01.11.2013, 20:33
I'm making a phone system, which uses upto 20 Player Textdraws. Each time a user clicks on something from the phone the script destroys the previously 20 made player texdraws and creates them again for the next screen. I'm using Player Textdraaws on all 20 currently.
Textdraw variable for my phone:
There are quite a few things that are unique to players regarding the phone textdraw. They can change the color as they want, and every player has different contact names in his phone.
So my first question would be: In this case, should I be using Per-player textdraw or a Global textdraw set to Max_players?
My second question would be: Is Max_players neccessary on the 20 of my phone textdraws? I tried without it, but whenever I close my phone on a secondly logged account (which uses textdrawhide) it somehow doesn't closes a few textdraws for the second player.
Last question: Is 265 the limit for textdraws showed on screen? or total textdraws on the script?
Thanks.
Textdraw variable for my phone:
pawn Код:
new phone[MAX_PLAYERS][20]
So my first question would be: In this case, should I be using Per-player textdraw or a Global textdraw set to Max_players?
My second question would be: Is Max_players neccessary on the 20 of my phone textdraws? I tried without it, but whenever I close my phone on a secondly logged account (which uses textdrawhide) it somehow doesn't closes a few textdraws for the second player.
Last question: Is 265 the limit for textdraws showed on screen? or total textdraws on the script?
Thanks.