04.06.2014, 13:16
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Last edited by CaveDweller; 16/11/2014 at 11:39 AM.
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Flashbang
Overview
This filterscript allows the grenade in San Andreas to double-up as an incendiary flashbang. When a grenade detonates near a player, they will be temporarily blinded and disoriented. They will take some damage (30% of the normal amount) from the grenade, and if the grenade detonates too close to them then there is a chance that they will die. Flashbangs will damage vehicles in the same way that normal grenades do.Overview
This script is a good, fun script to install on deathmatch servers, where the use of a flashbang can give a tactical advantage to a player, or on roleplay servers, where police can use it to defuse tough situations.
Demonstration
[ame="http://www.youtube.com/watch?v=nZzEd6vnvzQ"]Flashbang Demo[/ame]
Usage
To use the script, simply take the .pwn into your /filterscripts/ folder. Open it in Pawno and hit F5 to compile it. When ingame, type /flashbang and throw it - it will affect all nearby players, both friend and foe! You will need YSI to install this as it uses y_commands.[ame="http://www.youtube.com/watch?v=nZzEd6vnvzQ"]Flashbang Demo[/ame]
Usage
Download
Licensing and Maintenance
I will attempt to provide support for this script however I cannot guarantee it. The script is released under the MIT license so you are free to do as you please with it - if anyone makes a significant improvement/modification to the script then I will incorporate that into the original, with their permission.
Licensing and Maintenance