[Map] Base aйrea e ponto de refugio do presidente / prefeito
#1

Olб meu povo , Hoje trago uma Base Aйrea com algun aviхes e uns carritos para andar dentro da base, ela й muito simples, esta cituada no mar em L.V

E tem uma casa para reuniao / refugio !

Imagens:
http://s847.photobucket.com/user/dav...ideshow/Album7

Code
pawn Код:
AddStaticVehicleEx(520,1850.5000000,3482.5000000,3.8000000,174.7500000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,1835.5999800,3483.5000000,3.8000000,174.7490000,-1,-1,15); //Hydra
AddStaticVehicleEx(548,1871.0000000,3513.8000500,5.0000000,175.5000000,245,245,15); //Cargobob
AddStaticVehicleEx(548,1855.4000200,3515.6999500,4.9000000,175.4960000,245,245,15); //Cargobob
AddStaticVehicleEx(425,1929.9000200,3447.1001000,4.7000000,357.0000000,95,10,15); //Hunter
AddStaticVehicleEx(425,1907.1999500,3449.8000500,4.7000000,357.2500000,95,10,15); //Hunter
AddStaticVehicleEx(447,1919.0999800,3446.0000000,4.0000000,356.5000000,32,32,15); //Seasparrow
AddStaticVehicleEx(511,1771.9000200,3444.5000000,4.5000000,259.7500000,27,27,15); //Beagle
AddStaticVehicleEx(487,1862.4000200,3504.0000000,3.5000000,175.0000000,27,27,15); //Maverick
AddStaticVehicleEx(511,1775.5000000,3476.8999000,4.5000000,259.7500000,27,27,15); //Beagle
AddStaticVehicleEx(593,1800.9000200,3439.1999500,3.5000000,357.2500000,105,30,15); //Dodo
AddStaticVehicleEx(593,1803.5000000,3474.5000000,3.5000000,174.2480000,105,30,15); //Dodo
AddStaticVehicleEx(457,1810.1999500,3441.5000000,2.6000000,86.7500000,27,27,15); //Caddy
AddStaticVehicleEx(457,1810.1999500,3438.3000500,2.6000000,86.7500000,27,27,15); //Caddy
AddStaticVehicleEx(457,1810.0000000,3435.6001000,2.6000000,86.7500000,27,27,15); //Caddy
CreateObject(10767,1836.4000200,3411.5000000,-12.6000000,0.0000000,0.0000000,40.0000000); //object(airport_11_sfse) (1)
CreateObject(10767,1821.5999800,3242.6999500,-12.6000000,0.0000000,0.0000000,39.9960000); //object(airport_11_sfse) (2)
CreateObject(8356,1823.5000000,3251.1999500,2.2000000,0.0000000,0.0000000,355.2500000); //object(vgssairportland15) (1)
CreateObject(4874,1902.1999500,3446.1001000,3.4000000,0.0000000,0.0000000,175.0000000); //object(helipad1_las) (1)
CreateObject(4874,1864.3000500,3497.1001000,2.7000000,0.0000000,1.0000000,265.2460000); //object(helipad1_las) (2)
CreateObject(3816,1785.5999800,3458.6001000,10.5000000,0.0000000,0.0000000,84.2500000); //object(bighangar1_sfx) (1)
CreateObject(7979,1815.9000200,3165.8000500,5.2000000,0.0000000,359.7500000,175.0000000); //object(blastdef01_lvs) (1)
CreateObject(11490,1801.3000500,3515.1999500,-1.4000000,0.0000000,0.7500000,174.5000000); //object(des_ranch) (1)
CreateObject(2184,1803.5999800,3515.3000500,0.1000000,0.0000000,0.0000000,271.2500000); //object(med_office6_desk_2) (1)
CreateObject(1714,1805.3000500,3514.1999500,0.2000000,0.0000000,0.0000000,266.0000000); //object(kb_swivelchair1) (1)
CreateObject(2190,1804.0000000,3513.6001000,0.9000000,0.0000000,0.0000000,107.0000000); //object(pc_1) (1)
CreateObject(330,1804.5000000,3515.1999500,0.9000000,86.4640000,8.1390000,260.6260000); //object(1)
CreateObject(11665,1798.1999500,3515.1999500,0.7000000,0.0000000,359.7500000,174.5000000); //object(kb_chair03ext) (1)
CreateObject(1523,1799.4000200,3510.8999000,0.1000000,0.0000000,0.0000000,357.7500000); //object(gen_doorext10) (1)
CreateObject(1523,1802.3000500,3510.8000500,0.1000000,0.0000000,0.0000000,174.7450000); //object(gen_doorext10) (2)
CreateObject(1649,1799.5999800,3522.8999000,1.7000000,0.0000000,0.0000000,354.5000000); //object(wglasssmash) (1)
CreateObject(1649,1804.4000200,3522.3999000,1.7000000,0.0000000,0.0000000,354.4960000); //object(wglasssmash) (2)
CreateObject(1649,1804.4000200,3522.3999000,1.7000000,0.0000000,0.0000000,173.2460000); //object(wglasssmash) (3)
CreateObject(1649,1799.4000200,3522.8999000,1.7000000,0.0000000,0.0000000,175.4930000); //object(wglasssmash) (4)
CreateObject(3406,1810.5000000,3494.8000500,-0.3000000,0.0000000,352.2500000,343.0000000); //object(cxref_woodjetty) (1)
CreateObject(3406,1800.3000500,3505.1001000,-1.9000000,0.0000000,0.0000000,264.2490000); //object(cxref_woodjetty) (2)
CreateObject(3406,1803.1999500,3498.5000000,-1.4000000,358.5100000,353.4980000,315.5790000); //object(cxref_woodjetty) (3)
CreateObject(3406,1813.5000000,3493.8999000,0.1000000,359.5040000,352.7490000,343.1860000); //object(cxref_woodjetty) (4)
CreateObject(3406,1821.1999500,3491.6001000,0.0000000,359.4990000,5.9940000,343.3020000); //object(cxref_woodjetty) (5)
Reply
#2

Ta muito lento pra ver as imagens --'
Upa em mais de um lugar fica complicado olhar no photobucket...
Reply
#3

Atй que gostei, ficou bem feitinho, parabйns.
Reply
#4

Acabo de conseguir carregar as imagens e gostei...(so consegui ver as miniaturas)
Mais parabens!
+rep!
Reply
#5

ficou bonito o mapa

parabens.
Reply
#6

Legal heim, voce realmente esta melhorando
Reply
#7

Belo Mapa

Parabйns
Reply


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