05.06.2014, 10:23
pawn Код:
forward ReduceWantedLevel(playerid);
public ReduceWantedLevel(playerid)
{
if(GetPlayerWantedLevel(playerid) >= 1)
{
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid) -1);
}
else if(GetPlayerWantedLevel(playerid) == 0) return KillTimer(ReduceTimer[playerid]);
return 1;
}
public OnPlayerUpdate(playerid)
{
if(GetPlayerWantedLevel(playerid) >= 1)
{
ReduceTimer[playerid] = SetTimerEx("ReduceWantedLevel", 120000, false, "i", playerid);
}
But instead he's losing all his wanted level stars