[Map] Los Santos Fire Department
#1

Hello All,

I made this Fire Department for my Server.. Its my second map but done a little bit better than my old one..
So, If you don't like it please tell me why and what i can improve.
I also made it so you guys can add the vehicles and choose where you want them.













Код:
RemoveBuildingForPlayer(playerid, 4124, 1653.4844, -1826.6406, 23.9219, 0.25);
RemoveBuildingForPlayer(playerid, 4212, 1661.8047, -1826.7188, 24.8281, 0.25);
RemoveBuildingForPlayer(playerid, 4123, 1653.4844, -1826.6406, 23.9219, 0.25);
CreateDynamicObject(11008, 1657.00610, -1816.89966, 19.22544,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 1668.39063, -1800.14197, 12.97093,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 1668.37183, -1808.49109, 12.97093,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 1668.51648, -1817.17493, 12.97093,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 1668.64026, -1825.40186, 12.97093,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1674.12988, -1817.27966, 11.76697,   0.00000, 0.00000, -0.84000);
CreateDynamicObject(3578, 1673.93982, -1808.65784, 11.76697,   0.00000, 0.00000, -1.32000);
CreateDynamicObject(3578, 1673.79639, -1800.24585, 11.76697,   0.00000, 0.00000, -1.32000);
CreateDynamicObject(3578, 1674.12549, -1825.57947, 11.76697,   0.00000, 0.00000, -1.32000);
CreateDynamicObject(987, 1656.10669, -1846.71021, 12.52657,   0.00000, 0.00000, 2.64000);
CreateDynamicObject(987, 1644.44861, -1847.24426, 12.52657,   0.00000, 0.00000, 2.64000);
CreateDynamicObject(987, 1639.83984, -1847.35535, 12.52657,   0.00000, 0.00000, 2.64000);
CreateDynamicObject(987, 1626.31018, -1848.05688, 12.52657,   0.00000, 0.00000, 2.64000);
CreateDynamicObject(987, 1614.20996, -1848.19226, 12.52657,   0.00000, 0.00000, 2.64000);
CreateDynamicObject(1215, 1645.91174, -1808.54944, 13.14814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 1645.87976, -1817.14832, 13.14814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 1645.77075, -1826.46973, 13.14814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 1645.88904, -1800.16785, 13.14814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1640.36523, -1800.03589, 11.74430,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1640.39063, -1808.45825, 11.75547,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1640.40051, -1817.13599, 11.75547,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 1640.24976, -1826.52173, 11.75547,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(984, 1639.90881, -1799.80164, 13.21988,   0.00000, 0.00000, 89.27863);
CreateDynamicObject(984, 1639.65552, -1808.85071, 13.21988,   0.00000, 0.00000, 90.11863);
CreateDynamicObject(984, 1639.89063, -1817.49695, 13.21988,   0.00000, 0.00000, 89.93865);
CreateDynamicObject(984, 1639.81604, -1826.88477, 13.21988,   0.00000, 0.00000, 90.11863);
CreateDynamicObject(19377, 1604.28040, -1833.03369, 11.10821,   0.00000, 0.00000, 451.75998);
CreateDynamicObject(19377, 1604.02161, -1840.76440, 11.10821,   0.00000, 0.00000, 451.75998);
CreateDynamicObject(19377, 1604.58643, -1828.72900, 11.10821,   0.00000, 0.00000, 451.75998);
CreateDynamicObject(19377, 1604.83752, -1821.12146, 11.10821,   0.00000, 0.00000, 451.75998);
CreateDynamicObject(987, 1657.37134, -1802.27698, 12.52852,   0.00000, 0.00000, 85.73997);
CreateDynamicObject(982, 1636.71570, -1806.30957, 27.50817,   0.00000, 0.00000, 11.99751);
CreateDynamicObject(982, 1642.58374, -1831.21130, 26.85483,   0.00000, 0.00000, 14.21750);
Reply
#2

5/10 good location.. could be a bit precision
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#3

1/10 Really Cool Brah, Just kidding 5/10
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#4

It's nice and good, i like the location and the map. 6/10 Keep it up!
Reply
#5

Good location, 7/10
Reply
#6

Not bad,good work.
Reply
#7

Thanks Guys!
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