31.12.2013, 14:03
I am having a pretty high priority bug in my gamemode.
I already tried if(!response) return Kick(playerid); but that won't work too.
Video:
http://www.youtube.com/watch?v=OqhBH...ature=********* (POSSIBLE THAT IT'S STILL UPLOADING)
pawn Код:
case DIALOG_REGISTER:
{
if(!response) Kick(playerid); // Should kick here
if(response)
{
if(!strlen(inputtext))
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "{00FFFF}Register", "{00FFFF}Please enter your password to register.\n{FF0000}You can't leave this empty.", "OK", "Cancel");
return 1;
}
new INI:file = INI_Open(Path(playerid));
INI_WriteString(file,"Password",inputtext);
INI_SetTag(file, "[Player Stats]");
INI_WriteInt(file,"Score",0);
INI_WriteInt(file,"Deaths",0);
INI_WriteInt(file,"Admin",0);
INI_WriteInt(file,"Gmute", 0);
INI_WriteInt(file,"Vip", 0);
INI_WriteInt(file,"Hunger", 100);
INI_WriteInt(file,"Thirst", 100);
INI_WriteInt(file,"Health", 100);
INI_WriteInt(file,"Backpack", 8);
INI_Close(file);
TextDrawHideForPlayer(playerid, Loading);
return 1;
}
}
pawn Код:
case DIALOG_LOGIN:
{
if(!response) Kick(playerid);
if(response)
{
if(!strcmp(inputtext, pStats[playerid][password], false))
{
INI_ParseFile(Path(playerid),"loadaccount_%s",.bExtra = true, .extra = playerid);
SendClientMessage(playerid,COLOR_WHITE,"You have successfully logged in.");
TextDrawHideForPlayer(playerid, Loading);
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "{00FFFF}Please enter your password to login.\n{FF0000}Incorrect password.", "OK", "Cancel");
TextDrawHideForPlayer(playerid, Loading);
return 1;
}
Video:
http://www.youtube.com/watch?v=OqhBH...ature=********* (POSSIBLE THAT IT'S STILL UPLOADING)