[Map] Taxi Company Interior
#1

Hello everyone,

This map was made for a small server that wanted a quick map only took a while to make. the server is now gone. I've decided to share it with you all i shall be posting alot more maps from now on that i have spent time on that do not get added to C-RP Or any other servers.

Thanks,

J.Trust /Unclebens.
Skype - j.trust. ( willing to do mapping )


Код:
CreateDynamicObject(19376, 1486.33960, -803.01935, 1084.61389,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19446, 1491.63269, -799.82813, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19446, 1481.90820, -803.08752, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19446, 1486.76196, -798.33514, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1557, 1485.20520, -798.38684, 1084.65356,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1557, 1488.17200, -798.38501, 1084.65356,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2184, 1484.52466, -802.70331, 1084.70715,   0.00000, 0.00000, -205.32007);
CreateDynamicObject(1714, 1482.49170, -804.16968, 1084.68127,   0.00000, 0.00000, 147.48006);
CreateDynamicObject(2190, 1482.74084, -802.03363, 1085.48193,   0.00000, 0.00000, 7.62000);
CreateDynamicObject(1702, 1490.98694, -798.52307, 1084.69580,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1702, 1490.98218, -800.62573, 1084.69580,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2251, 1484.17395, -803.16412, 1086.32239,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1484.75012, -798.85846, 1084.69482,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19446, 1482.69714, -805.71582, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19446, 1486.72473, -817.22882, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19376, 1486.34668, -812.47717, 1084.61340,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19446, 1491.63269, -812.62860, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19446, 1481.90857, -812.65741, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19446, 1487.42444, -813.71332, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19384, 1487.42480, -807.36786, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2165, 1486.84180, -816.65900, 1084.68335,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2165, 1484.88147, -816.65417, 1084.68335,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2165, 1482.51099, -814.27740, 1084.68335,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2165, 1482.51099, -812.33643, 1084.68335,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2165, 1482.51099, -810.39563, 1084.68335,   0.00000, 0.00000, 90.89999);
CreateDynamicObject(2165, 1482.46289, -808.45459, 1084.68335,   0.00000, 0.00000, 91.02000);
CreateDynamicObject(1714, 1483.97009, -809.72668, 1084.68127,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1714, 1484.00793, -807.83417, 1084.68127,   0.00000, 0.00000, 266.46011);
CreateDynamicObject(1714, 1484.12866, -811.50372, 1084.68127,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1714, 1483.97290, -813.60663, 1084.68127,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1714, 1484.32483, -815.27533, 1084.68127,   0.00000, 0.00000, 352.38010);
CreateDynamicObject(1714, 1485.99133, -815.27533, 1084.68127,   0.00000, 0.00000, 352.38013);
CreateDynamicObject(19384, 1489.12549, -809.61688, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19446, 1495.39795, -809.61639, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2165, 1488.93518, -814.94556, 1084.68335,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1714, 1489.54077, -816.47034, 1084.68127,   0.00000, 0.00000, -180.11987);
CreateDynamicObject(1714, 1489.60693, -813.26459, 1084.68127,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1742, 1491.67542, -810.24310, 1084.69397,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2277, 1490.80713, -816.62323, 1085.77356,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2254, 1489.53040, -817.09119, 1086.97925,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2268, 1488.22888, -816.64862, 1085.77356,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1502, 1488.33398, -809.63690, 1084.57043,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1502, 1487.44226, -808.11273, 1084.57043,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19377, 1486.46875, -812.61292, 1088.03015,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19377, 1486.42004, -803.07501, 1088.03052,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(2010, 1482.43726, -816.72101, 1084.69031,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1482.40051, -806.24176, 1084.69031,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3806, 1485.29602, -805.21301, 1086.86584,   0.00000, 0.00000, 89.46002);
CreateDynamicObject(19384, 1491.63220, -806.22552, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19376, 1496.76184, -805.30103, 1084.61340,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19446, 1500.06665, -804.80090, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19376, 1496.75000, -795.79968, 1084.61389,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19446, 1496.40234, -791.27887, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19446, 1500.06665, -795.19208, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19446, 1491.63269, -790.31580, 1086.30176,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1502, 1491.64282, -806.96674, 1084.57043,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2964, 1494.44714, -802.32458, 1084.69983,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(338, 1493.99719, -802.64594, 1085.69714,   -4.00000, -273.00000, 17.76000);
CreateDynamicObject(338, 1493.92932, -802.38391, 1085.69714,   -4.00000, -273.00000, 12.12000);
CreateDynamicObject(2297, 1499.72913, -806.97089, 1084.67957,   0.00000, 0.00000, -134.20015);
CreateDynamicObject(1702, 1495.73035, -809.44366, 1084.69373,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1702, 1495.72815, -807.34326, 1084.69373,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1776, 1492.30396, -809.22015, 1085.77649,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1209, 1493.48096, -809.22504, 1084.69031,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(19377, 1496.29053, -805.33960, 1088.03101,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(2169, 1494.90320, -797.51721, 1084.69434,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2169, 1494.90320, -795.57062, 1084.69482,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2169, 1494.90320, -799.44202, 1084.69434,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2169, 1495.58923, -794.54510, 1084.69434,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2169, 1495.57397, -796.49719, 1084.69397,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2169, 1495.57397, -798.42230, 1084.69434,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2169, 1496.41895, -794.54639, 1084.69397,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2169, 1496.39905, -796.51318, 1084.69434,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2169, 1496.39905, -798.41669, 1084.69434,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1714, 1493.33875, -798.88367, 1084.68127,   0.00000, 0.00000, 95.88020);
CreateDynamicObject(19354, 1493.30542, -800.28058, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19354, 1496.48645, -800.28058, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19384, 1499.03479, -800.28027, 1086.30176,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1714, 1493.41553, -795.11969, 1084.68127,   0.00000, 0.00000, 95.88020);
CreateDynamicObject(1714, 1493.33875, -798.88367, 1084.68127,   0.00000, 0.00000, 95.88020);
CreateDynamicObject(1714, 1493.36194, -797.05157, 1084.68127,   0.00000, 0.00000, 95.88020);
CreateDynamicObject(1714, 1498.07703, -794.90558, 1084.68127,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1714, 1498.04773, -796.52588, 1084.68127,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1714, 1498.16150, -798.47717, 1084.68127,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1714, 1495.55920, -792.86597, 1084.68127,   0.00000, 0.00000, 2.10000);
CreateDynamicObject(19372, 1495.67029, -791.29199, 1085.70288,   0.00000, 0.00000, 89.94000);
CreateDynamicObject(2233, 1493.57434, -791.12811, 1088.16284,   0.00000, 180.00000, 0.00000);
CreateDynamicObject(2233, 1497.01440, -791.12811, 1088.16284,   0.00000, 180.00000, 0.00000);
CreateDynamicObject(19377, 1496.63965, -796.16180, 1088.03003,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(2010, 1491.23071, -809.19250, 1084.69482,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3802, 1496.88098, -801.06299, 1087.04077,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1502, 1498.24121, -800.29315, 1084.57043,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1495.69873, -806.68335, 1087.94006,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1495.47778, -794.52808, 1087.94006,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1487.16260, -799.80328, 1087.94006,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1486.68115, -811.16046, 1087.94006,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1483.26318, -811.16357, 1087.94006,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1488.42114, -798.85852, 1084.69482,   0.00000, 0.00000, 0.00000);
Please if you download this + Rep <3
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#2

A simple map, but is good, nice job
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#3

nice , repped
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#4

Whats the interior and position?Btw really nice!
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#5

Good job mate, I particularly like the texture of the wall. Did you texture it or was it default? Give me the object ID of the wall if it was default or give me the texture name if you used one.
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#6

Simple but Good
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#7

Quote:
Originally Posted by Bazinga
Посмотреть сообщение
Good job mate, I particularly like the texture of the wall. Did you texture it or was it default? Give me the object ID of the wall if it was default or give me the texture name if you used one.
Erm not sure of the Object ID Mate' but i know if you type in " wall " it will show all wall objects at the bottom and it is like half way it's like a patterned wall i will find you ID once i next open up map editor mate'
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