13.10.2013, 10:49
how to make if player enter a interior he will be freeze for like 3 or 5 seconds. please help me some here.
pawn Код:
if(newkeys & 16 && !IsPlayerInAnyVehicle(playerid))
{
if(PlayerTemp[playerid][key_enter] == 2)
{
CheckExit(playerid);
CheckEnter(playerid);
}
for( new i; i < sizeof(setting_TP); i++)
{
if(setting_TP[i][tEnterX] == 0.0) continue;
if(IsPlayerInRangeOfPoint(playerid, 2.0, setting_TP[i][tEnterX],setting_TP[i][tEnterY], setting_TP[i][tEnterZ]))
{
if(GetPlayerInterior(playerid) == setting_TP[i][tEnterINT] && GetPlayerVirtualWorld(playerid) == setting_TP[i][tEnterVW])
{
SetPlayerPosEx(playerid,setting_TP[i][tExitX],setting_TP[i][tExitY],setting_TP[i][tExitZ],setting_TP[i][tExitINT],setting_TP[i][tExitVW]);
}
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, setting_TP[i][tExitX],setting_TP[i][tExitY],setting_TP[i][tExitZ]))
{
if(GetPlayerInterior(playerid) == setting_TP[i][tExitINT] && GetPlayerVirtualWorld(playerid) == setting_TP[i][tExitVW])
{
SetPlayerPosEx(playerid,setting_TP[i][tEnterX],setting_TP[i][tEnterY], setting_TP[i][tEnterZ], setting_TP[i][tEnterINT],setting_TP[i][tEnterVW]);
}
}
}
}