14.04.2014, 10:00
Theese icons crash(sometimes,not always) players. Is there anything wrong with this code?
Код:
textRoundInfo[10] = TextDrawCreate(165.000000, 436.000000, "hud:radar_Girlfriend"); //health TextDrawBackgroundColor(textRoundInfo[10], 255); TextDrawFont(textRoundInfo[10], 4); TextDrawLetterSize(textRoundInfo[10], 0.500000, 1.000000); TextDrawColor(textRoundInfo[10], -1); TextDrawSetOutline(textRoundInfo[10], 0); TextDrawSetProportional(textRoundInfo[10], 1); TextDrawSetShadow(textRoundInfo[10], 1); TextDrawUseBox(textRoundInfo[10], 1); TextDrawBoxColor(textRoundInfo[10], 255); TextDrawTextSize(textRoundInfo[10], 9.000000, 8.000000); TextDrawSetSelectable(textRoundInfo[10], 0); textRoundInfo[11] = TextDrawCreate(455.000000, 436.000000, "hud:radar_Girlfriend");// health TextDrawBackgroundColor(textRoundInfo[11], 255); TextDrawFont(textRoundInfo[11], 4); TextDrawLetterSize(textRoundInfo[11], 0.500000, 1.000000); TextDrawColor(textRoundInfo[11], -1); TextDrawSetOutline(textRoundInfo[11], 0); TextDrawSetProportional(textRoundInfo[11], 1); TextDrawSetShadow(textRoundInfo[11], 1); TextDrawUseBox(textRoundInfo[11], 1); TextDrawBoxColor(textRoundInfo[11], 255); TextDrawTextSize(textRoundInfo[11], 9.000000, 8.000000); TextDrawSetSelectable(textRoundInfo[11], 0); textRoundInfo[12] = TextDrawCreate(268.000000, 435.000000, "ld_grav:timer"); // timer icon TextDrawBackgroundColor(textRoundInfo[12], 255); TextDrawFont(textRoundInfo[12], 4); TextDrawLetterSize(textRoundInfo[12], 0.500000, 1.000000); TextDrawColor(textRoundInfo[12], -1); TextDrawSetOutline(textRoundInfo[12], 0); TextDrawSetProportional(textRoundInfo[12], 1); TextDrawSetShadow(textRoundInfo[12], 1); TextDrawUseBox(textRoundInfo[12], 1); TextDrawBoxColor(textRoundInfo[12], 255); TextDrawTextSize(textRoundInfo[12], 11.000000, 9.000000); TextDrawSetSelectable(textRoundInfo[12], 0);