13.09.2013, 14:09
Hey,
All is fine in my server_logs, also host, ip, anything, and when i connect to my server it says "connected to.." and that part of the script is showed:
In the console I've put a function "player crash", here is the code:
I've already tried to remove that code, nothing changed..
Anyone can help ?
All is fine in my server_logs, also host, ip, anything, and when i connect to my server it says "connected to.." and that part of the script is showed:
pawn Код:
SendClientMessage(playerid, COLOR_OR,"<========================================================================>");
SendClientMessage(playerid, COLOR_SERVER, "{00ff00}[RolePlay Life] {00CCF6}Bienvenue A Vous {ff0000}Dans RolePlay{00CCF6} Life.");
SendClientMessage(playerid, COLOR_SERVER, "{00ff00}[RolePlay Life] {00CCF6}Version Actuelle {ff0000}Du Serveur:{00CCF6} 5.2");
SendClientMessage(playerid, COLOR_SERVER, "{00ff00}[RolePlay Life] {00CCF6}Le Serveur Est{ff0000} Hйbйrgй Chez{00CCF6} Best-H.");
SendClientMessage(playerid, COLOR_SERVER, "{00ff00}[RolePlay Life] {00CCF6}Veuillez Patienter {ff0000}Pendant Le Chargement {00CCF6}Des Mappings & Scripts.");
SendClientMessage(playerid, COLOR_SERVER, "{00ff00}[RolePlay Life] {00CCF6}Veuillez Patienter {ff0000}Pendant Le Chargement {00CCF6}De Vos Stats.");
SendClientMessage(playerid, COLOR_SERVER, "Pour connaitre les factions а reprendre tapez /cf ou visitez notre forum: www.roleplay-life.forumactif.org");
SendClientMessage(playerid, COLOR_OR,"<========================================================================>");
pawn Код:
if(reason==0 || reason==2) // On l'autorisera a taper RESPAWN
{
if(PlayerInfo[playerid][pInt]==0 && PlayerInfo[playerid][pVirtualWorld]==0)
{PlayerInfo[playerid][pReg] = 20; print("[Crash] Le joueur а crash");}
}
Anyone can help ?