[Ajuda] TextDraw com Comando
#1

Bom, dia eu queria um exemplo de como usar uma textdraw com comando para dar um Get no Nome,Score,Skin e Vehicle ID, e Wanted level de um player, porque eu vou precisar muito.

Код:
#include <a_samp>
//Player Textdraws:

new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
new PlayerText:Textdraw12[MAX_PLAYERS];
new PlayerText:Textdraw13[MAX_PLAYERS];
new PlayerText:Textdraw14[MAX_PLAYERS];
new PlayerText:Textdraw15[MAX_PLAYERS];
new PlayerText:Textdraw16[MAX_PLAYERS];
new PlayerText:Textdraw17[MAX_PLAYERS];
new PlayerText:Textdraw18[MAX_PLAYERS];
new PlayerText:Textdraw19[MAX_PLAYERS];
new PlayerText:Textdraw20[MAX_PLAYERS];
new PlayerText:Textdraw21[MAX_PLAYERS];
new PlayerText:Textdraw22[MAX_PLAYERS];
new PlayerText:Textdraw23[MAX_PLAYERS];
new PlayerText:Textdraw24[MAX_PLAYERS];
new PlayerText:Textdraw25[MAX_PLAYERS];
new PlayerText:Textdraw26[MAX_PLAYERS];
new PlayerText:Textdraw27[MAX_PLAYERS];
new PlayerText:Textdraw28[MAX_PLAYERS];
new PlayerText:Textdraw29[MAX_PLAYERS];
new PlayerText:Textdraw30[MAX_PLAYERS];
new PlayerText:Textdraw31[MAX_PLAYERS];
new PlayerText:Textdraw32[MAX_PLAYERS];
new PlayerText:Textdraw33[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
	Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 543.500000, 107.083328, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 25.414817);
	PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 72.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
	PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

	Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 77.500000, 104.750000, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 26.062984);
	PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 69.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 255);
	PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

	Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 546.000000, 103.583328, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, -0.122221);
	PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 70.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 255);
	PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);

	Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 546.500000, 103.583328, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 26.222223);
	PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 539.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 255);
	PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);

	Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 545.500000, 339.250000, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.137033);
	PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 69.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 255);
	PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);

	Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 543.000000, 105.916671, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 2.146296);
	PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 72.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 102);
	PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);

	Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 79.500000, 107.916671, "Ficha Policial");
	PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw6[playerid], 65535);
	PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

	Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 220.000000, 107.916648, "Player:");
	PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);

	Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 280.000000, 107.916671, "GetarNome do PlayerID");
	PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw8[playerid], -16776961);
	PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);

	Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 418.500000, 107.916679, "Level:");
	PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);

	Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 469.500000, 107.916671, "GetScore do PlayerID");
	PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw10[playerid], 65535);
	PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);

	Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 543.000000, 105.916671, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 2.146296);
	PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 510.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw11[playerid], -2147483393);
	PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 255);
	PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw11[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true);

	Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 520.000000, 105.583328, "X");
	PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.629000, 2.055000);
	PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);

	Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 184.000000, 129.833343, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 22.887039);
	PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 73.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw13[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw13[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw13[playerid], 102);
	PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw13[playerid], 0);

	Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 179.000000, 131.583312, "GetPlayerSkin do PlayerID");
	PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 9.062956);
	PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 81.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw14[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw14[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw14[playerid], 102);
	PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw14[playerid], 0);

	Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 83.500000, 218.166702, "Roupa Atual");
	PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw15[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);

	Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 178.500000, 239.500015, "GetVehicleID do PlayerID");
	PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 8.562957);
	PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 82.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw16[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw16[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw16[playerid], 102);
	PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw16[playerid], 0);

	Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 85.500000, 320.833282, "Veiculo");
	PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw17[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);

	Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 199.000000, 140.000000, "Procurado:");
	PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw18[playerid], 65535);
	PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw18[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);

	Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 288.500000, 139.999969, "Nivel de Procurado do PlayerID");
	PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw19[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);

	Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 543.500000, 129.833343, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 23.081483);
	PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 383.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw20[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw20[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw20[playerid], 102);
	PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw20[playerid], 0);

	Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 406.000000, 138.249969, "Crimes Recentes");
	PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw21[playerid], -16776961);
	PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw21[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);

	Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 408.500000, 186.083343, "Assalto");
	PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw22[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);

	Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 409.500000, 218.749969, "Sequestro");
	PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw23[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);

	Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 410.500000, 253.166763, "Roubo");
	PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw24[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);

	Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 410.000000, 287.583343, "Fuga");
	PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw25[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);

	Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 198.000000, 173.250015, "VIP/SOCIO:");
	PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw26[playerid], 65535);
	PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw26[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);

	Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 292.000000, 173.250000, "Verificar se eґSocio");
	PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw27[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);

	Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 199.000000, 202.416641, "Casa:");
	PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw28[playerid], 65535);
	PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw28[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);

	Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 247.500000, 202.416687, "Numero da casa playerid");
	PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw29[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);

	Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 200.000000, 231.583328, "Empresa:");
	PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw30[playerid], 65535);
	PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw30[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw30[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw30[playerid], 1);

	Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 278.000000, 232.166671, "Empresa do Playerid");
	PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw31[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw31[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw31[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw31[playerid], 1);

	Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 200.500000, 263.666687, "Foi visto em:");
	PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw32[playerid], 65535);
	PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw32[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);

	Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 201.000000, 291.083343, "Los Santos");
	PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw33[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
	return true;
}
Sу quero um exemplo, nгo quero o codigo feito.
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#2

https://sampwiki.blast.hk/wiki/TextDrawSetString
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