04.01.2014, 13:23
I've created this /saveskin command:
How can I set the same skin (the skin ID in this command) when the player spawns?
pawn Код:
CMD:saveskin (playerid, params[])
{
new id, str[128], query[126];
if ( sscanf( params, "d", id )) return SendClientMessage(playerid,0x6FFF00FF,"{F07F1D}USAGE: {BBFF00}/saveskin <ID>");
if (id < 0 || id > 299) return SendClientMessage( playerid, -1, "{FA002E}ERROR: {C7BDBF}Your skin ID parameter should be between 0 - 299!");
else
SetPlayerSkin(playerid, id);
PlayerInfo[playerid][Skin] = id;
format(str, sizeof(str),"{F6C73B}[SKIN] Your have changed your skin preference to %d!", id);
SendClientMessage( playerid, -1, str);
format( query, sizeof(query), "UPDATE users SET skin = %d WHERE username = '%s'", PlayerInfo[ playerid ][ Skin ], PlayerInfo[ playerid ][ UserName ] );
db_query( Database, query );
return 1;
}