11.12.2013, 23:52
I swear it's problem after problem...
They were working fine, I wasn't even working with textdraws, I didn't edit a thing on OnGameModeInit and I even undone what I coded just to make it work again and they won't...
Speedometer and clock aren't displaying anymore.
They were working fine, I wasn't even working with textdraws, I didn't edit a thing on OnGameModeInit and I even undone what I coded just to make it work again and they won't...
Speedometer and clock aren't displaying anymore.
pawn Код:
public OnGameModeInit()
{
mysql_connect(SQL_HOST, SQL_USER, SQL_DATABASE, SQL_PASS);
SetGameModeText(HOSTNAME);
printf("Max Vehicle Plate Length: %d", MAX_VEHICLE_PLATE);
mysql_debug(1);
OneMin = SetTimer("OneMinuteTimer", 60000, 1);
DisableInteriorEnterExits();
ShowPlayerMarkers(0);
LoadFactions();
LoadVehicles();
// gettime(hours, minute, secs);
// format(timestr,32,"%02d:%02d",hours, minute);
// SAM_OnGameModeInit();
LoadHouses();
LoadBusinesses();
BEnt = CreateDynamicPickup(1318,23,135.3096, 1955.0949, 19.4289,0);// BASE ENTRANCE
fireman = CreateDynamicPickup(366,23,1491.9233,1305.8552,1093.2964,0);// Fireman.
gunpart = CreateDynamicPickup(1239, 23,-2230.5210,2560.3955,1.8223,0);//Gunpart icon.
gunorder = CreateDynamicPickup(1239, 23, -1478.3879,2630.9858,58.7879);
ManualVehicleEngineAndLights();
txtTimeDisp = TextDrawCreate(625.0,12.00,"00:00:00");
TextDrawUseBox(txtTimeDisp, 0);
TextDrawFont(txtTimeDisp, 3);
TextDrawSetShadow(txtTimeDisp,0); // no shadow
TextDrawSetOutline(txtTimeDisp,2); // thickness 1
TextDrawBackgroundColor(txtTimeDisp,0x000000FF);
TextDrawColor(txtTimeDisp,0xFFFFFFFF);
TextDrawAlignment(txtTimeDisp,3);
TextDrawLetterSize(txtTimeDisp,0.5,1.5);
for(new i=0;i<MAX_PLAYERS;i++)
{
speed[i] = TextDrawCreate(478,389,"_");
TextDrawLetterSize(speed[i],0.37,2.0);
TextDrawSetOutline(speed[i],1);
TextDrawFont(speed[i], 2);
fuel[i] = TextDrawCreate(478,413,"_");
TextDrawLetterSize(fuel[i],0.37,2.0);
TextDrawSetOutline(fuel[i],1);
TextDrawFont(fuel[i], 2);
}
UpdateTimeAndWeather();
SetTimer("UpdateTimeAndWeather",1000,1);
EnableStuntBonusForAll(0);
return 1;
}