Textdraws Aint Showing Up
#1

Hey there guys I made myself a little Textdrawscript but as i was nearly done with it weird mistakes came up.
I tried to fix them about a whole day .
So i hope you could help me out with it.
Heres the Code.

Код:
#include <a_samp>

new TextdrawInterfaceTimer[MAX_PLAYERS];
//------------------------------------------------------------------------------
new Text:Textdrawgroundline;
new Players;
//------------------------------------------------------------------------------
new Text:MovingServerText;
//------------------------------------------------------------------------------
new Text:Ping[MAX_PLAYERS];
new Pingamount[MAX_PLAYERS];
//------------------------------------------------------------------------------
new Text:Playertextdraw;
//------------------------------------------------------------------------------
new Text:Scoretextdraw[MAX_PLAYERS];
//------------------------------------------------------------------------------
new Text:Speedtextdraw[MAX_PLAYERS];
//------------------------------------------------------------------------------
new Text:Cartextdraw[MAX_PLAYERS];
//------------------------------------------------------------------------------
public OnFilterScriptInit()
{
//server textdraws
Textdrawgroundline = TextDrawCreate(0.000000, 437.000000, "                                          ~b~=>         Please Dont abusively ram other people !");
TextDrawBackgroundColor(Textdrawgroundline, -1);
TextDrawFont(Textdrawgroundline, 1);
TextDrawLetterSize(Textdrawgroundline, 0.229998, 0.999998);
TextDrawColor(Textdrawgroundline, 255);
TextDrawSetOutline(Textdrawgroundline, 1);
TextDrawSetProportional(Textdrawgroundline, 1);
TextDrawUseBox(Textdrawgroundline, 1);
TextDrawBoxColor(Textdrawgroundline, 0x000000AA);
TextDrawTextSize(Textdrawgroundline, 639.000000, 8.000000);

//MovingServerText
MovingServerText = TextDrawCreate(500.000000,6.000000,"");
TextDrawBackgroundColor(MovingServerText,0x000000ff);
TextDrawFont(MovingServerText,2);
TextDrawLetterSize(MovingServerText,0.377777, 1.077777);
TextDrawColor(MovingServerText,0xffffffff);
TextDrawSetOutline(MovingServerText,1);
TextDrawSetProportional(MovingServerText,1);
TextDrawUseBox(MovingServerText, 1);

//Players
Playertextdraw = TextDrawCreate(547.000000,66.000000,"");
TextDrawBackgroundColor(Playertextdraw,0x000000ff);
TextDrawFont(Playertextdraw,2);
TextDrawLetterSize(Playertextdraw,0.257777, 1.077777);
TextDrawColor(Playertextdraw,0xffffffff);
TextDrawSetOutline(Playertextdraw,1);
TextDrawSetProportional(Playertextdraw,1);
TextDrawUseBox(Playertextdraw, 1);

SetTimer("TextDrawMove",10000,1);
SetTimer("MovingServerTextTextdraw",200,1);
SetTimer("UpdateSpeed",200,1);
    
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerDisconnect(playerid)
{
Players --;
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
Players ++;
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerDeath(playerid,killerid)
{
//deathskull
TextDrawSetPreviewModel(Cartextdraw[playerid], 1254);
TextDrawSetPreviewRot(Cartextdraw[playerid], 0.0, 0.0, 0.0, 1.5);
TextDrawShowForPlayer(playerid,Cartextdraw[playerid]);

//kill interface timer
KillTimer(TextdrawInterfaceTimer[playerid]);
return 1;
}
//------------------------------------------------------------------------------
stock LoadPlayerTextdraws(playerid)
{
//ping
Ping[playerid] = TextDrawCreate(547.000000,51.000000,"");
TextDrawBackgroundColor(Ping[playerid],0x000000ff);
TextDrawFont(Ping[playerid],2);
TextDrawLetterSize(Ping[playerid],0.257777, 1.077777);
TextDrawColor(Ping[playerid],0xffffffff);
TextDrawSetOutline(Ping[playerid],1);
TextDrawSetProportional(Ping[playerid],1);
TextDrawUseBox(Ping[playerid], 1);

//Score
Scoretextdraw[playerid] = TextDrawCreate(547.000000,36.000000,"");
TextDrawBackgroundColor(Scoretextdraw[playerid],0x000000ff);
TextDrawFont(Scoretextdraw[playerid],2);
TextDrawLetterSize(Scoretextdraw[playerid],0.257777, 1.077777);
TextDrawColor(Scoretextdraw[playerid],0xffffffff);
TextDrawSetOutline(Scoretextdraw[playerid],1);
TextDrawSetProportional(Scoretextdraw[playerid],1);
TextDrawUseBox(Scoretextdraw[playerid], 1);

//Speed
Speedtextdraw[playerid] = TextDrawCreate(547.000000,21.000000,"");
TextDrawBackgroundColor(Speedtextdraw[playerid],0x000000ff);
TextDrawFont(Speedtextdraw[playerid],2);
TextDrawLetterSize(Speedtextdraw[playerid],0.257777, 1.077777);
TextDrawColor(Speedtextdraw[playerid],0xffffffff);
TextDrawSetOutline(Speedtextdraw[playerid],1);
TextDrawSetProportional(Speedtextdraw[playerid],1);
TextDrawUseBox(Speedtextdraw[playerid], 1);
	
//cartextdraw
Cartextdraw[playerid] = TextDrawCreate(498.2,21, "_");
TextDrawFont(Cartextdraw[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
TextDrawUseBox(Cartextdraw[playerid], 1);
TextDrawBoxColor(Cartextdraw[playerid], 0x000000FF);
TextDrawTextSize(Cartextdraw[playerid], 45.0, 58.0);
TextDrawSetPreviewModel(Cartextdraw[playerid], 411);
TextDrawSetPreviewVehCol(Cartextdraw[playerid], 1, 1);
TextDrawSetPreviewRot(Cartextdraw[playerid], -10.0, 0.0, -20.0, 1.0);

return 1;
}
stock DestroyPlayerTextdraws(playerid)
{
   TextDrawHideForPlayer(playerid,Ping[playerid]);
   TextDrawDestroy(Ping[playerid]);

   TextDrawHideForPlayer(playerid,Scoretextdraw[playerid]);
   TextDrawDestroy(Scoretextdraw[playerid]);

   TextDrawHideForPlayer(playerid,Speedtextdraw[playerid]);
   TextDrawDestroy(Speedtextdraw[playerid]);

   TextDrawHideForPlayer(playerid,Cartextdraw[playerid]);
   TextDrawDestroy(Cartextdraw[playerid]);

   return 1;
}
//------------------------------------------------------------------------------
forward TextDrawMove();
public TextDrawMove()
{
static Msg1;
switch (Msg1)
{
case 0:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> Usefull Commands: /cmds /goal /radio /flist /admins /rules");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 1;
}
case 1:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> Seen any Hackers ? Report them with : /report <playerid> <reason>");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 2;
}
case 2:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> If you get Bored of SA Radio. Try our Online /radio");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 3;
}
case 3:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> Buy Car Tuning Parts at the /shop and customize your vehicle");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 4;
}
case 4:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> Also dont forget to checkout our Forum http://xtreme-dm.enjin.com");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 5;
}
case 5:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> IF you get banned make a screenshot of the ban please !");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 6;
}
case 6:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> If you loose please dont flame like a little kiddy :D");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 7;
}
case 7:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> Are you good at DM Race Mapping ?We are looking for some Mappers");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 8;
}
case 8:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> Found any Bug ? Post it on our forum http://xtreme-dm.enjin.com");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 9;
}
case 9:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> Dont ask for being an Admin in the chat PLEASE");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 10;
}
case 10:
{
new tmp2[128];
format(tmp2, sizeof(tmp2), "                                                    ~b~=> We hope you enjoy your stay on Xtreme DM/DD !");
TextDrawSetString(Textdrawgroundline, tmp2);
TextDrawShowForAll(Textdrawgroundline);
Msg1 = 0;
}
}
return 1;
}
//------------------------------------------------------------------------------
forward UpdatePingScorePlayer(playerid);
public UpdatePingScorePlayer(playerid)
{
//Ping
new tmp4[128];
Pingamount[playerid] = GetPlayerPing(playerid);
if(Pingamount[playerid] <= 90)
{
format(tmp4, sizeof(tmp4), "Ping: ~g~%i    GOOD",Pingamount[playerid]);
}
else if(Pingamount[playerid] >= 90 && Pingamount[playerid] <= 130)
{
format(tmp4, sizeof(tmp4), "Ping: ~y~%i    OK",Pingamount[playerid]);
}
else if(Pingamount[playerid] >= 130 && Pingamount[playerid] <= 500)
{
format(tmp4, sizeof(tmp4), "Ping: ~r~%i    BAD",Pingamount[playerid]);
}
TextDrawSetString(Ping[playerid], tmp4);
TextDrawShowForAll(Ping[playerid]);
//------------------------------------------------------------------------------

//Players
new tmp5[128];
format(tmp5, sizeof(tmp5), "Players: ~g~%i/%i",Players,MAX_PLAYERS);
TextDrawSetString(Playertextdraw, tmp5);
TextDrawShowForAll(Playertextdraw);

//------------------------------------------------------------------------------

//Score
new tmp6[128];
format(tmp6, sizeof(tmp6), "Score: ~g~%i",GetPlayerScore(playerid));
TextDrawSetString(Scoretextdraw[playerid], tmp6);
TextDrawShowForAll(Scoretextdraw[playerid]);

return 1;
}

//------------------------------------------------------------------------------
forward UpdateSpeed(playerid);
public UpdateSpeed(playerid)
{
//Speed
new tmp7[128];
new Float:p[3];
GetVehicleVelocity(GetPlayerVehicleID(playerid),p[0],p[1],p[2]);
format(tmp7, sizeof(tmp7), "Speed: ~g~%.0f KM/H",150.0*(p[0]*p[0]+p[1]*p[1]));
TextDrawSetString(Speedtextdraw[playerid], tmp7);
TextDrawShowForAll(Speedtextdraw[playerid]);
return 1;
}
//------------------------------------------------------------------------------
forward MovingServerTextTextdraw();
public MovingServerTextTextdraw()
{
static Msg2;
switch (Msg2)
{
case 0:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~r~X~w~treme-DM&D~r~D");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 1;
}
case 1:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~y~X~r~t~w~reme-DM&~r~D~y~D");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 2;
}
case 2:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~y~Xt~r~r~w~eme-DM~r~&~y~DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 3;
}
case 3:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~y~Xtr~r~e~w~me-D~r~M~y~&DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 4;
}
case 4:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~y~Xtre~r~m~w~e-~r~D~y~M&DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 5;
}
case 5:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~y~Xtrem~r~e-~y~DM&DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 6;
}
case 6:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~g~X~y~treme-DM&D~g~D");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 7;
}
case 7:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~g~X~g~t~y~reme-DM&~g~DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 8;
}
case 8:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~g~Xt~g~r~y~eme-DM~g~&DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 9;
}
case 9:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~g~Xtr~g~e~y~me-D~g~M&DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 10;
}
case 10:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~g~Xtre~g~m~y~e-~g~DM&DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 11;
}
case 11:
{
new tmp3[128];
format(tmp3, sizeof(tmp3), "~g~Xtrem~g~e-~g~DM&DD");
TextDrawSetString(MovingServerText, tmp3);
TextDrawShowForAll(MovingServerText);
Msg2 = 0;
}
}
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
   DestroyPlayerTextdraws(playerid);
   LoadPlayerTextdraws(playerid);
   
   TextDrawShowForAll(MovingServerText);
   TextDrawShowForAll(Textdrawgroundline);
   
   /*
   TextDrawShowForAll(Scoretextdraw[playerid]);
   TextDrawShowForAll(Speedtextdraw[playerid]);
   TextDrawShowForAll(Ping[playerid]);
   TextDrawShowForAll(Playertextdraw);
   */

   //setback to vehicleobject
   TextDrawSetPreviewModel(Cartextdraw[playerid], 411);
   TextDrawSetPreviewVehCol(Cartextdraw[playerid], 1, 1);
   TextDrawSetPreviewRot(Cartextdraw[playerid], -10.0, 0.0, -20.0, 1.0);
   TextDrawShowForPlayer(playerid, Cartextdraw[playerid]);

   TextdrawInterfaceTimer[playerid] = SetTimer("UpdatePingScorePlayer",1000,true);
   
   return 1;
}
,10000,1);

Please just give me working solutions
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)