High priority fixes/very desired suggestions
#1

Pardon me if this isn't the place to make these suggestions, but I feel like these should be highly considered.

RemoveBuildingForPlayer - if a player reconnects without quitting the game, SAMP crashes upon receiving the RemoveBuildingForPlayer. This is a client sided issue and should be fixed immediately. Moreover, Win 8+ sometimes may freeze or crash.
Also, there could be a RestoreBuildingForPlayer.

So, the way it would work, I don't know if this is possible, but RemoveBuildingForPlayer would return the value of the removed building, not object. Each object on the SA map would have a specific ID and that is what would be removed. So far this function doesn't remove a specific building, only an object on a given position and it's range. So, RestoreBuildingForPlayer would restore the removed building ID.


A highly desired/needed feature:
Hide/show player HUD/weapon/money/health/armour/oxygen text-draws
- Even though we are trying to find new ways to cover them with boxes, which look terrible by the way, I think we should have this feature.
-It gives scripters more possibilities to design new ways to turn their servers however they want.
It isn't crucial for this update since this is mostly a security update, but I believe that this will be a very useful function for us to have.

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Edit: 2/8/14

ADD ON: Add a new button for our dialogs. So we can have the options to do more. Ex: next, previous, cancel, select. I have a few dialogs that actually do need another button so players don't have to go to the beginning of the dialog to see the next page.

BUG/Glitch: Attaching object_1 to object_2. Moving object_2 while player is surfing object_1, that player will either die instantly, get pushed away, and/or crash. This thing must be fixed. The same thing goes for vehicles on object_1. Those vehicles will get stuck in mid place or fly away.
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#2

Quote:
Originally Posted by Dr.Einstein
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A highly desired/needed feature:

Hide/show player HUD/weapon/money/health/armour/oxygen text-draws
- Even though we are trying to find new ways to cover them with boxes, which look terrible by the way, I think we should have this feature.
-It gives scripters more possibilities to design new ways to turn their servers however they want.
It isn't crucial for this update since this is mostly a security update, but I believe that this will be a very useful function for us to have.
This has been denied countless times.
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#3

Quote:
Originally Posted by Dr.Einstein
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Hide/show player HUD/weapon/money/health/armour/oxygen text-draws
- Even though we are trying to find new ways to cover them with boxes, which look terrible by the way, I think we should have this feature.
-It gives scripters more possibilities to design new ways to turn their servers however they want.
It isn't crucial for this update since this is mostly a security update, but I believe that this will be a very useful function for us to have.
Kalcor: "... it's makes the game look like it's not GTA. This mod is called San Andreas Multiplayer. It's not a custom game engine which you can script..."
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#4

But if you can hide it with F7 then why can't we do it for RP servers or survival ?
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#5

Quote:
Originally Posted by =KempeR=
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Kalcor: "... it's makes the game look like it's not GTA. This mod is called San Andreas Multiplayer. It's not a custom game engine which you can script..."
Yea... I am sure that people will forget that they are playing a GTA SA multi-player modification just because of a few things hidden on the screen. If we believe this quote, then why are there countless of other features not even seen on GTA SA?

Diversity is needed.
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#6

Quote:
Originally Posted by =KempeR=
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Kalcor: "... it's makes the game look like it's not GTA. This mod is called San Andreas Multiplayer. It's not a custom game engine which you can script..."
Yeah.. 0 progress in 5 years.. I think we need more NetStats functions. lol.
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#7

Quote:
Originally Posted by Raimis_R
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Yeah.. 0 progress in 5 years.. I think we need more NetStats functions. lol.
Yeah... you're wrong, obviously you don't even play in sa-mp or run a server, so stop posting false "facts".
https://sampwiki.blast.hk/wiki/Category:Added_in_0.3a
https://sampwiki.blast.hk/wiki/Category:Added_in_0.3b
https://sampwiki.blast.hk/wiki/Category:Added_in_0.3c
https://sampwiki.blast.hk/wiki/Category:Added_in_0.3d
https://sampwiki.blast.hk/wiki/Category:Added_in_0.3e
https://sampwiki.blast.hk/wiki/Category:Added_in_0.3x
https://sampwiki.blast.hk/wiki/Category:Added_in_0.3z

Anyway, this isn't the place to post suggestions please use the suggestions thread.
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#8

Quote:
Originally Posted by Raimis_R
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Yeah.. 0 progress in 5 years.. I think we need more NetStats functions. lol.
You're a funny clueless guy, you completely ignore the 6 releases with new features made in this time and you never ask yourself on why the netstats functions were added - instead you just pretend you're entitled to some twisted kind of progress based on your personal standards when infact you are just ignorant and ungrateful to all that was done int hese years - and a lot of things were done in 5 years.

Also, see what dugi wrote.
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#9

Quote:
Originally Posted by JernejL
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You're a funny clueless guy, you completely ignore the 6 releases with new features made in this time and you never ask yourself on why the netstats functions were added - instead you just pretend you're entitled to some twisted kind of progress based on your personal standards when infact you are just ignorant and ungrateful to all that was done int hese years - and a lot of things were done in 5 years.

Also, see what dugi wrote.
So why was added NetStats functions? We dont even need NetStats its just for ,, Look we are really working on new version 5 new functions and fixed exploits ``

BTW only 0.3a was really good update, its my opinion
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#10

Quote:
Originally Posted by Raimis_R
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So why was added NetStats functions? We dont even need NetStats its just for ,, Look we are really working on new version 5 new functions and fixed exploits''
Just because you personally don't find these functions usefull it dosen't mean other people won't be using it.
And you make it sound like they owe you something, even when it's a free modification. Most likely, they are not getting paid for making this, so they can do everything as they please. If you don't like these updates stick with 0.3x or go play something else.
SA-MP 0.3z is mainly a security update. Read the release page.
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