14.09.2013, 20:23
is there possible to giveplayerdamage onvehicledamage??
i've tried to do something like this with different timers..:
i've tried to do something like this with different timers..:
Код:
forward VehicleDamage(vehicleid, playerid); public VehicleDamage(vehicleid, playerid) //timer with 1000 milliseconds { GetVehicleHealth(vehicleid, oldHP); } forward NewVehicleDamage(vehicleid, playerid); public NewVehicleDamage(vehicleid, playerid) //timer with 1500 milliseconds { new Float:HP; GetVehicleHealth(vehicleid, newHP); minHP = oldHP / 10 - newHP / 10; if(oldHP != newHP) { GetPlayerHealth(playerid, HP); SetPlayerHealth(playerid, HP - minHP); } }