No entendi muy bien como ponerlo al guardado tuning... me quedo asi:
pawn Код:
new colorveh1[MAX_VEHICLES],colorveh2[MAX_VEHICLES];
#define ChangeVehicleColor ChangeVehicleColorEx
#define GetVehicleColor1(%0) colorveh1[%0]
#define GetVehicleColor2(%0) colorveh2[%0]
CMD:scar(playerid, params[])
{
if(!IsPlayerInAnyVehicle(playerid)) return SCM(playerid, -1, ""RO"* No estбs en ningъn vehiculo");
new pname[24];
new file[256];
new Model, comp1, comp2, comp3, comp4, comp5, comp6, comp7, comp8, comp9;
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "Tuned Cars/%s.sav", pname);
if(!dini_Exists(file))
{
dini_Create(file);
}
Model=GetVehicleModel(GetPlayerVehicleID(playerid));
comp1 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_SPOILER);
comp2 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_HOOD);
comp3 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_ROOF);
comp4 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_SIDESKIRT);
comp5 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_EXHAUST);
comp6 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_WHEELS);
comp7 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_HYDRAULICS);
comp8 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_FRONT_BUMPER);
comp9 = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_REAR_BUMPER);
dini_IntSet(file,"ID",Model);
dini_IntSet(file,"COLOR1",GetVehicleColor1(GetPlayerVehicleID(playerid)));
dini_IntSet(file,"COLOR2",GetVehicleColor2(GetPlayerVehicleID(playerid)));
dini_IntSet(file,"COMPONENT1",comp1);
dini_IntSet(file,"COMPONENT2",comp2);
dini_IntSet(file,"COMPONENT3",comp3);
dini_IntSet(file,"COMPONENT4",comp4);
dini_IntSet(file,"COMPONENT5",comp5);
dini_IntSet(file,"COMPONENT6",comp6);
dini_IntSet(file,"COMPONENT7",comp7);
dini_IntSet(file,"COMPONENT8",comp8);
dini_IntSet(file,"COMPONENT9",comp9);
dini_IntSet(file,"PAINTJOB",paintjob[GetPlayerVehicleID(playerid)]);
SendClientMessage(playerid,-1,""BL"* Has guardado tu vehiculo personal");
return 1;
}
CMD:lcar(playerid, params[])
{
new pname[24];
GetPlayerName(playerid, pname, sizeof(pname));
new file[256];format(file,sizeof(file),"Tuned Cars/%s.sav", pname);
if(dini_Isset(file,"ID")){
CarSpawner(playerid, dini_Int(file,"ID"));
ChangeVehicleColor(GetPlayerVehicleID(playerid), dini_Int(file,"COLOR1"), dini_Int(file,"COLOR2"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT1"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT2"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT3"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT4"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT5"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT6"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT7"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT8"));
AddVehicleComponent(GetPlayerVehicleID(playerid), dini_Int(file,"COMPONENT9"));
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid), dini_Int(file,"PAINTJOB"));
SendClientMessage(playerid, 0x00FF00FF, ""VE"* Has cargado tu vehiculo personal");
}
else SendClientMessage(playerid, -1, ""RO"* No tienes vehiculo personal");
return 1;
}
stock ChangeVehicleColorEx(vehicleid, color1, color2){
colorveh1[vehicleid] = color1;
colorveh2[vehicleid] = color2;
return ChangeVehicleColor(vehicleid, color1, color2); }
pero no puse el OnVehicleSpawn porque cambio el color del vehiculo con el /lcar, o hay que ponerlo? y no se que paso pero despues quize cambiar el color y no se cambio