Problem with Plate System
#1

this is the cmd
Quote:

#include a_samp
#include zcmd
#include sscanf2

/* ==== */
/* FS:Plate is a filterscript made by Marricio. */
/* ==== */

new v_Plate[MAX_VEHICLES][32];

CMDlate( playerid, params[] )
{
if( isnull( params ) )
return SendClientMessage( playerid, -1, "Syntax: /plate [plate(1-32 letters)]" );

if( strlen( params ) > 32 )
return SendClientMessage( playerid, -1, "Syntax: /plate [plate(1-32 letters)]" );

if( !IsPlayerInAnyVehicle( playerid ) )
return SendClientMessage( playerid, -1, "Error: You need to be in a vehicle." );


new szString[128], pVeh, Float:vPos[4];
pVeh = GetPlayerVehicleID( playerid );

format( v_Plate[pVeh], 32, "%s", params );
SetVehicleNumberPlate( pVeh, params );

GetPlayerPos( playerid, vPos[0], vPos[1], vPos[2] );
GetVehicleZAngle( pVeh, vPos[3] );
SetVehicleToRespawn( pVeh );
SetVehiclePos( pVeh, vPos[0], vPos[1], vPos[2] );
SetVehicleZAngle( pVeh, vPos[3] );
PutPlayerInVehicle( playerid, pVeh, 0 );

format( szString, 128, "Your vehicle plate has succesfully changed to %s.", params );
SendClientMessage( playerid, -1, szString );

return 1;
}

CMDetplate( playerid, params[] )
{
new iVictim, szPlate[32];
if( sscanf( params, "us[32]", iVictim, szPlate ) )
return SendClientMessage( playerid, -1, "Syntax: /plate [playerid][plate(1-32 letters)]" );

if( strlen( szPlate ) > 32 )
return SendClientMessage( playerid, -1, "Syntax: /plate [playerid][plate(1-32 letters)]" );

if( !IsPlayerAdmin( playerid ) )
return SendClientMessage( playerid, -1, "Error: You're not an administrator." );

if( !IsPlayerConnected( iVictim ) )
return SendClientMessage( playerid, -1, "Error: That player isn't connected." );

if( !IsPlayerInAnyVehicle( iVictim ) )
return SendClientMessage( playerid, -1, "Error: That player isn't in a vehicle." );

new szString[128], pVeh, Float:vPos[4];
pVeh = GetPlayerVehicleID( iVictim );

format( v_Plate[pVeh], 32, "%s", szPlate );
SetVehicleNumberPlate( pVeh, szPlate );

GetPlayerPos( iVictim, vPos[0], vPos[1], vPos[2] );
GetVehicleZAngle( pVeh, vPos[3] );
SetVehicleToRespawn( pVeh );
SetVehiclePos( pVeh, vPos[0], vPos[1], vPos[2] );
SetVehicleZAngle( pVeh, vPos[3] );
PutPlayerInVehicle( iVictim, pVeh, 0 );

format( szString, 128, "An administrator set your vehicle plate to %s.", szPlate );
SendClientMessage( playerid, -1, szString );

return 1;
}

CMD:getplate( playerid, params[] )
{
if( isnull( params ) )
return SendClientMessage( playerid, -1, "Syntax: /getplate [vehicleid]" );

new szString[128];
format( szString, 128, "[ VEHICLE ID: %d | PLATE: %s ]", strval( params ), v_Plate[strval( params )] );
SendClientMessage( playerid, -1, szString );

return 1;
}

And it wont save plates after closing the server..
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#2

Wrong section.. this should be on scripting help
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