06.03.2014, 20:42
I Was Using Dini And Using The SaveChar And LoadChar "Stock" And Editing It.. But My Player Never Saved. Im Not to Sure How to Use YSI Just Yet.. I know the basics.. Can Someone Help me? These Are My pInfo Enums
I Removed The IP from the Enum.. Cause its Not needed really ingame.. so this is where i need help.. making the save and load
Код:
pOwner, pLevel, pEntered, pArmorUpgrade, pUpgradePoints, pMinutes, pTMinutes, pHours, pGender, pAge, pMoney, pBank, pModel, pModel1, pModel2, pModel3, pAdmin, pMapper, pBanned, Float:pX, Float:pY, Float:pZ, pInt, pVW, pVehVW, pWalkStyle, pNeon, pVNeon, pTGun[2], pTGunAmmo[2], pvTGun[2], pvTGunAmmo[2], pvvTGun[2], pvvTGunAmmo[2], pvvvTGun[2], pvvvTGunAmmo[2], pFac, pFacRank, pFacLeader, pWeapon[13], pWeaponAmmo[13], pHospital, pFacDuty, pFacDiv, pFacDivLeader, pBiz, pVBiz, pHouse, pVHouse, pGarage, pVGarage, pJob, pJobSkill[MAX_JOBS], pJackSkill, pTPackages, pMPackages, pDPackages, pMaterials, pMMaterials, pMMPackages, pHMaterials, pHPackages, pWeed, pcocaine, pTWeed, pTcocaine, pvTWeed, pvTcocaine, pvvTWeed, pvvTcocaine, pvvvTWeed, pvvvTcocaine, pHasCellphone, pCellphone, pPhonebook, pDice, pPortableRadio, pMask, pGift, pCigar, pSprunk, pSpray, pRope, pBlindfold, pWT, pWTC, pGas, pRadio, pCuffed, pTips, Float:pHealth, Float:pArmor, pInternet, pPrison, pPrisonTime, pPrisonReason[64], pPrisonBy[32], pWanted, pWanted1[64], pWanted2[64], pWanted3[64], pWanted4[64], pWanted5[64], pWanted6[64], pCrimes, pArrested, pContract, pContractBy[32], pTutorial, pWarns, pWarn1[64], pWarn2[64], pWarn3[64], pFlag[65], pNMute, pRMute, pADMute, pSpawnFreeze, pFam, pFamRank, pCSuccess, pCFail, pDeath, pKill, pHelper, pExp, pVeh, pBugged, pNumber, vModel, Float:vX, Float:vY, Float:vZ, Float:vA, vC1, vC2, vPJ, pVehMod[14], vLocked, pGangMod, pFacMod, pBanAppealer, pCarLic, pFlyLic, pJetpack, pWepLic, pAccent[16], pDay, // VIP pVIP, pVIPDay, pVIPMonth, pVIPHour, pVIPTemp, // VIP Job pVIPJob, // VIP Car pVVeh, vVModel, Float:vVX, Float:vVY, Float:vVZ, Float:vVA, vVC1, vVC2, vVPJ, pVVehMod[14], vVLocked, pVVVeh, vVVModel, Float:vVVX, Float:vVVY, Float:vVVZ, Float:vVVA, vVVC1, vVVC2, vVVPJ, pVVVehMod[14], vVVLocked, pVVVVeh, vVVVModel, Float:vVVVX, Float:vVVVY, Float:vVVVZ, Float:vVVVA, vVVVC1, vVVVC2, vVVVPJ, pVVVVehMod[14], vVVVLocked, pVIPBuddy, pDeliverTruck, pNew, pRefPoints, pTester, pFightStyle, pScope, pCookies, pOldskool, // Toys pToyModel[10], Float:pToyX[10], Float:pToyY[10], Float:pToyZ[10], Float:pToyRX[10], Float:pToyRY[10], Float:pToyRZ[10], Float:pToySX[10], Float:pToySY[10], Float:pToySZ[10], pReward, pFish[5], pLoyal, pLoyalTag, pLPoints, pStoned, pGate[3], pSafeAdmin