17.10.2013, 21:10
[Map] Original Infernusparadise 1 & 2 (Releasing more soon)
17.10.2013, 21:20
Very nice

17.10.2013, 21:33
Just one word "Awesome"
17.10.2013, 21:33
This is awesome!!!!! Good wooooooooooooooooorrrKkkkkk
DDD =DDD +REP


17.10.2013, 21:41
This is really good, good job :O.
17.10.2013, 21:52
Oh you're finally releasing them? They were the greatest maps on SF-SE and now will be on others too. Not a good choice. Also I was wondering, which tool (MTA:SA plugin/resource) you are using for the easy creation of carshade loops.
17.10.2013, 21:57
Quote:
Oh you're finally releasing them? They were the greatest maps on SF-SE and now will be on others too. Not a good choice. Also I was wondering which tool you are using to easily create those carshade loops easily.
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To your question:
Infernusparadise 1 was for the most part mapped per hands. (Using Coordinates for rotations, too.)
For Infernusparadise 2, Bauss or Nextreme's Toolbox for MTA.
17.10.2013, 22:03
Quote:
Yes, I am. SF-SE is down anyways and comeback won't happen I assure.
To your question: Infernusparadise 1 was for the most part mapped per hands. (Using Coordinates for rotations, too.) For Infernusparadise 2, Bauss or Nextreme's Toolbox for MTA. |
Also thanks for telling me the Nextreme's one. I've used Bauss, but got little bit confused in the rotations thing, don't know how to get those float; I'll check that later.
17.10.2013, 22:39
Nice nice
18.10.2013, 08:04
Firstly how'd you get your infernus with all those equipped objects?
Secondly how come all my objects don't load?
Secondly how come all my objects don't load?
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