
if(vehmd == 562) { //Elegy
new Varray[] = {1036,1040,1034,1038,1147,1171,1149};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod(playerid);
}
if(vehmd == 565) { //Flash
new Varray[] = {1047,1051,1046,1054,1049,1153,1150};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod(playerid);
}
}
if(dialogid == 1512 && response) {
if(listitem == 7) return ShowPlayerDialog(playerid,1114,DIALOG_STYLE_LIST,"Escolha um","Paintjob\nAlien\nX-Flow\n{FF0000}Voltar","Selecionar","Cancelar");
if(vehmd == 558) { //Uranus
new Varray[] = {1093,1095,1089,1091,1163,1165,1167};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod1(playerid);
}
if(vehmd == 559) { //Jester
new Varray[] = {1070,1072,1066,1068,1158,1173,1161};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod1(playerid);
}
if(vehmd == 560) { //Sultan
new Varray[] = {1031,1030,1029,1033,1139,1170,1140};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod1(playerid);
}
if(vehmd == 561) { //Stratum
new Varray[] = {1057,1063,1059,1061,1060,1157,1156};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod1(playerid);
}
if(vehmd == 562) { //Elegy
new Varray[] = {1039,1041,1037,1035,1146,1172,1148};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod1(playerid);
}
if(vehmd == 565) { //Flash
new Varray[] = {1048,1052,1045,1053,1050,1152,1151};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod1(playerid);
}
}
if(dialogid == 1513 && response) {
if(vehmd == 576) {
if(listitem == 5) return Lowrider(playerid);
new Varray[] = {1134,1137,1136,1191,1192};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod2(playerid);
}
if(vehmd == 575) {
if(listitem == 5) return Lowrider(playerid);
new Varray[] = {1042,1099,1044,1174,1176};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod2(playerid);
}
if(vehmd == 535) {
if(listitem == 6) return Lowrider(playerid);
new Varray[] = {1115,1109,1113,1117,1118,1120};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod2(playerid);
}
if(vehmd == 567) {
if(listitem == 5) return Lowrider(playerid);
new Varray[] = {1129,1133,1102,1187,1189};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod2(playerid);
}
if(vehmd == 536) {
if(listitem == 5) return Lowrider(playerid);
new Varray[] = {1104,1108,1107,1184,1182};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod2(playerid);
}
if(vehmd == 534) {
if(listitem == 6) return Lowrider(playerid);
new Varray[] = {1100,1123,1125,1126,1179,1180};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod2(playerid);
}
}
if(dialogid == 1514 && response) {
if(vehmd == 576) {
if(listitem == 3) return Lowrider(playerid);
new Varray[] = {1135,1190,1193};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod3(playerid);
}
if(vehmd == 575) {
if(listitem == 3) return Lowrider(playerid);
new Varray[] = {1177,1175,1043};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod3(playerid);
}
if(vehmd == 535) {
if(listitem == 5) return Lowrider(playerid);
new Varray[] = {1110,1116,1114,1119,1121};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod3(playerid);
}
if(vehmd == 567) {
if(listitem == 3) return Lowrider(playerid);
new Varray[] = {1188,1186,1132};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod3(playerid);
}
if(vehmd == 536) {
if(listitem == 3) return Lowrider(playerid);
new Varray[] = {1181,1183,1105};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod3(playerid);
}
if(vehmd == 534) {
if(listitem == 3) return Lowrider(playerid);
new Varray[] = {1185,1178,1127};
AddVehicleComponent(vehid,Varray[listitem]);
return Mod3(playerid);
}
}
return 1;
}
stock GetVehicleColor(vehicleid, &color1, &color2)
{
if(existproperty(0, "", ((vehicleid * (vehicleid * 2)) / 2) + 65536))
{
new
string[16],
stringParts[2][8],
index
;
getproperty(0, "", ((vehicleid * (vehicleid * 2)) / 2) + 65536, string);
strunpack(string, string);
if((index = strfind(string, "-", false)) != -1)
{
strmid(stringParts[0], string, 0, index);
strmid(stringParts[1], string, (index + 1), strlen(string));
color1 = strval(stringParts[0]);
color2 = strval(stringParts[1]);
return 1;
}
}
return 0;
}
CarmodDialog(playerid)
{
ShowPlayerDialog(playerid,1111,DIALOG_STYLE_LIST,"Selecione as coisas para colocar no seu carro","Nitro\nCor Carro\nRodas\nSom\nHidraulica\nComponentes","Selecionar","Cancelar");
return 1;
}
Lowrider(playerid)
{
ShowPlayerDialog(playerid,1001,DIALOG_STYLE_LIST,"Escolha um","Paintjob\nChrome\nSlamin\n{FF0000}Voltar","Selecionar","Cancelar");
return 1;
}
RegularCarDialog(playerid)
{
new vehmd = GetVehicleModel(GetPlayerVehicleID(playerid));
new string[128];
if(vehmd == 401 || vehmd == 496 || vehmd == 518 || vehmd == 540 || vehmd == 546 || vehmd == 589)
{string = "Spoiler\nHood\nRoof\nVents\nSideskirt\nLights\n{FF0000}Voltar";}
else if(vehmd == 549)
{string = "Spoiler\nHood\nVents\nSideskirt\nLights\n{FF0000}Voltar";}
else if(vehmd == 550)
{string = "Spoiler\nHood\nRoof\nVents\nLights\n{FF0000}Voltar";}
else if(vehmd == 585 || vehmd == 603)
{string = "Spoiler\nRoof\nVents\nSideskirt\nLights\n{FF0000}Voltar";}
else if(vehmd == 410 || vehmd == 436)
{string = "Spoiler\nRoof\nSideskirt\nLights\n{FF0000}Voltar";}
else if(vehmd == 439 || vehmd == 458)
{string = "Spoiler\nVents\nSideskirt\nLights\n{FF0000}Voltar";}
else if(vehmd == 551 || vehmd == 492 || vehmd == 529)
{string = "Spoiler\nHood\nRoof\nSideskirt\n{FF0000}Voltar";}
else if(vehmd == 489 || vehmd == 505)
{string = "Spoiler\nHood\nRoof\nLights\n{FF0000}Voltar";}
else if(vehmd == 516)
{string = "Spoiler\nHood\nSideskirt\n{FF0000}Voltar";}
else if(vehmd == 491 || vehmd == 517)
{string = "Spoiler\nVents\nSideskirt\n{FF0000}Voltar";}
else if(vehmd == 418 || vehmd == 527 || vehmd == 580)
{string = "Spoiler\nRoof\nSideskirt\n{FF0000}Voltar";}
else if(vehmd == 420 || vehmd == 587)
{string = "Spoiler\nHood\n{FF0000}Voltar";}
else if(vehmd == 547)
{string = "Spoiler\nVents\n{FF0000}Voltar";}
else if(vehmd == 415)
{string = "Spoiler\nSideskirt\n{FF0000}Voltar";}
ShowPlayerDialog(playerid,1004,DIALOG_STYLE_LIST,"Escolha um",string,"Selecionar","Cancelar");
return 1;
}
Mod(playerid)//Alien
{
ShowPlayerDialog(playerid,1511,DIALOG_STYLE_LIST,"Escolha um","Right Sideskirt\nLeft Sideskirt\nExhaust\nRoof\nSpoiler\nFront Bumper\nRear Bumper\n{FF0000}Voltar","Selecionar","Cancelar");
return 1;
}
Mod1(playerid)//X-Flow
{
ShowPlayerDialog(playerid,1512,DIALOG_STYLE_LIST,"Escolha um","Right Sideskirt\nLeft Sideskirt\nExhaust\nRoof\nSpoiler\nFront Bumper\nRear Bumper\n{FF0000}Voltar","Selecionar","Cancelar");
return 1;
}
Mod2(playerid)//Chrome
{
new vehmd = GetVehicleModel(GetPlayerVehicleID(playerid));
new string[128];
if(vehmd == 576 || vehmd == 575)
{string = "Right Sideskirt\nLeft Sideskirt\nExhaust\nFront Bumper\nRear Bumper\n{FF0000}Voltar";}
else if(vehmd == 535)
{string = "Front Bullbars\nRear Bullbars\nExhaust\nFront Bumper\nRight Sideskirt\nLeft Sideskirt\n{FF0000}Voltar";}
else if(vehmd == 567 || vehmd == 536)
{string = "Exhaust\nRight Sideskirt\nLeft Sideskirt\nRear Bumper\nFront Bumper\n{FF0000}Voltar";}
else if(vehmd == 534)
{string = "Grill\nBars\nLights\nExhaust\nFront Bumper\nRear Bumper\n{FF0000}Voltar";}
ShowPlayerDialog(playerid,1513,DIALOG_STYLE_LIST,"Escolha um",string,"Selecionar","Cancelar");
return 1;
}
Mod3(playerid)//Slamin
{
new vehmd = GetVehicleModel(GetPlayerVehicleID(playerid));
new string[128];
if(vehmd == 575 || vehmd == 576)
{string = "Exhaust\nFront Bumper\nRear Bumper\n{FF0000}Voltar";}
else if(vehmd == 535)
{string = "Rear Bullbars\nFront Bullbars\nExhaust\nRight Sideskirt\nLeft Sidedkirt\n{FF0000}Voltar";}
else if(vehmd == 567 || vehmd == 536 || vehmd == 534)
{string = "Front Bumper\nRear Bumper\nExhaust\n{FF0000}Voltar";}
ShowPlayerDialog(playerid,1514,DIALOG_STYLE_LIST,"Escolha um",string,"Selecionar","Cancelar");
return 1;
}