Problem In My GM
#1

hello all i want your help in my gamemode house system is not working in linux.
when i open my server in windows and connect my samp server then i create a house then i will buy it server will not crash but when i open my server in linux and connect my server then i will create a house then i will buy it server is crashed why?? please help me guys
and yes i will change scriptfiles folder permission to 777 in linux
and change all things permission to 777 inside scriptfiles folder in linux
but house system is not working in linux please help me guysss

sorry for my bad english
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#2

check your plugins
it needs to be .so behind them in server.cfg
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#3

i know
i will add .so plugins
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#4

Load crashdetect plugin and at the next server crash, post what it printed in the server log.
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#5

See This

Quote:

----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3x-R2-1000p, ©2005-2013 SA-MP Team

[07:06:25]
[07:06:25] Server Plugins
[07:06:25] --------------
[07:06:25] Loading plugin: sscanf.so
[07:06:25]

[07:06:25] ===============================

[07:06:25] sscanf plugin loaded.

[07:06:25] Version: 2.8.1

[07:06:25] © 2012 Alex "******" Cole

[07:06:25] ===============================

[07:06:25] Loaded.
[07:06:25] Loading plugin: whirlpool.so
[07:06:25]
[07:06:25] ==================
[07:06:25]
[07:06:25] Whirlpool loaded
[07:06:25]
[07:06:25] ==================
[07:06:25]
[07:06:25] Loaded.
[07:06:25] Loading plugin: streamer.so
[07:06:25]

*** Streamer Plugin v2.6.1 by Incognito loaded ***

[07:06:25] Loaded.
[07:06:25] Loading plugin: crashdetect.so
[07:06:25] CrashDetect v4.12 is OK.
[07:06:25] Loaded.
[07:06:25] Loaded 4 plugins.

[07:06:25]
[07:06:25] Filterscripts
[07:06:25] ---------------
[07:06:25] Loading filterscript 'animlist.amx'...
[07:06:25] Loading filterscript 'list.amx'...
[07:06:25]
--------------------------------------
[07:06:25] -G.O-Anim Sytem By: G4M3Ov3r
[07:06:25] --------------------------------------

[07:06:25] Loading filterscript 'WeaponDrop.amx'...
[07:06:25]
--------------------------------------
[07:06:25] [FS] WeaponDrop v1.0 by Jeffry loaded!
[07:06:25] --------------------------------------

[07:06:25] Loading filterscript 'armedbody.amx'...
[07:06:25] ================================================== ===================
[07:06:25] This is a part of a OpenGTA subject, visit opengta.org for more info.
[07:06:25] FilterScript Name: Armed body
[07:06:25] Description:Attatch weapond to player's body
[07:06:25] Author:yezizhu
[07:06:25] Special thanksouble-O-Seven, Brian.
[07:06:25] Contact author: imyzz@opengta.org
[07:06:25] ================================================== ===================
[07:06:25] Loading filterscript 'borderpoint.amx'...
[07:06:26]
--------------------------------------
[07:06:26] Border Point by Peep
[07:06:26] --------------------------------------

[07:06:26] Loaded 5 filterscripts.

[07:06:26]
[07:06:26]
[07:06:26]
[07:06:26] =======================================
[07:06:26] | |
[07:06:26] | YSI version 1.06.0002 |
[07:06:26] | By Alex "******" Cole |
[07:06:26] | |
[07:06:26] =======================================
[07:06:26]
[07:06:26]
[07:06:26]
[07:06:27] Duration GM: 114 ms
[07:06:27]

[07:06:27] main(), The FunGaming Stunt/Freeroam
[07:06:27]

[07:06:27] Number of vehicle models: 155
[07:06:27]
[07:06:27] ==========================================
[07:06:27] | |
[07:06:27] | A new version (v3.09.0684) of YSI is |
[07:06:27] | available from: |
[07:06:27] | |
[07:06:27] | www.y-less.com/YSI/YSI_1.0.zip |
[07:06:27] | |
[07:06:27] | Changelog: |
[07:06:27] | |
[07:06:27] | 3.00.0000: |
[07:06:27] | |
[07:06:27] | YSI 3.0 released! Now includes the |
[07:06:27] | "y_text" library for better messages, |
[07:06:27] | and a reworked "y_classes" library. |
[07:06:27] | Largely documented here |
[07:06:27] | "http://forum.sa-mp.com/showthread.php |
[07:06:27] | ?t=321092". |
[07:06:27] | |
[07:06:27] | 3.01.0002: |
[07:06:27] | |
[07:06:27] | Small fixes to "y_text" and |
[07:06:27] | "y_classes". |
[07:06:27] | |
[07:06:27] | 3.09.0684: |
[07:06:27] | |
[07:06:27] | Reverted to old download location. |
[07:06:27] | Improved (and fixed) version checks; |
[07:06:27] | added y_bitmap, y_areas, y_races, |
[07:06:27] | y_zonenames, better documentation; |
[07:06:27] | MANY other bug fixes - see the github |
[07:06:27] | repository for more details: |
[07:06:27] | |
[07:06:27] ==========================================
[07:06:27]
[07:07:21] Incoming connection: 182.182.102.143:13870
[07:07:22] [join] Sumair_Ali has joined the server (0:182.182.102.143)
[07:08:03] Succesful RCON login by 182.182.102.143 (Player 0), PW: -------
[07:08:03] RCON (In-Game): Player #0 (Sumair_Ali) has logged in.
[07:08:59] [debug] Server crashed while executing fgame.amx
[07:08:59] [debug] AMX backtrace:
[07:08:59] [debug] #0 00000069 in ?? (0x00000000) from fgame.amx
[07:08:59] [debug] #1 0000ed20 in ?? (0x00000000) from fgame.amx
[07:08:59] [debug] #2 001365c0 in ?? () from fgame.amx
[07:08:59] [debug] #3 00000069 in public cmd_buyhouse () from fgame.amx
[07:08:59] [debug] #4 native CallLocalFunction () [080d2970] from samp03svr
[07:08:59] [debug] #5 00019700 in ?? (0x00000000, 0x01668724) from fgame.amx
[07:08:59] [debug] #6 00005bcc in public OnPlayerCommandText (0x00000000, 0x01668724) from fgame.amx

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#6

the house system is Gagi's Dynamic House System
https://sampforum.blast.hk/showthread.php?tid=321388
but this house system is added in gm not in filterscirpt folder and this house is modified
i think then added in gm

sorry for my bad english sorryyyyyyyyy
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#7

Why exactly crashed is unknown, the only hint is that it was crashed by the command /buyhouse.

So you will need to compile your scripts with debug info (-d3): https://github.com/Zeex/samp-plugin-...ith-debug-info

By the way, update YSI library.
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#8

i will recompile my gm with debug and see this
now what i can do now

Quote:

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

Header size: 15596 bytes
Code size: 1673056 bytes
Data size: 23496484 bytes
Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements:25201520 bytes

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#9

Please Help Meeeeeeeeeeeeeeeeeeeeeeeeee ??
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#10

After loading the latest version of the crashdetect and re-compiling with -d3, start the server and use the command /buyhouse. If crashdetect prints information related to the crash, then you'll need to post them because we don't know what actually caused the crash from the command.
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