22.12.2013, 15:53
I made a profile on server and in scriptfiles have profile name.ini but has 0kb and it has nothing is clear and when back on the server again i need make profile.
OnDialog:
OnPlayerDisconnect:
OnPlayerConnect:
OnDialog:
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch( dialogid ) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { new name[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, name, sizeof(name)); if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_CYAN"REGISTER",""COL_WHITE"Dobrodosli na "COL_CYAN"Gilmore RPG"COL_WHITE"\nVase Ime i Prezime "COL_CYAN"%s \n"COL_WHITE"Vas profil "COL_RED"nije "COL_WHITE"registriran\nUnesite zeljenu lozinku da se registrirate\n\nLozinka: "COL_RED"Min 4/Max 14 znakova\n\n","Register","Napusti",name); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"VIP",0); INI_WriteInt(File,"Age",0); INI_WriteInt(File,"Sex",2); INI_WriteInt(File,"Skin",0); INI_WriteInt(File,"Location",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_WriteInt(File, "Muted",0); INI_WriteInt(File, "MuteTime",0); INI_WriteInt(File, "Locked",0); GivePlayerCash(playerid, 100); PlayerInfo[playerid][pAdmin] = 0; PlayerInfo[playerid][pVIP] = 0; INI_Close(File); ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT,""COL_CYAN"REGISTER","Koliko imate godina?","Dalje",""); } } case DIALOG_AGE: { if(!response) return Kick(playerid); if(response) { new age, message[64]; age = strval(inputtext); if(age < 13 || age > 40) { ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT,""COL_CYAN"REGISTER","Koliko imate godina?","Dalje",""); SendClientMessage(playerid, 0xFFFFFFFF, ""COL_RED"GRESKA: "COL_WHITE"Vase godine ne smiju biti manje od 13 i vece od 40."); } else { PlayerInfo[playerid][pAge] = age; format(message, sizeof(message), ""COL_CYAN"SERVER: "COL_WHITE"U redu,imas %d godina.", age); SendClientMessage(playerid, 0xFFFFFFFF, message); ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_LIST,""COL_CYAN"IZABERITE KOJI STE SPOL?","Muski\nZenski","Dalje",""); } } } case DIALOG_SEX: { if(response) { new message[64]; if(listitem == 0) { PlayerInfo[playerid][pSex] = 0; format(message, sizeof(message), ""COL_CYAN"SERVER: "COL_WHITE"U redu,musko ste."); SendClientMessage(playerid, 0xFFFFFFFF, message); PlayerInfo[playerid][pSkin] = 299; printf("Skin has been set to 20"); ShowPlayerDialog(playerid, DIALOG_LOCATION, DIALOG_STYLE_LIST,""COL_CYAN"IZABERITE GRAD","Los Santos\nSan Fierro\nLas Venturas","Ok",""); } if(listitem == 1) { PlayerInfo[playerid][pSex] = 1; format(message, sizeof(message), ""COL_CYAN"SERVER: "COL_WHITE"U redu,zensko ste."); SendClientMessage(playerid, 0xFFFFFFFF, message); PlayerInfo[playerid][pSkin] = 12; printf("Skin has been set to 12"); ShowPlayerDialog(playerid, DIALOG_LOCATION, DIALOG_STYLE_LIST,""COL_CYAN"IZABERITE GRAD","Los Santos\nSan Fierro\nLas Venturas","Ok",""); } } } case DIALOG_LOCATION: { if(!response) return Kick(playerid); if(response) { new message[64]; if(listitem == 0) { PlayerInfo[playerid][pLocation] = 0; format(message, sizeof(message), ""COL_CYAN"SERVER: "COL_WHITE"Izabrali ste Los Santos."); SendClientMessage(playerid, 0xFFFFFFFF, message); SpawnPlayer(playerid); } if(listitem == 1) { PlayerInfo[playerid][pLocation] = 1; format(message, sizeof(message), ""COL_CYAN"SERVER: "COL_WHITE"Izabrali ste San Fierro."); SendClientMessage(playerid, 0xFFFFFFFF, message); SpawnPlayer(playerid); } if(listitem == 2) { PlayerInfo[playerid][pLocation] = 2; format(message, sizeof(message), ""COL_CYAN"SERVER: "COL_WHITE"Izabrali ste Las Venturas."); SendClientMessage(playerid, 0xFFFFFFFF, message); SpawnPlayer(playerid); } new DialogString[1024]; format(DialogString, sizeof DialogString, "%s%s%s%s%s%s%s%s", reg1, reg2, reg3, reg4, reg5, reg6, reg7, reg8); ShowPlayerDialog(playerid,1234, DIALOG_STYLE_MSGBOX,"USPJESNO STE SE REGISTRIRALI", DialogString,"Zatvori",""); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, ""COL_CYAN"SERVER: "COL_WHITE"Uspjesno ste se registrirali,sada mozete igrati."); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, ""COL_CYAN"SERVER: "COL_WHITE"Da vidite listu komandi kucajte /commands."); SendClientMessage(playerid, 0xFFFFFFFF, ""COL_CYAN"SERVER: "COL_WHITE"Ako vam treba pomoc kucajte /help"); SendClientMessage(playerid, 0xFFFFFFFF, ""COL_CYAN"SERVER: "COL_WHITE"Ako ste novi kucajte /new."); SendClientMessage(playerid, 0xFFFFFFFF, " "); SendClientMessage(playerid, 0xFFFFFFFF, ""COL_CYAN"SERVER: "COL_WHITE"Nalazite se na SPAWNU,to je glavni park,a desno je BURG gdje je glavno mjesto servera."); } } case DIALOG_LOGIN: { if ( !response ) return Kick ( playerid ); if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); GivePlayerCash(playerid, PlayerInfo[playerid][pCash]); SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin], 0,0,0,0, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); } else { Kick(playerid); } return 1; } } } return 1; }
Код:
public OnPlayerDisconnect(playerid, reason) { /* Reason of quiting */ new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); /* Reason of quiting END */ { new Mes[1024]; format(Mes,sizeof(Mes),""COL_GREY"SERVER: %s je napustio server.", GetName(playerid)); SendClientMessageToAll(0xFFFFFFAA,Mes); Log("SERVER/Logs/Left.txt", Mes); } new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Cash",GetPlayerCash(playerid)); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"VIP",PlayerInfo[playerid][pVIP]); INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]); INI_WriteInt(File,"Sex", PlayerInfo[playerid][pSex]); INI_WriteInt(File,"Skin", PlayerInfo[playerid][pSkin]); INI_WriteInt(File,"Location", PlayerInfo[playerid][pLocation]); INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); INI_WriteInt(File, "Muted", PlayerInfo[playerid][pMuted]); INI_WriteInt(File, "MuteTime", PlayerInfo[playerid][pMuteTime]); INI_WriteInt(File, "Locked",PlayerInfo[playerid][pLocked]); INI_Close(File); { AdminDuty[playerid] = 0; } return 1; }
Код:
public OnPlayerConnect(playerid) { SetPlayerCameraPos(playerid, 1061.1375, -1348.5317, 72.5953); SetPlayerCameraLookAt(playerid, 1062.0928, -1348.8217, 72.5754); new name[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, name, sizeof(name)); if(IsPlayerNPC(playerid)) return 1; if(fexist(UserPath(playerid))) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,""COL_CYAN"LOGIN",""COL_WHITE"Dobrodosli na "COL_CYAN"Gilmore RPG"COL_WHITE"\n"COL_CYAN"%s "COL_WHITE"Vas profil je registriran.\nUnesite vasu lozinku da se logirate","Login","Napusti", name); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,""COL_CYAN"REGISTER",""COL_WHITE"Dobrodosli na "COL_CYAN"Gilmore RPG"COL_WHITE"\nVase Ime i Prezime "COL_CYAN"%s \n"COL_WHITE"Vas profil "COL_RED"nije "COL_WHITE"registriran\nUnesite zeljenu lozinku da se registrirate\n\nLozinka: "COL_RED"Min 6/Max 26 znakova\n\n","Register","Napusti",name); } { GameTextForPlayer(playerid,"~b~G~w~ilmore ~b~R~w~PG ~b~S~w~erver",3000,4); SendClientMessage(playerid,-1,""#W"-------------------------------------------------------------------------------------"); SendClientMessage(playerid,-1,""#S"• "#W"Dobro dosli na "#S"G"#W"ilmore "#S"R"#W"PG "#S"S"#W"erver"); SendClientMessage(playerid,-1,""#W"-------------------------------------------------------------------------------------"); } //Systems { ResetPlayerCash(playerid); PlayerInfo[playerid][pAdmin] = 0; PlayerInfo[playerid][pVIP] = 0; AdminDuty[playerid] = 0; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetOriginalColor(playerid); } { new Mes[1024]; format(Mes,sizeof(Mes),""COL_GREY"SERVER: %s se spojio na server.", GetName(playerid)); SendClientMessageToAll(0xFFFFFFAA,Mes); Log("SERVER/Logs/Join.txt", Mes); } //REMOVING BULDINGS //burgpark RemoveBuildingForPlayer(playerid, 3685, 1249.5547, -905.4609, 45.0313, 0.25); RemoveBuildingForPlayer(playerid, 3685, 1287.6875, -900.4609, 45.0625, 0.25); RemoveBuildingForPlayer(playerid, 3685, 1284.2031, -871.2969, 45.2734, 0.25); RemoveBuildingForPlayer(playerid, 3685, 1245.4609, -874.7031, 45.0703, 0.25); RemoveBuildingForPlayer(playerid, 617, 1235.8281, -917.5234, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 617, 1231.4141, -886.9297, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1241.1953, -886.8438, 44.3594, 0.25); RemoveBuildingForPlayer(playerid, 617, 1227.6094, -870.8047, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 617, 1261.9531, -913.7813, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1266.4219, -913.1797, 44.3594, 0.25); RemoveBuildingForPlayer(playerid, 1308, 1280.2422, -912.5234, 41.3047, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1272.3516, -912.4531, 44.3594, 0.25); RemoveBuildingForPlayer(playerid, 617, 1275.6016, -911.9609, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 3684, 1249.5547, -905.4609, 45.0313, 0.25); RemoveBuildingForPlayer(playerid, 617, 1263.8828, -894.3516, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 1211, 1266.0859, -906.7031, 42.3984, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1270.9609, -896.6172, 44.3594, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1265.0313, -897.3516, 44.3594, 0.25); RemoveBuildingForPlayer(playerid, 617, 1271.8672, -892.3672, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 617, 1299.5000, -909.1406, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 3684, 1287.6875, -900.4609, 45.0625, 0.25); RemoveBuildingForPlayer(playerid, 5847, 1295.8594, -895.0938, 41.7109, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1252.2578, -885.8750, 44.3594, 0.25); RemoveBuildingForPlayer(playerid, 617, 1262.9844, -882.2188, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 617, 1271.2031, -882.3984, 41.8750, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1285.6484, -881.3125, 44.3594, 0.25); RemoveBuildingForPlayer(playerid, 3684, 1245.4609, -874.7031, 45.0703, 0.25); RemoveBuildingForPlayer(playerid, 3684, 1284.2031, -871.2969, 45.2734, 0.25); RemoveBuildingForPlayer(playerid, 1232, 1303.1094, -879.9531, 44.3594, 0.25); return 1; }