Look, when I had minecraft server, I portforwarded without any problems, but currently it's like wow, it won't work.
BTW. Can someone take a look at my dialog script, why are they using each other, how do I seperate those?
Код:
{
if(dialogid == 20321 && response)
{
switch(listitem)
{
case 0:
{
ShowPlayerDialog(playerid, 20321, DIALOG_STYLE_LIST, "Take a look at my other 44's", "9mm($1000)\nSilenced 9mm($2000)", "OMGYES", "NNO!");
}
}
}
if (dialogid == 20321 && response)
{
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, 0xFF0000, "Bro you broke");
GivePlayerWeapon(playerid, 22,100);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, 0x99FFFF, "Let's kick some ass.");
}
case 1:
{
if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid, 0xFF0000, "Bro you broke");
GivePlayerWeapon(playerid, 23, 100);
GivePlayerMoney(playerid, -2000);
SendClientMessage(playerid, 0x99FFFF, "Kick some silenced ass");
}
}
}
if(dialogid == 20322 && response)
{
switch(listitem)
{
case 0:
{
ShowPlayerDialog(playerid, 20322, DIALOG_STYLE_LIST, "Banka - Zavalimo te u kredit", "Mali(10,000$\nVeliki($100,000$)", "Uh,Jebote!", "Necu!");
}
}
}
if (dialogid == 20322 && response)
{
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) < 0) return SendClientMessage(playerid, 0xFF0000, "Ni mi ti nemozemo pomoc");
GivePlayerWeapon(playerid, 22,100);
GivePlayerMoney(playerid, 10000);
SendClientMessage(playerid, 0x99FFFF, "Ima da sutra castis kafanu, UDRI BRIGU NA VESELJE!");
}
case 1:
{
if(GetPlayerMoney(playerid) < 10) return SendClientMessage(playerid, 0xFF0000, "Pas mater,uu.");
GivePlayerWeapon(playerid, 23, 100);
GivePlayerMoney(playerid, 100000);
SendClientMessage(playerid, 0x99FFFF, "Vozi misko");
}
}
}
return 1;
}