20.10.2013, 19:55
Guys, I need help
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{ DLbox1[playerid] = CreatePlayerTextDraw(playerid, 645.000000, 344.000000, "-"); PlayerTextDrawBackgroundColor(playerid, DLbox1[playerid], 255); PlayerTextDrawFont(playerid, DLbox1[playerid], 1); PlayerTextDrawLetterSize(playerid, DLbox1[playerid], 0.500000, 11.200002); PlayerTextDrawColor(playerid, DLbox1[playerid], -1); PlayerTextDrawSetOutline(playerid, DLbox1[playerid], 0); PlayerTextDrawSetProportional(playerid, DLbox1[playerid], 1); PlayerTextDrawSetShadow(playerid, DLbox1[playerid], 1); PlayerTextDrawUseBox(playerid, DLbox1[playerid], 1); PlayerTextDrawBoxColor(playerid, DLbox1[playerid], 255); PlayerTextDrawTextSize(playerid, DLbox1[playerid], -142.000000, 3.000000); PlayerTextDrawSetSelectable(playerid, DLbox1[playerid], 0); DLbox2[playerid] = CreatePlayerTextDraw(playerid, 645.000000, -3.000000, "-"); PlayerTextDrawBackgroundColor(playerid, DLbox2[playerid], 255); PlayerTextDrawFont(playerid, DLbox2[playerid], 1); PlayerTextDrawLetterSize(playerid, DLbox2[playerid], 0.500000, 11.000001); PlayerTextDrawColor(playerid, DLbox2[playerid], -1); PlayerTextDrawSetOutline(playerid, DLbox2[playerid], 0); PlayerTextDrawSetProportional(playerid, DLbox2[playerid], 1); PlayerTextDrawSetShadow(playerid, DLbox2[playerid], 1); PlayerTextDrawUseBox(playerid, DLbox2[playerid], 1); PlayerTextDrawBoxColor(playerid, DLbox2[playerid], 255); PlayerTextDrawTextSize(playerid, DLbox2[playerid], -142.000000, 3.000000); PlayerTextDrawSetSelectable(playerid, DLbox2[playerid], 0); DLbox3[playerid] = CreatePlayerTextDraw(playerid, 641.000000, 104.000000, "-"); PlayerTextDrawBackgroundColor(playerid, DLbox3[playerid], 255); PlayerTextDrawFont(playerid, DLbox3[playerid], 1); PlayerTextDrawLetterSize(playerid, DLbox3[playerid], 0.500000, 25.600002); PlayerTextDrawColor(playerid, DLbox3[playerid], -1); PlayerTextDrawSetOutline(playerid, DLbox3[playerid], 0); PlayerTextDrawSetProportional(playerid, DLbox3[playerid], 1); PlayerTextDrawSetShadow(playerid, DLbox3[playerid], 1); PlayerTextDrawUseBox(playerid, DLbox3[playerid], 1); PlayerTextDrawBoxColor(playerid, DLbox3[playerid], 255); PlayerTextDrawTextSize(playerid, DLbox3[playerid], 539.000000, 3.000000); PlayerTextDrawSetSelectable(playerid, DLbox3[playerid], 0); DLmodify[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 107.000000, "Modify"); PlayerTextDrawAlignment(playerid, DLmodify[playerid], 2); PlayerTextDrawBackgroundColor(playerid, DLmodify[playerid], 255); PlayerTextDrawFont(playerid, DLmodify[playerid], 1); PlayerTextDrawLetterSize(playerid, DLmodify[playerid], 0.479999, 1.600000); PlayerTextDrawColor(playerid, DLmodify[playerid], 255); PlayerTextDrawSetOutline(playerid, DLmodify[playerid], 0); PlayerTextDrawSetProportional(playerid, DLmodify[playerid], 1); PlayerTextDrawSetShadow(playerid, DLmodify[playerid], 1); PlayerTextDrawUseBox(playerid, DLmodify[playerid], 1); PlayerTextDrawBoxColor(playerid, DLmodify[playerid], -1); PlayerTextDrawTextSize(playerid, DLmodify[playerid], 548.000000, 80.000000); PlayerTextDrawSetSelectable(playerid, DLmodify[playerid], 0); DLspeedtest[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 130.000000, "SpeedTest"); PlayerTextDrawAlignment(playerid, DLspeedtest[playerid], 2); PlayerTextDrawBackgroundColor(playerid, DLspeedtest[playerid], 255); PlayerTextDrawFont(playerid, DLspeedtest[playerid], 1); PlayerTextDrawLetterSize(playerid, DLspeedtest[playerid], 0.479999, 1.600000); PlayerTextDrawColor(playerid, DLspeedtest[playerid], 255); PlayerTextDrawSetOutline(playerid, DLspeedtest[playerid], 0); PlayerTextDrawSetProportional(playerid, DLspeedtest[playerid], 1); PlayerTextDrawSetShadow(playerid, DLspeedtest[playerid], 1); PlayerTextDrawUseBox(playerid, DLspeedtest[playerid], 1); PlayerTextDrawBoxColor(playerid, DLspeedtest[playerid], -1); PlayerTextDrawTextSize(playerid, DLspeedtest[playerid], 548.000000, 80.000000); PlayerTextDrawSetSelectable(playerid, DLspeedtest[playerid], 0); DLcitytest[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 154.000000, "CityTest"); PlayerTextDrawAlignment(playerid, DLcitytest[playerid], 2); PlayerTextDrawBackgroundColor(playerid, DLcitytest[playerid], 255); PlayerTextDrawFont(playerid, DLcitytest[playerid], 1); PlayerTextDrawLetterSize(playerid, DLcitytest[playerid], 0.479999, 1.600000); PlayerTextDrawColor(playerid, DLcitytest[playerid], 255); PlayerTextDrawSetOutline(playerid, DLcitytest[playerid], 0); PlayerTextDrawSetProportional(playerid, DLcitytest[playerid], 1); PlayerTextDrawSetShadow(playerid, DLcitytest[playerid], 1); PlayerTextDrawUseBox(playerid, DLcitytest[playerid], 1); PlayerTextDrawBoxColor(playerid, DLcitytest[playerid], -1); PlayerTextDrawTextSize(playerid, DLcitytest[playerid], 548.000000, 80.000000); PlayerTextDrawSetSelectable(playerid, DLcitytest[playerid], 0); DLpaint[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 178.000000, "Paint"); PlayerTextDrawAlignment(playerid, DLpaint[playerid], 2); PlayerTextDrawBackgroundColor(playerid, DLpaint[playerid], 255); PlayerTextDrawFont(playerid, DLpaint[playerid], 1); PlayerTextDrawLetterSize(playerid, DLpaint[playerid], 0.479999, 1.600000); PlayerTextDrawColor(playerid, DLpaint[playerid], 255); PlayerTextDrawSetOutline(playerid, DLpaint[playerid], 0); PlayerTextDrawSetProportional(playerid, DLpaint[playerid], 1); PlayerTextDrawSetShadow(playerid, DLpaint[playerid], 1); PlayerTextDrawUseBox(playerid, DLpaint[playerid], 1); PlayerTextDrawBoxColor(playerid, DLpaint[playerid], -1); PlayerTextDrawTextSize(playerid, DLpaint[playerid], 548.000000, 80.000000); PlayerTextDrawSetSelectable(playerid, DLpaint[playerid], 0); DLbuy[playerid] = CreatePlayerTextDraw(playerid, 576.000000, 206.000000, "hud:skipicon"); PlayerTextDrawBackgroundColor(playerid, DLbuy[playerid], 0); PlayerTextDrawFont(playerid, DLbuy[playerid], 4); PlayerTextDrawLetterSize(playerid, DLbuy[playerid], 0.529999, 1.500000); PlayerTextDrawColor(playerid, DLbuy[playerid], -1); PlayerTextDrawSetOutline(playerid, DLbuy[playerid], 0); PlayerTextDrawSetProportional(playerid, DLbuy[playerid], 1); PlayerTextDrawSetShadow(playerid, DLbuy[playerid], 1); PlayerTextDrawUseBox(playerid, DLbuy[playerid], 1); PlayerTextDrawBoxColor(playerid, DLbuy[playerid], 255); PlayerTextDrawTextSize(playerid, DLbuy[playerid], 30.000000, 30.000000); PlayerTextDrawSetSelectable(playerid, DLbuy[playerid], 0); DLexit[playerid] = CreatePlayerTextDraw(playerid, 552.000000, 274.000000, "EXIT"); PlayerTextDrawBackgroundColor(playerid, DLexit[playerid], 255); PlayerTextDrawFont(playerid, DLexit[playerid], 1); PlayerTextDrawLetterSize(playerid, DLexit[playerid], 1.130000, 7.400000); PlayerTextDrawColor(playerid, DLexit[playerid], -1); PlayerTextDrawSetOutline(playerid, DLexit[playerid], 0); PlayerTextDrawSetProportional(playerid, DLexit[playerid], 1); PlayerTextDrawSetShadow(playerid, DLexit[playerid], 1); PlayerTextDrawSetSelectable(playerid, DLexit[playerid], 1); PlayerTextDrawTextSize(playerid, DLexit[playerid], 1000.0000, 160.0000000); DrivingTest[playerid] = 0; SetObjectMaterial(LSFMDOBJ[20], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[0], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[1], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[2], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[3], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[4], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[5], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[6], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[7], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[8], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[9], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[10], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[11], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[12], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[13], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[14], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[15], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[16], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[17], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[18], 0, 2433, "cj_ff","white",0xFF6B6963); SetObjectMaterial(LSFMDOBJ[19], 0, 2433, "cj_ff","white",0xFF6B6963); RemoveBuildingForPlayer(playerid, 5967, 1259.4375, -1246.8125, 17.1094, 0.25); RemoveBuildingForPlayer(playerid, 1388, 1238.3750, -1258.2813, 57.2031, 0.25); RemoveBuildingForPlayer(playerid, 1391, 1238.3750, -1258.2734, 44.6641, 0.25); RemoveBuildingForPlayer(playerid, 5857, 1259.4375, -1246.8125, 17.1094, 0.25); RemoveBuildingForPlayer(playerid, 1219, 1284.1797, -1239.6406, 12.9141, 0.25); Quizz[playerid] = 0; hunger[playerid] = CreatePlayerTextDraw(playerid, 496.000000, 112.000000, "Hunger: 100 %"); PlayerTextDrawBackgroundColor(playerid, hunger[playerid], 255); PlayerTextDrawFont(playerid, hunger[playerid], 1); PlayerTextDrawLetterSize(playerid, hunger[playerid], 0.500000, 1.000000); PlayerTextDrawColor(playerid, hunger[playerid], -1); PlayerTextDrawSetOutline(playerid, hunger[playerid], 1); PlayerTextDrawSetProportional(playerid, hunger[playerid], 1); PlayerTextDrawSetSelectable(playerid, hunger[playerid], 0); thirst[playerid] = CreatePlayerTextDraw(playerid, 496.000000, 99.000000, "Thirst: 100 %"); PlayerTextDrawBackgroundColor(playerid, thirst[playerid], 255); PlayerTextDrawFont(playerid, thirst[playerid], 1); PlayerTextDrawLetterSize(playerid, thirst[playerid], 0.500000, 1.000000); PlayerTextDrawColor(playerid, thirst[playerid], -1); PlayerTextDrawSetOutline(playerid, thirst[playerid], 1); PlayerTextDrawSetProportional(playerid, thirst[playerid], 1); PlayerTextDrawSetSelectable(playerid, thirst[playerid], 0); SetPlayerWalkingStyle(playerid, 3); for(new i = 0; i < MAX_PLAYERS; i++) { if(aDuty[i] == 1) { ShowPlayerNameTagForPlayer(i, playerid, false); } else { ShowPlayerNameTagForPlayer(i, playerid, true); } } new string[128]; format(string,sizeof(string), "http://translate.******.com/translate_tts?q=%s has connected to the server", RPN(playerid)); RemoveBuildingForPlayer(playerid, 4222, 1575.9375, -1516.5781, 36.6797, 0.25); RemoveBuildingForPlayer(playerid, 4180, 1502.6094, -1467.1250, 24.0156, 0.25); RemoveBuildingForPlayer(playerid, 1294, 1507.9375, -1444.8984, 17.0234, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1539.2344, -1481.0781, 8.9141, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1536.5078, -1481.0938, 8.9531, 0.25); RemoveBuildingForPlayer(playerid, 1372, 1534.9297, -1480.9922, 8.6094, 0.25); RemoveBuildingForPlayer(playerid, 1265, 1537.2422, -1479.7422, 8.9453, 0.25); RemoveBuildingForPlayer(playerid, 1372, 1537.9297, -1480.6094, 8.6094, 0.25); RemoveBuildingForPlayer(playerid, 1294, 1548.2578, -1436.8672, 16.9063, 0.25); foreach(Player, i) { if(JoinMessages[i]) { PlayAudioStreamForPlayer(i, string); } } ResetPlayerWeapons(playerid); ResetDodWeapons(playerid); /* RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 956, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1977, 0.0, 0.0, 0.0, 6000.0);*/ if(IsPlayerNPC(playerid)) { /* new npcname[MAX_PLAYER_NAME];*/ SetPlayerColor(playerid, COLOR_YELLOW); /* if(!strcmp(npcname, "dmv1", true)) //Checking if the NPC's name is MyFirstNPC { SetPlayerPos(playerid, 2594.6912,-3637.3733,-1.2980); SetPlayerSkin(playerid, 255); BusText = CreateDynamic3DTextLabel("[NPC] Driving Instructer", COLOR_YELLOW, 0, 0, -20, 25, playerid); Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, BusText , E_STREAMER_ATTACH_OFFSET_Z, 0.25); } else if(!strcmp(npcname, "dmv2", true)) //Checking if the NPC's name is MyFirstNPC { SetPlayerPos(playerid, 2590.8354,-3641.6492,-0.3035); SetPlayerSkin(playerid, 255); BusText = CreateDynamic3DTextLabel("[NPC] Driving Instructer", COLOR_YELLOW, 0, 0, -20, 25, playerid); Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, BusText , E_STREAMER_ATTACH_OFFSET_Z, 0.25); }*/ return 1; } gHeaderTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gBackgroundTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gCurrentPageTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gNextButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gPrevButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; for(new x=0; x < SELECTION_ITEMS; x++) { gSelectionItems[playerid][x] = PlayerText:INVALID_TEXT_DRAW; } gItemAt[playerid] = 0; aDuty[playerid] = 0; mDuty[playerid] = 0; //loginscreen TextDrawShowForPlayer(playerid,WebTD); TextDrawShowForPlayer(playerid,MainMenuTxtdraw[0]); TextDrawShowForPlayer(playerid,MainMenuTxtdraw[1]); TextDrawShowForPlayer(playerid,MainMenuTxtdraw[2]); TextDrawShowForPlayer(playerid,MainMenuTxtdraw[4]); // MAX IPS new connecting_ip[32+1]; GetPlayerIp(playerid,connecting_ip,32); new num_players_on_ip = GetNumberOfPlayersOnThisIP(connecting_ip); if(num_players_on_ip > MAX_CONNECTIONS_FROM_IP) { printf("MAXIPs: Connecting player(%d) exceeded %d IP connections from %s.", playerid, MAX_CONNECTIONS_FROM_IP, connecting_ip); SendClientMessage(playerid, COLOR_LIGHTRED, "If you think its unfair ban, then appeal on forums."); format(string, sizeof(string), "AdmCmd: %s has been banned by MOLE, reason: Bots Attack", RPN(playerid)); SendClientMessageToAll(COLOR_LIGHTRED, string); // Banning PlayerInfo[playerid][pBanned] = 1; // Banreason new file[32]; format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); dini_Set(file, "BanReason", "Bots Attack"); dini_Set(file, "BannedBy", "MOLE"); AddBan(playerid); SetTimerEx("kickbugfix", 500, false, "i", playerid); return 1; } // DONE ClearChar(playerid); // NAME CHECK new playername[32], pfile[64]; format(pfile, sizeof(pfile), "users/%s.ini", RPNU(playerid)); if(!dini_Exists(pfile)) { GetPlayerName(playerid, playername, sizeof(playername)); // Has numbers if(strfind(playername, "0", true) != -1 || strfind(playername, "1", true) != -1 || strfind(playername, "2", true) != -1 || strfind(playername, "3", true) != -1 || strfind(playername, "4", true) != -1 || strfind(playername, "5", true) != -1 || strfind(playername, "6", true) != -1 || strfind(playername, "7", true) != -1 || strfind(playername, "8", true) != -1 || strfind(playername, "9", true) != -1 || strfind(playername, "[", true) != -1 || strfind(playername, "]", true) != -1) { SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}This is a RP Server, please reconnect using Firstname_Lastname format."); SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}Also, please remove the numbers and/or tags in your name."); SetTimerEx("kickbugfix", 500, false, "i", playerid); } // No Underscore if(strfind( playername, "_", true) == -1 || strfind( playername, "_", true) == -1) { SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}This is a RP Server, please reconnect using Firstname_Lastname format."); SetTimerEx("kickbugfix", 500, false, "i", playerid); } } // Done PlayerInfo[playerid][pLoggedIn] = 0; PlayerInfo[playerid][pSpawn] = 0; PlayerInfo[playerid][pTutorial] = 1; //C4 done Pspawned[playerid] = 0; SetPlayerColor(playerid, TRANSPARENT_GREY); new file[64]; format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); // Checking for rangeban new range[4][4]; split(RPIP(playerid), range, '.'); format(string, sizeof(string), "%s.%s.*.*", range[0], range[1]); if(CheckBan(string) == 1 && !dini_Int(file, "Whitelisted")) { SetPlayerName(playerid, "BannedPlayer"); SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}Your range is banned from this server. (Request getting whitelisted at www.ES-RP.com)"); SetTimerEx("kickbugfix", 500, false, "i", playerid); return 1; } // Checking for IP ban if(CheckBan(RPIP(playerid)) == 1) { SetPlayerName(playerid, "BannedPlayer"); SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}You are banned from this server. (Make a ban appeal at www.ES-RP.com)"); SetTimerEx("kickbugfix", 500, false, "i", playerid); return 1; } // Checking for character ban if(dini_Int(file, "pBanned") == 1) { SetPlayerName(playerid, "BannedPlayer"); SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}You are banned from this server. (Make a ban appeal at www.ES-RP.com)"); AddBan(playerid); SetTimerEx("kickbugfix", 500, false, "i", playerid); return 1; } return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerVirtualWorld(playerid, 0); if(IsPlayerNPC(playerid)) {SetPlayerVirtualWorld(playerid, 0); SpawnPlayer(playerid); return 1;} if(!PlayerInfo[playerid][pLoggedIn]) { TogglePlayerSpectating(playerid, true); InterpolateCameraPos(playerid, 2007.9889,-1477.0032,117.9582, 500.1391,-1864.9094,73.1234, 30000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, 1897.1287,-1419.8665,19.9680, 528.9075,-1814.1616,10.9022, 30000, CAMERA_MOVE); SetSpawnInfo(playerid, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0); // Without this you'll be kicked when you spawn. Set it to wherever you want. SetTimerEx("login_dialog", 100, 0, "i", playerid); new file[64]; format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); // Player isn't banned if(dini_Int(file, "AdminAccount") == 1) { format(file, sizeof(file), "users/%s.ini",RPNU(playerid)); SetPlayerName(playerid, dini_Get(file, "OldName")); format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); SSSShowDialog(playerid, 2); } if(!dini_Exists(file)) { SSSShowDialog(playerid, 5401); print("DIALOG TEST. DIALOG 5401 REQUEST CLASS"); print("DIALOG TEST."); print("DIALOG TEST."); return 1; } else { SSSShowDialog(playerid, 2); print("DIALOG TEST. DIALOG 2 REQUEST CLASS"); print("DIALOG TEST."); print("DIALOG TEST."); } return 1; } else { TogglePlayerSpectating(playerid, true); InterpolateCameraPos(playerid, 2007.9889,-1477.0032,117.9582, 500.1391,-1864.9094,73.1234, 30000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, 1897.1287,-1419.8665,19.9680, 528.9075,-1814.1616,10.9022, 30000, CAMERA_MOVE); SetSpawnInfo(playerid, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0); // Without this you'll be kicked when you spawn. Set it to wherever you want. SetTimerEx("login_dialog", 100, 0, "i", playerid); SpawnPlayer(playerid); } return 1; } /*forward login_dialog(playerid); public login_dialog(playerid) { SetPlayerCameraPos(playerid, 1975.203002, 3779.311523, 100.243506); SetPlayerCameraLookAt(playerid, 1975.203002, 3779.311523, -0.243506); // Show dialogs etc. here ClearChat(playerid); // Custom macro to send some empty clientmessages return 1; }z*/ public OnPlayerDisconnect(playerid, reason) { PlayerTextDrawDestroy(playerid, hunger[playerid]); PlayerTextDrawDestroy(playerid, thirst[playerid]); // Bank Robbery if(BankRobber[playerid]) { new Rob = BankRobber[playerid]-1, string[128]; DisablePlayerCheckpoint(playerid); BankRobbersCount --; format(BankRobbers[Rob], MAX_PLAYER_NAME, ""); DeliverMoney[playerid] = 0; // foreach(Player, i) { if(BankRobber[i] || PlayerInfo[i][pFac] == 1) { if(Rob == 0) TextDrawHideForPlayer(i, Textdraw1); else if(Rob == 1) TextDrawHideForPlayer(i, Textdraw2); else if(Rob == 2) TextDrawHideForPlayer(i, Textdraw3); else if(Rob == 3) TextDrawHideForPlayer(i, Textdraw4); else if(Rob == 4) TextDrawHideForPlayer(i, Textdraw5); } } format(string, sizeof(string), "** %s has disconnected and has failed the robbery. **", RPN(playerid)); SendRobberyMessage(COLOR_LIGHTRED, string); SendCopMessage(COLOR_LIGHTRED, string); BankRobber[playerid] = 0; if(BankRobbersCount == 0) { TextDrawHideForAll(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawHideForAll(Textdraw2); TextDrawHideForAll(Textdraw3); TextDrawHideForAll(Textdraw4); TextDrawHideForAll(Textdraw5); // BankRobbery = 0; RobberyStarted = 0; format(string, sizeof(string), "** The bank robbery has ended, $%d were stolen and $%d were saved. **", TotalStolen*10000, (TotalRobbers*10000-(TotalStolen*10000))); SendClientMessageToAll(COLOR_YELLOW, string); TotalRobbers = 0; new copsonline; foreach(Player, i) { if(IsACop(i)) copsonline++; } foreach(Player, i) { if(IsACop(i)) { new Saved = (TotalRobbers*10000-(TotalStolen*10000)); GiveDodMoney(i, Saved/copsonline); format(string, sizeof(string), "** You have received your cut from the saved money. ($%d)", Saved/copsonline); SendClientMessage(i, COLOR_LIME, string); } } } } RemovePlayerAttachedObject(playerid, 0); // Boxing new string[128]; if(Boxing[playerid]) { // Getting other boxer's ID new playerb = -1; foreach(Player, i) { if(Boxing[i] && i != playerid) playerb = i; } if(playerb != -1) { format(string, sizeof(string), "Boxing Ring: The boxing match has ended, %s has won the match.", RPN(playerb)); SendGymMessage(COLOR_WHITE, string); // Putting them out of the ring SetPlayerPos(playerb, 760.9759,4.7187,1000.7084); SetPlayerFacingAngle(playerb, 268.9407); SetPlayerPos(playerid, 760.9759,6.1794,1000.7093); SetPlayerFacingAngle(playerid, 268.9407); // Giving the winner extra skill point new oldj = strval(RPJL(playerb, JOB_BOXER)); PlayerInfo[playerb][pJobSkill][JOB_BOXER] ++; new newj = strval(RPJL(playerb, JOB_BOXER)); if(oldj < newj) { format(string, sizeof(string), "** Your Boxer level is now %d, you can now cause %d more damage. **", newj, (newj*2)-2); SendClientMessage(playerb, COLOR_YELLOW, string); } // SendClientMessage(playerb, COLOR_LIME, " You have won the boxing match."); SendClientMessage(playerid, COLOR_LIGHTRED, " You have lost the boxing match."); // Giving Bids new winner = pBoxer[playerb]; foreach(Player, i) { if(BidBoxer[i] == winner) { new percent, profit; percent = (BidAmount[i]/BoxerBid[winner]) * 100; profit = (percent * BoxerBid[pBoxer[playerid]]) / 100; GiveDodMoney(i, BidAmount[i] + profit); format(string, sizeof(string), " You have won $%d from bidding in the match, the money you bid has been returned as well.", profit); SendClientMessage(i, COLOR_LIME, string); } BidAmount[i] = 0; BidBoxer[i] = 0; } for(new w = 0; w < 13; w++) { GiveDodWeapon(playerb, PlayerInfo[playerb][pWeapon][w], PlayerInfo[playerb][pWeaponAmmo][w]); } } for(new w = 0; w < 13; w++) { GiveDodWeapon(playerid, PlayerInfo[playerid][pWeapon][w], PlayerInfo[playerid][pWeaponAmmo][w]); } // Resetting Values BoxingMatch = 0; Boxer[1] = -1; pBoxer[playerb] = 0; Boxer[2] = -1; pBoxer[playerid] = 0; Boxing[playerb] = 0; Boxing[playerid] = 0; BoxerBid[1] = 0; BoxerBid[2] = 0; if(BoxTime) { TogglePlayerControllable(playerb, 1); KillTimer(BoxTimer); } } // The rest if(IsPlayerLoggedIn(playerid)) {SaveChar(playerid);} switch(reason) { case 0: format(string, sizeof(string), "* %s has left the server. (Timeout)", RPN(playerid)); case 1: format(string, sizeof(string), "* %s has left the server. (Leaving)", RPN(playerid)); case 2: format(string, sizeof(string), "* %s has left the server. (Kicked/Banned)", RPN(playerid)); } SendNearbyMessage(playerid, 10, string, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW); foreach(Player, i) { if(Specid[i] == playerid) { Spec[i] = 0; Specid[i] = -1; TogglePlayerSpectating(i, 0); SetPlayerVirtualWorld(i, PlayerInfo[playerid][pVW]); SetPlayerInterior(i, PlayerInfo[playerid][pInt]); SetPlayerPos(i, PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ]); SendClientMessage(i, COLOR_WHITE, " You have stopped spectating players."); } } // Clearing AD for(new i=0; i<MAX_ADS; i++) { if(strfind(AD[i], RPN(playerid)) != -1) { format(AD[i], 128, ""); } } // End of Clearing AD ClearChar(playerid); if(Planted[playerid] == 1) { DestroyObject(C4[playerid]); Bomb[playerid] = 0; Planted[playerid] = 0; } return 1; } public OnPlayerSpawn(playerid) { TogglePlayerSpectating(playerid, false); // Anti F4 Bug - Logging/Registering if(!PlayerInfo[playerid][pLoggedIn] && !IsPlayerNPC(playerid)) { if(IsPlayerNPC(playerid)) return 1; InterpolateCameraPos(playerid, 2007.9889,-1477.0032,117.9582, 500.1391,-1864.9094,73.1234, 30000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, 1897.1287,-1419.8665,19.9680, 528.9075,-1814.1616,10.9022, 30000, CAMERA_MOVE); SetSpawnInfo( playerid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); new file[64]; format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); // Player isn't banned if(dini_Int(file, "AdminAccount") == 1) { format(file, sizeof(file), "users/%s.ini",RPNU(playerid)); SetPlayerName(playerid, dini_Get(file, "OldName")); format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); SSSShowDialog(playerid, 2); } if(!dini_Exists(file)) { SSSShowDialog(playerid, 5401); return 1; } else { SSSShowDialog(playerid, 2); } return 1; } // Actual Spawning ResetPlayerWeapons(playerid); if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC. { new npcname[MAX_PLAYER_NAME]; GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name. /* if(!strcmp(npcname, "dmv1", true)) //Checking if the NPC's name is GOD { //Putting the NPC into the vehicle we created for it. SetPlayerSkin(playerid, 255); SetPlayerPos(playerid, 2590.8354,-3641.6492,-0.3035); return 1; } else if(!strcmp(npcname, "dmv2", true)) //Checking if the NPC's name is GOD { //Putting the NPC into the vehicle we created for it. SetPlayerSkin(playerid, 255); SetPlayerPos(playerid, 2590.8354,-3641.6492,-0.3035); return 1; }*/ return 1; } if(PlayerInfo[playerid][pLoggedIn] && PlayerInfo[playerid][pSpawn]) { FalseBan[playerid] = 0; SetTimerEx("FalseBanFix", 6000, false, "i", playerid); SpawnChar(playerid); } if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643); return 1; } public OnPlayerDeath(playerid, killerid, reason) { if(IsPlayerLoggedIn(playerid)) { PlayerTextDrawHide(playerid, hunger[playerid]); PlayerTextDrawHide(playerid, thirst[playerid]); if(Planted[playerid] == 1) { DestroyObject(C4[playerid]); Bomb[playerid] = 0; Planted[playerid] = 0; } Pspawned[playerid] = 0; new string[128]; if(BankRobber[playerid]) { new Rob = BankRobber[playerid]-1; DisablePlayerCheckpoint(playerid); BankRobbersCount --; format(BankRobbers[Rob], MAX_PLAYER_NAME, ""); DeliverMoney[playerid] = 0; // foreach(Player, i) { if(BankRobber[i] || PlayerInfo[i][pFac] == 1) { if(Rob == 0) TextDrawHideForPlayer(i, Textdraw1); else if(Rob == 1) TextDrawHideForPlayer(i, Textdraw2); else if(Rob == 2) TextDrawHideForPlayer(i, Textdraw3); else if(Rob == 3) TextDrawHideForPlayer(i, Textdraw4); else if(Rob == 4) TextDrawHideForPlayer(i, Textdraw5); } } format(string, sizeof(string), "** %s has been hospitalized and has failed the robbery. **", RPN(playerid)); SendRobberyMessage(COLOR_LIGHTRED, string); SendCopMessage(COLOR_LIGHTRED, string); BankRobber[playerid] = 0; if(BankRobbersCount == 0) { TextDrawHideForAll(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawHideForAll(Textdraw2); TextDrawHideForAll(Textdraw3); TextDrawHideForAll(Textdraw4); TextDrawHideForAll(Textdraw5); // BankRobbery = 0; RobberyStarted = 0; format(string, sizeof(string), "** The bank robbery has ended, $%d were stolen and $%d were saved. **", TotalStolen*10000, (TotalRobbers*10000-(TotalStolen*10000))); SendClientMessageToAll(COLOR_YELLOW, string); TotalRobbers = 0; new copsonline; foreach(Player, i) { if(IsACop(i)) copsonline++; } foreach(Player, i) { if(IsACop(i)) { new Saved = (TotalRobbers*10000-(TotalStolen*10000)); GiveDodMoney(i, Saved/copsonline); format(string, sizeof(string), "** You have received your cut from the saved money. ($%d)", Saved/copsonline); SendClientMessage(i, COLOR_LIME, string); } } } } if(!IsAFK[playerid]) { if(Event[playerid]) { format(string, sizeof(string), "OnEventDeath: %s has killed %s using %s.", RPN(killerid), RPN(playerid), RWN(reason)); foreach(Player, i) { if(Event[i]) SendClientMessage(i, COLOR_REPORT, string); } Event[playerid] = 0; eventdeath[playerid] = 1; } if(Duel[playerid]) { Duel[playerid] = 0; Duel[killerid] = 0; DuelOn = 0; dueldeath[playerid] = 1; dueldeath[killerid] = 0; SetPlayerPos(killerid, eX, eY, eZ); SetPlayerInterior(killerid, PlayerInfo[killerid][pInt]); SetPlayerVirtualWorld(killerid, PlayerInfo[killerid][pVW]); PlayerInfo[killerid][pHospital] = 0; SetPlayerHealth(killerid, eHP); SetPlayerArmour(killerid, eARMOR); SendClientMessage(killerid, COLOR_LIGHTRED, "*** You won the duel, nice job. ***"); GunsBeingRemoved[killerid] = 1; ResetPlayerWeapons(killerid); GunsBeingRemoved[killerid] = 1; for(new w = 0; w < 13; w++) { GiveDodWeapon(killerid, PlayerInfo[killerid][pWeapon][w], PlayerInfo[killerid][pWeaponAmmo][w]); } } else { PlayerInfo[playerid][pHospital] = 1; PlayerInfo[playerid][pArmor] = 0; if(IsPlayerLoggedIn(killerid)) { format(string, sizeof(string), "OnPlayerDeath: %s has killed %s using %s.", RPN(killerid), RPN(playerid), RWN(reason)); SendAdminMessage(COLOR_DARKRED, 1, string); Log("logs/kill.log", string); PlayerInfo[playerid][pDeath] ++; PlayerInfo[killerid][pKill] ++; if(Hitman[killerid] == playerid) { format(string, sizeof(string), " You have been critically injured by a hitman and lost $%d, the contrat on your head was cleared.", PlayerInfo[playerid][pContract]/2); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "HitmanWarn: %s has fulfilled the contract on %s's head and collected $%d.", RPN(killerid), RPN(playerid), PlayerInfo[playerid][pContract]/2); SendHitmanMessage(COLOR_YELLOW, string); GiveDodMoney(playerid, -PlayerInfo[playerid][pContract]/2); GiveDodMoney(killerid, PlayerInfo[playerid][pContract]/2); PlayerInfo[playerid][pContract] = 0; format(PlayerInfo[playerid][pContract], 32, ""); Hitman[killerid] = -1; PlayerInfo[killerid][pCSuccess] ++; } if(Hitman[playerid] == killerid) { format(string, sizeof(string), " You have critically injured a hitman and collected $%d, the contrat on your head was cleared.", PlayerInfo[killerid][pContract]); SendClientMessage(killerid, COLOR_YELLOW, string); format(string, sizeof(string), "HitmanWarn: %s has failed the contract on %s's head and lost $%d.", RPN(playerid), RPN(killerid), PlayerInfo[killerid][pContract]); SendHitmanMessage(COLOR_YELLOW, string); GiveDodMoney(playerid, -PlayerInfo[killerid][pContract]); GiveDodMoney(killerid, PlayerInfo[killerid][pContract]); PlayerInfo[killerid][pContract] = 0; format(PlayerInfo[killerid][pContract], 32, ""); Hitman[playerid] = -1; PlayerInfo[playerid][pCFail] ++; } } } } else { GetPlayerPos(playerid, PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ]); ClearDodWantedLevels(killerid); SetPlayerColor(killerid, TRANSPARENT_ORANGE); PlayerInfo[killerid][pPrison] = 2; PlayerInfo[killerid][pPrisonTime] = AFK[playerid]; format(PlayerInfo[killerid][pPrisonReason], 64, "Killing AFK Players"); format(PlayerInfo[killerid][pPrisonBy], 32, "AutoPrison"); SetPlayerInterior(killerid, 2); SetPlayerVirtualWorld(killerid, 1); new RandomCell = random(sizeof(RandomPrison)); SetPlayerFacingAngle(killerid, RandomPrison[RandomCell][3]); TogglePlayerControllable(killerid, 0); SetTimerEx("EnterExitTimer", 5000, false, "i", killerid); SetPlayerPos(killerid, RandomPrison[RandomCell][0], RandomPrison[RandomCell][1], RandomPrison[RandomCell][2]); SetCameraBehindPlayer(killerid); format(string, sizeof(string), "AdmCmd: %s has been auto-prisoned by MOLE, reason: Killing AFK Players [%d Minutes]", RPN(killerid), AFK[playerid]/60); SendClientMessageToAll(COLOR_LIGHTRED, string); Log("logs/prison.log", string); format(string, sizeof(string), " You have been auto-prisoned for %d minutes (%d seconds)", PlayerInfo[killerid][pPrisonTime]/60, PlayerInfo[killerid][pPrisonTime]); SendClientMessage(killerid, COLOR_LIGHTBLUE, string); } } return 1; }