Problem Payday
#1

I have a problem.
I don't have the House I don't have car biz but at payday take electricity bill.

http://imgur.com/ww9O4Kq

Код:
public PayDay()
{
	new string[128];
	new account,interest;
	new rent = 0;
	new exto = 0;
	SetTimer("StartLotto", 30000, 0);
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
		    if(PlayerInfo[i][pLevel] > 0)
		    {
			    if(MoneyMessage[i]==1 && PlayerInfo[i][pJailed]==0)
				{
				    SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");
				    GameTextForPlayer(i, "~r~Busted!", 2000, 1);
			        SetPlayerInterior(i, 10);
					SetPlayerPos(i, 223.2281,114.4777,999.0156);
		            PlayerInfo[i][pJailed] = 1;
		            ResetPlayerWeapons(i);
					WantedPoints[i] = 0;
					PlayerInfo[i][pJailTime] = 240;
					TextDrawShowForPlayer(i, Textdraw1[i]);
					format(string, sizeof(string), "You are jailed for %d seconds.   Bail: Unable", PlayerInfo[i][pJailTime]);
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				account = PlayerInfo[i][pAccount];
				new key = PlayerInfo[i][pPhousekey];
				if(key != 255)
				{
					rent = HouseInfo[key][hRent];
					if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
					{
						rent = 0;
					}
					else if(rent > GetPlayerMoney(i))
					{
						PlayerInfo[i][pPhousekey] = 255;
						SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
						rent = 0;
					}
					HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
				}
				new tmpintrate;
				if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
				{
				    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
					else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
				}
				else
				{
				    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
					else { tmpintrate = 1; }
				}
				if(PlayerInfo[i][pPayDay] >= 5)
				{
				    Tax += TaxValue;//Should work for every player online
				    PlayerInfo[i][pAccount] -= TaxValue;
				    if(PlayerInfo[i][pDonateRank] > 0)
					{
					    new bonus = PlayerInfo[i][pPayCheck] / 2;
					    PlayerInfo[i][pPayCheck] += bonus;
					}
					new checks = PlayerInfo[i][pPayCheck];
				    new ebill = ((PlayerInfo[i][pAccount]/30000)*(PlayerInfo[i][pLevel]))/2;

				    ConsumingMoney[i] = 1;
				    GivePlayerMoney(i, checks);
				    /*if(PlayerInfo[i][pAccount] > 0)
				    {
				    	PlayerInfo[i][pAccount] -= ebill;
				    	SBizzInfo[4][sbTill] += ebill;
					}
					else
					{
					    ebill = 0;
					}*/
					if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
					{
						if(account > 0)
						{
							account -= ebill;
							SBizzInfo[4][sbTill] += ebill;
							exto += ebill;
						}
						else
						{
							ebill = 0;
						}
					}
					interest = (PlayerInfo[i][pAccount]/5000)*(tmpintrate);
					PlayerInfo[i][pExp]++;
					PlayerPlayMusic(i);
					PlayerInfo[i][pAccount] = account+interest;
					SendClientMessage(i, COLOR_LIGHTBLUE, "|___ BANK STATMENT ___|");
					format(string, sizeof(string), "  Paycheck: $%d   Tax Money: -$%d", checks, TaxValue);
					SendClientMessage(i, COLOR_GRAD1, string);
					if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
					{
					    format(string, sizeof(string), "  Electricity Bill: -$%d", ebill);
						SendClientMessage(i, COLOR_GRAD1, string);
					}
					/*for(new a = 0; a <= MAX_PLAYERS; a++)
	                {
                         if(AFKCheck[a] > 0)
                         {
                            tmpintrate = 0;
                            interest = (PlayerInfo[a][pAccount]/0)*(tmpintrate);
                         }///wipe
		            }*/
					format(string, sizeof(string), "  Balance: $%d", account);
					SendClientMessage(i, COLOR_GRAD1, string);
					format(string, sizeof(string), "  Interest Rate: 0.%d percent",tmpintrate);
					SendClientMessage(i, COLOR_GRAD2, string);
					format(string, sizeof(string), "  Interest Gained $%d", interest);
					SendClientMessage(i, COLOR_GRAD3, string);
					SendClientMessage(i, COLOR_LIGHTBLUE, "|--------------------------------------|");
					format(string, sizeof(string), "  New Balance: $%d", PlayerInfo[i][pAccount]);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "  Rent: -$%d", rent);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "~y~PayDay~n~~w~Paycheck");
					GameTextForPlayer(i, string, 5000, 1);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					PlayerInfo[i][pConnectTime] += 1;
					new leader = PlayerInfo[i][pLeader];
                    new member = PlayerInfo[i][pMember];
					if(gTeam[i] == 3 || member==5 || member==6 || member==15 || member==16 || member==17 || member==18)
					{
					   PlayerInfo[i][pRob] += 1;
					}
					else if(leader==5 || leader==6 || leader==15 || leader==16 || leader==17 || leader==18)
					{
                       PlayerInfo[i][pRob] += 1;
                    }
					if(PlayerInfo[i][pDonateRank] > 0)
					{
					    PlayerInfo[i][pPayDayHad] += 1;
					    if(PlayerInfo[i][pPayDayHad] >= 5)
					    {
					        PlayerInfo[i][pExp]++;
					        PlayerInfo[i][pPayDayHad] = 0;
					    }
					}
				}
				else
				{
				    SendClientMessage(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay.");
				}
			}
		}
	}
Reply
#2

pawn Код:
PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255
your checking for anything else BUT 255
so the variable of player not owning a house is 255 ?
Reply
#3

From what I understand I think Yes.
Reply
#4

debug it!
before the IF statment printf the variables and see what they are saying
Reply
#5

UP UP UP
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