15.11.2013, 12:47
I just tryed to put my old account beffore i changed from dini to format,and i logged ingame )))
So i guess only problem is Public OnPlayerRegister,since i logged fine with older account...
What can be wrong here
Or maybe it's not this maybe it's onplayer login i'm not sure,just i know that i logged in with old account of mine beffore i "changed" dini save into format
So i guess only problem is Public OnPlayerRegister,since i logged fine with older account...
What can be wrong here
pawn Code:
public OnPlayerRegister(playerid, password[])
{
if(IsPlayerConnected(playerid))
{
new string3[64];
new string[128];
new playername3[MAX_PLAYER_NAME];
new playersip[24];
GetPlayerName(playerid, playername3, sizeof(playername3));
GetPlayerIp(playerid, playersip, sizeof(playersip));
format(string3, sizeof(string3), "LARP/Users/%s.ini", playername3);
new File: hFile = fopen(string3, io_write);
if (hFile)
{
strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
new var[176];
format(var, 128, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
//format(var, 128, "Weed=%d\n",PlayerInfo[playerid][pWeed]);fwrite(hFile, var);
//format(var, 128, "Seed=%d\n",PlayerInfo[playerid][pSeed]);fwrite(hFile, var);
format(var, 128, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 128, "Spawn=%d\n",PlayerInfo[playerid][pSpawn]);fwrite(hFile, var);
format(var, 128, "TesterLevel=%d\n",PlayerInfo[playerid][pTester]);fwrite(hFile, var);
format(var, 128, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
format(var, 128, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 128, "RegularRank=%d\n",PlayerInfo[playerid][pRegularRank]);fwrite(hFile, var);
format(var, 128, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
format(var, 128, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectSeconds]);fwrite(hFile, var);
format(var, 128, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
format(var, 128, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
format(var, 128, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
format(var, 128, "GPS=%d\n",PlayerInfo[playerid][pGPS]);fwrite(hFile, var);
format(var, 128, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
format(var, 128, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
format(var, 128, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
format(var, 128, "Frozen=%d\n",PlayerInfo[playerid][pFrozen]);fwrite(hFile, var);
format(var, 128, "Blind=%d\n",PlayerInfo[playerid][pBlind]);fwrite(hFile, var);
format(var, 128, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = ScriptMoney[playerid];
format(var, 128, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
format(var, 128, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
format(var, 128, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
format(var, 128, "CrimeReason=%s\n",PlayerInfo[playerid][pCrimeReason]);fwrite(hFile, var);
format(var, 128, "Wanted=%d\n",PlayerInfo[playerid][pWanted]);fwrite(hFile, var);
format(var, 128, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
format(var, 128, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 128, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 128, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
format(var, 128, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
format(var, 128, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
format(var, 128, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
format(var, 128, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
format(var, 128, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
format(var, 128, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
format(var, 128, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
format(var, 128, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
format(var, 128, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
format(var, 128, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
format(var, 128, "CanRobTime=%d\n",PlayerInfo[playerid][pRobTime]);fwrite(hFile, var);
format(var, 128, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
format(var, 128, "Addicted=%d\n",PlayerInfo[playerid][pAddict]);fwrite(hFile, var);
format(var, 128, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
format(var, 128, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
format(var, 128, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
format(var, 128, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
format(var, 128, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
format(var, 128, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
format(var, 128, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
format(var, 128, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
format(var, 128, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
format(var, 128, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
format(var, 128, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
format(var, 128, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
format(var, 128, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
format(var, 128, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
format(var, 128, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
format(var, 128, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
format(var, 128, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
format(var, 128, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
format(var, 128, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
format(var, 128, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
format(var, 128, "pArmour=%.1f\n",PlayerInfo[playerid][pArmour]);fwrite(hFile, var);
format(var, 128, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
format(var, 128, "InteriorNr=%d\n",PlayerInfo[playerid][pInteriorNr]);fwrite(hFile, var);
format(var, 128, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
format(var, 128, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
format(var, 128, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
format(var, 128, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
format(var, 128, "Car=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
format(var, 128, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
format(var, 128, "Car3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
format(var, 128, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
format(var, 128, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
format(var, 128, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
format(var, 128, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
format(var, 128, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
format(var, 128, "Passport=%d\n",PlayerInfo[playerid][pPassport]);fwrite(hFile, var);
format(var, 128, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
//format(var, 128, "CarLicS=%d\n",PlayerInfo[playerid][pCarLicS]);fwrite(hFile, var);
format(var, 128, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
//format(var, 128, "FlyLicS=%d\n",PlayerInfo[playerid][pFlyLicS]);fwrite(hFile, var);
format(var, 128, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
//format(var, 128, "BoatLicS=%d\n",PlayerInfo[playerid][pBoatLicS]);fwrite(hFile, var);
format(var, 128, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
//format(var, 128, "FishLicS=%d\n",PlayerInfo[playerid][pFishLicS]);fwrite(hFile, var);
format(var, 128, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
//format(var, 128, "GunLicS=%d\n",PlayerInfo[playerid][pGunLicS]);fwrite(hFile, var);
format(var, 128, "CopLic=%d\n",PlayerInfo[playerid][pCopLic]);fwrite(hFile, var);
//format(var, 128, "CopLicS=%d\n",PlayerInfo[playerid][pCopLicS]);fwrite(hFile, var);
format(var, 128, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
format(var, 128, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
format(var, 128, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
format(var, 128, "Watch=%d\n",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
format(var, 128, "Crashed=%d\n",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
format(var, 128, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
format(var, 128, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
format(var, 128, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
format(var, 128, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
format(var, 128, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
format(var, 128, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
format(var, 128, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
format(var, 128, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
format(var, 128, "VirWorld=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
format(var, 128, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
format(var, 128, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
format(var, 128, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
format(var, 128, "FishTool=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
format(var, 128, "WhyLeft=%s\n",PlayerInfo[playerid][pWhyLeft]);fwrite(hFile, var);
format(var, 128, "Note1=%s\n",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
format(var, 128, "Note1s=%d\n",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
format(var, 128, "Note2=%s\n",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
format(var, 128, "Note2s=%d\n",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
format(var, 128, "Note3=%s\n",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
format(var, 128, "Note3s=%d\n",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
format(var, 128, "Note4=%s\n",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
format(var, 128, "Note4s=%d\n",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
format(var, 128, "Note5=%s\n",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
format(var, 128, "Note5s=%d\n",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
format(var, 128, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
format(var, 128, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
format(var, 128, "InvWeapon2=%d\n",PlayerInfo[playerid][pInvWeapon2]);fwrite(hFile, var);
format(var, 128, "InvAmmo2=%d\n",PlayerInfo[playerid][pInvAmmo2]);fwrite(hFile, var);
format(var, 128, "InvWeapon3=%d\n",PlayerInfo[playerid][pInvWeapon3]);fwrite(hFile, var);
format(var, 128, "InvAmmo3=%d\n",PlayerInfo[playerid][pInvAmmo3]);fwrite(hFile, var);
format(var, 128, "InvWeapon4=%d\n",PlayerInfo[playerid][pInvWeapon4]);fwrite(hFile, var);
format(var, 128, "InvAmmo4=%d\n",PlayerInfo[playerid][pInvAmmo4]);fwrite(hFile, var);
format(var, 128, "InvWeapon5=%d\n",PlayerInfo[playerid][pInvWeapon5]);fwrite(hFile, var);
format(var, 128, "InvAmmo5=%d\n",PlayerInfo[playerid][pInvAmmo5]);fwrite(hFile, var);
format(var, 128, "InvWeapon6=%d\n",PlayerInfo[playerid][pInvWeapon6]);fwrite(hFile, var);
format(var, 128, "InvAmmo6=%d\n",PlayerInfo[playerid][pInvAmmo6]);fwrite(hFile, var);
format(var, 128, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
format(var, 128, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
//format(var, 128, "Beer=%d\n",PlayerInfo[playerid][pBeer]);fwrite(hFile, var);
//format(var, 128, "Sprunk=%d\n",PlayerInfo[playerid][pSprunk]);fwrite(hFile, var);
format(var, 128, "DDManager=%d\n",PlayerInfo[playerid][pDM]);fwrite(hFile, var);
format(var, 128, "OnDuty=%d\n",PlayerInfo[playerid][pDuty]);fwrite(hFile, var);
format(var, 128, "Warnings=%d\n",PlayerInfo[playerid][pWarned]);fwrite(hFile, var);
format(var, 128, "Swat=%d\n",PlayerInfo[playerid][pSwat]);fwrite(hFile, var);
format(var, 128, "Fighting=%d\n",PlayerInfo[playerid][pFS]);fwrite(hFile, var);
format(var, 128, "Boxing=%d\n",PlayerInfo[playerid][pBoxiSkill]);fwrite(hFile, var);
format(var, 128, "KneeHead=%d\n",PlayerInfo[playerid][pKneeSkill]);fwrite(hFile, var);
format(var, 128, "KungFu=%d\n",PlayerInfo[playerid][pKungSkill]);fwrite(hFile, var);
format(var, 128, "GrabKick=%d\n",PlayerInfo[playerid][pGrabSkill]);fwrite(hFile, var);
format(var, 128, "Elbow=%d\n",PlayerInfo[playerid][pElbowSkill]);fwrite(hFile, var);
format(var, 128, "Tactical=%d\n",PlayerInfo[playerid][pTactical]);fwrite(hFile, var);
format(var, 128, "SpecialF=%d\n",PlayerInfo[playerid][pSpecialF]);fwrite(hFile, var);
//format(var, 128, "SpecialD=%d\n",PlayerInfo[playerid][pSpecialD]);fwrite(hFile, var);
//format(var, 128, "SpecialB=%d\n",PlayerInfo[playerid][pSpecialB]);fwrite(hFile, var);
format(var, 128, "ArmyTicket=%d\n",PlayerInfo[playerid][pAT]);fwrite(hFile, var);
//format(var, 128, "Judge=%d\n",PlayerInfo[playerid][pFiveo]);fwrite(hFile, var);
//format(var, 128, "DJ=%d\n",PlayerInfo[playerid][pDJ]);fwrite(hFile, var);
//format(var, 128, "IRCChannel=%d\n",PlayerInfo[playerid][pChannel]);fwrite(hFile, var);
format(var, 128, "DutyBanned=%d\n",PlayerInfo[playerid][pDBanned]);fwrite(hFile, var);
format(var, 128, "ServerBanned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var);
format(var, 128, "DDTicket=%d\n",PlayerInfo[playerid][pDTK]);fwrite(hFile, var);
format(var, 128, "DDSTicket=%d\n",PlayerInfo[playerid][pDSTK]);fwrite(hFile, var);
format(var, 128, "Speedo=%d\n",PlayerInfo[playerid][pSpeedo]);fwrite(hFile, var);
format(var, 128, "HydraDriver=%d\n",PlayerInfo[playerid][pHydraR]);fwrite(hFile, var);
format(var, 128, "HunterDriver=%d\n",PlayerInfo[playerid][pHunterR]);fwrite(hFile, var);
format(var, 128, "RhinoDriver=%d\n",PlayerInfo[playerid][pRhinoR]);fwrite(hFile, var);
format(var, 128, "PredatorDriver=%d\n",PlayerInfo[playerid][pPredR]);fwrite(hFile, var);
format(var, 128, "ViewPms=%d\n",PlayerInfo[playerid][pViewPms]);fwrite(hFile, var);
format(var, 128, "AppearList=%d\n",PlayerInfo[playerid][pAppearList]);fwrite(hFile, var);
//format(var, 128, "AmmunationTime=%d\n",PlayerInfo[playerid][pAmmuTrainTime]);fwrite(hFile, var);
format(var, 128, "PistolSkill=%d\n",PlayerInfo[playerid][pPistSkill]);fwrite(hFile, var);
format(var, 128, "SilencedSkill=%d\n",PlayerInfo[playerid][pSilenSkill]);fwrite(hFile, var);
format(var, 128, "DesertSkill=%d\n",PlayerInfo[playerid][pDesertSkill]);fwrite(hFile, var);
format(var, 128, "ShotgunSkill=%d\n",PlayerInfo[playerid][pShotgSkill]);fwrite(hFile, var);
format(var, 128, "SawnoffSkill=%d\n",PlayerInfo[playerid][pSawnSkill]);fwrite(hFile, var);
format(var, 128, "CombatSkill=%d\n",PlayerInfo[playerid][pCombSkill]);fwrite(hFile, var);
format(var, 128, "UziSkill=%d\n",PlayerInfo[playerid][pUziSkill]);fwrite(hFile, var);
format(var, 128, "SMGSkill=%d\n",PlayerInfo[playerid][pSmgSkill]);fwrite(hFile, var);
format(var, 128, "AK47Skill=%d\n",PlayerInfo[playerid][pAkSkill]);fwrite(hFile, var);
format(var, 128, "M4Skill=%d\n",PlayerInfo[playerid][pM4Skill]);fwrite(hFile, var);
format(var, 128, "SniperSkill=%d\n",PlayerInfo[playerid][pSnipSkill]);fwrite(hFile, var);
format(var, 128, "TutorialDone=%d\n",PlayerInfo[playerid][pTutDone]);fwrite(hFile, var);
format(var, 128, "RegularCount=%d\n",PlayerInfo[playerid][pRegularCount]);fwrite(hFile, var);
format(var, 128, "PassportTime=%d\n",PlayerInfo[playerid][pPassportTime]);fwrite(hFile, var);
format(var, 128, "OfficerTime=%d\n",PlayerInfo[playerid][pOfficerTime]);fwrite(hFile, var);
format(var, 128, "Achievement0=%d\n",PlayerInfo[playerid][pAchievement0]);fwrite(hFile, var);
format(var, 128, "Achievement1=%d\n",PlayerInfo[playerid][pAchievement1]);fwrite(hFile, var);
format(var, 128, "Achievement2=%d\n",PlayerInfo[playerid][pAchievement2]);fwrite(hFile, var);
format(var, 128, "Achievement3=%d\n",PlayerInfo[playerid][pAchievement3]);fwrite(hFile, var);
format(var, 128, "Achievement4=%d\n",PlayerInfo[playerid][pAchievement4]);fwrite(hFile, var);
format(var, 128, "Achievement5=%d\n",PlayerInfo[playerid][pAchievement5]);fwrite(hFile, var);
format(var, 128, "Achievement6=%d\n",PlayerInfo[playerid][pAchievement6]);fwrite(hFile, var);
format(var, 128, "Achievement7=%d\n",PlayerInfo[playerid][pAchievement7]);fwrite(hFile, var);
format(var, 128, "Achievement8=%d\n",PlayerInfo[playerid][pAchievement8]);fwrite(hFile, var);
format(var, 128, "Achievement9=%d\n",PlayerInfo[playerid][pAchievement9]);fwrite(hFile, var);
format(var, 128, "Achievement10=%d\n",PlayerInfo[playerid][pAchievement10]);fwrite(hFile, var);
format(var, 128, "Achievement11=%d\n",PlayerInfo[playerid][pAchievement11]);fwrite(hFile, var);
format(var, 128, "Achievement12=%d\n",PlayerInfo[playerid][pAchievement12]);fwrite(hFile, var);
format(var, 128, "Achievement13=%d\n",PlayerInfo[playerid][pAchievement13]);fwrite(hFile, var);
format(var, 128, "Achievement14=%d\n",PlayerInfo[playerid][pAchievement14]);fwrite(hFile, var);
format(var, 128, "Achievement15=%d\n",PlayerInfo[playerid][pAchievement15]);fwrite(hFile, var);
format(var, 128, "Achievement16=%d\n",PlayerInfo[playerid][pAchievement16]);fwrite(hFile, var);
format(var, 128, "Achievement17=%d\n",PlayerInfo[playerid][pAchievement17]);fwrite(hFile, var);
format(var, 128, "Achievement18=%d\n",PlayerInfo[playerid][pAchievement18]);fwrite(hFile, var);
format(var, 128, "Achievement19=%d\n",PlayerInfo[playerid][pAchievement19]);fwrite(hFile, var);
format(var, 128, "Achievement20=%d\n",PlayerInfo[playerid][pAchievement20]);fwrite(hFile, var);
format(var, 128, "ShiftName=%d\n",PlayerInfo[playerid][pShiftName]);fwrite(hFile, var);
format(var, 128, "Weapon=%d\n",PlayerInfo[playerid][pWeapon]);fwrite(hFile, var);
format(var, 128, "Ammo=%d\n",PlayerInfo[playerid][pAmmo]);fwrite(hFile, var);
format(var, 128, "Weapon2=%d\n",PlayerInfo[playerid][pWeapon2]);fwrite(hFile, var);
format(var, 128, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
format(var, 128, "Weapon3=%d\n",PlayerInfo[playerid][pWeapon3]);fwrite(hFile, var);
format(var, 128, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
format(var, 128, "Weapon4=%d\n",PlayerInfo[playerid][pWeapon4]);fwrite(hFile, var);
format(var, 128, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
format(var, 128, "Weapon5=%d\n",PlayerInfo[playerid][pWeapon5]);fwrite(hFile, var);
format(var, 128, "Ammo5=%d\n",PlayerInfo[playerid][pAmmo5]);fwrite(hFile, var);
format(var, 128, "Weapon6=%d\n",PlayerInfo[playerid][pWeapon6]);fwrite(hFile, var);
format(var, 128, "Ammo6=%d\n",PlayerInfo[playerid][pAmmo6]);fwrite(hFile, var);
format(var, 128, "Weapon7=%d\n",PlayerInfo[playerid][pWeapon7]);fwrite(hFile, var);
format(var, 128, "Ammo7=%d\n",PlayerInfo[playerid][pAmmo7]);fwrite(hFile, var);
format(var, 128, "Weapon8=%d\n",PlayerInfo[playerid][pWeapon8]);fwrite(hFile, var);
format(var, 128, "Ammo8=%d\n",PlayerInfo[playerid][pAmmo8]);fwrite(hFile, var);
format(var, 128, "Weapon9=%d\n",PlayerInfo[playerid][pWeapon9]);fwrite(hFile, var);
format(var, 128, "Ammo9=%d\n",PlayerInfo[playerid][pAmmo9]);fwrite(hFile, var);
format(var, 128, "Weapon10=%d\n",PlayerInfo[playerid][pWeapon10]);fwrite(hFile, var);
format(var, 128, "Ammo10=%d\n",PlayerInfo[playerid][pAmmo10]);fwrite(hFile, var);
format(var, 128, "Weapon11=%d\n",PlayerInfo[playerid][pWeapon11]);fwrite(hFile, var);
format(var, 128, "Ammo11=%d\n",PlayerInfo[playerid][pAmmo11]);fwrite(hFile, var);
format(var, 128, "Weapon12=%d\n",PlayerInfo[playerid][pWeapon12]);fwrite(hFile, var);
format(var, 128, "Ammo12=%d\n",PlayerInfo[playerid][pAmmo12]);fwrite(hFile, var);
format(var, 128, "Atc=%d\n",PlayerInfo[playerid][pAtc]);fwrite(hFile, var);
format(var, 128, "AtcRadio=%d\n",PlayerInfo[playerid][pAtcRadio]);fwrite(hFile, var);
format(var, 128, "Pending=%d\n",PlayerInfo[playerid][pPending]);fwrite(hFile, var);
format(var, 128, "PendingInfo=%s\n",PlayerInfo[playerid][pPendingInfo]);fwrite(hFile, var);
format(var, 128, "ChatMode=%d\n",PlayerInfo[playerid][pChatMode]);fwrite(hFile, var);
format(var, 176, "Punishment1=%s\n",PlayerInfo[playerid][pPunishment1]);fwrite(hFile, var);
format(var, 176, "Punishment2=%s\n",PlayerInfo[playerid][pPunishment2]);fwrite(hFile, var);
format(var, 176, "Punishment3=%s\n",PlayerInfo[playerid][pPunishment3]);fwrite(hFile, var);
format(var, 176, "Punishment4=%s\n",PlayerInfo[playerid][pPunishment4]);fwrite(hFile, var);
format(var, 176, "Punishment5=%s\n",PlayerInfo[playerid][pPunishment5]);fwrite(hFile, var);
format(var, 176, "Punishment6=%s\n",PlayerInfo[playerid][pPunishment6]);fwrite(hFile, var);
format(var, 176, "Punishment7=%s\n",PlayerInfo[playerid][pPunishment7]);fwrite(hFile, var);
format(var, 176, "Punishment8=%s\n",PlayerInfo[playerid][pPunishment8]);fwrite(hFile, var);
format(var, 176, "NextPunishment=%d\n",PlayerInfo[playerid][pNextPunishment]);fwrite(hFile, var);
format(var, 176, "PunishedTimes=%d\n",PlayerInfo[playerid][pPunished]);fwrite(hFile, var);
format(var, 176, "TazerBullets=%d\n",PlayerInfo[playerid][pTazerBullets]);fwrite(hFile, var);
format(var, 176, "IP=%s\n",PlayerInfo[playerid][pIP]);fwrite(hFile, var);
format(var, 176, "LastSeen=%s\n",PlayerInfo[playerid][pLastSeen]);fwrite(hFile, var);
format(var, 176, "RegistredDate=%s\n",PlayerInfo[playerid][pRegistredDate]);fwrite(hFile, var);
format(var, 176, "Changed=%d\n",PlayerInfo[playerid][pChanged]);fwrite(hFile, var);
format(var, 128, "Iron=%d\n",PlayerInfo[playerid][pIron]);fwrite(hFile, var);
//format(var, 128, "CDL=%d\n",PlayerInfo[playerid][pCDL]);fwrite(hFile, var);
//format(var, 128, "CDLS=%d\n",PlayerInfo[playerid][pCDLS]);fwrite(hFile, var);
format(var, 128, "MIron=%d\n",PlayerInfo[playerid][pMIron]);fwrite(hFile, var);
format(var, 128, "Axe=%d\n",PlayerInfo[playerid][pAxe]);fwrite(hFile, var);
//format(var, 128, "RPQuiz=%d\n",PlayerInfo[playerid][pRPQuiz]);fwrite(hFile, var);
format(var, 128, "Zarada=%d\n", PlayerInfo[playerid] [pZarada]);fwrite(hFile, var);
fclose(hFile);
ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_PASSWORD,"Welcome, Please Log-In","Account Successfuly Registered into the database!\nType your password below to log-in","Log-in","Quit");
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has registered under IP %s.",d,m,y,h,mi,s,playername3,playersip);
LoginLog(string);
}
}
return 1;
}