kick question
#1

hello i saw that in 0.3x you cant use some action before the function Kick
someone can tell me why the scripters did it? i didnt understand why its helpfull

thanks all
Reply
#2

Create timer, that calls kick function later.
Reply
#3

Yes. use this to kick a player
pawn Код:
//place this on top

//KickPlayer
forward KickPlayer(ID);
public KickPlayer(ID)
{
     Kick(ID);
     return 1;
}

//and this whereever you want to kick..
    SetTimerEx("KickPlayer",1000,false,"i",ID);
This will make it send all client messages and actions before kicking.
Reply
#4

ok ty but my question is not how to do it
my question was why the samp team did it?
i dont see any reason why the team did it.. someone can tell me the reason?
Reply
#5

Quote:
Originally Posted by avivelkayam
Посмотреть сообщение
ok ty but my question is not how to do it
my question was why the samp team did it?
i dont see any reason why the team did it.. someone can tell me the reason?
Why don't you pm them in stead of making thread.
Reply
#6

Quote:
Originally Posted by DrLozer
Посмотреть сообщение
Why don't you pm them in stead of making thread.
who are you?
anyway can you answer my question?
Reply
#7

http://forum.sa-mp.com/showpost.php?...61&postcount=4
Reply
#8

Quote:
Originally Posted by Rajat_Pawar
Посмотреть сообщение
thanks man
+REP
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)