pawn Код:
if (strcmp(cmd, "/spec", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 1 || IsPlayerAdmin(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /spec [playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
new Float:Health, Float:Armour;
new World = GetPlayerVirtualWorld(playerid);
new PlInterior = GetPlayerInterior(playerid);
GetPlayerHealth(playerid, Health);
GetPlayerArmour(playerid, Armour);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(Spectate[playerid] == 255)
{
GetPlayerPos(playerid, TeleportDest[playerid][0],TeleportDest[playerid][1],TeleportDest[playerid][2]);
SaveGuns(playerid);
PlayerInfo[playerid][pHealth] = Health;
PlayerInfo[playerid][pArmour] = Armour;
}
Interior[playerid] = PlInterior;
VirWorld[playerid] = World;
TogglePlayerSpectating(playerid, 1);
if(IsPlayerInAnyVehicle(giveplayerid))
{
PlayerSpectateVehicle(playerid, GetPlayerVehicleID(giveplayerid));
}
else
{
PlayerSpectatePlayer(playerid, giveplayerid);
}
Spectate[playerid] = giveplayerid; // I store it here
SafeSetPlayerInterior(playerid, GetPlayerInterior(giveplayerid));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(giveplayerid));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "[ADMIN]: %s Is Now Spectating %s (%d).", sendername, giveplayer, giveplayerid);
SendAdminMessage(COLOR_LIGHTRED,string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are now spectating this player. To Unspec him spec another id or type /endspec <playerid>");
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s is speccing %s's",d,m,y,h,mi,s,sendername,giveplayer);
AdminLog(string);
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " No Such Player");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not an admin");
}
}
return 1;
}