22.07.2013, 21:08
Bom dia, boa tarde ou boa noite.
Quando eu digito o comando /trancar (Trancar/Destrancar) ele aparece como destrancado mas nгo destranca o carro da casa nem com GMX...
Comando:
E o outro й o comando /comprarcarro que diz que comprou e jб estб na minha casa, mas na verdade sу pegou a grana e nгo apareceu carro na casa!
Quando eu digito o comando /trancar (Trancar/Destrancar) ele aparece como destrancado mas nгo destranca o carro da casa nem com GMX...
Comando:
Код:
if(strcmp(cmd, "/trancar", true) == 0) { if(IsPlayerConnected(playerid)) { new carid; if (gTeam[playerid] == 2 || gTeam[playerid] == 1) { if(gLastCar[playerid] == 0 && PlayerInfo[playerid][pPHousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, "Vocк nгo tem um carro de casa/alugado."); return true; } else if(gLastCar[playerid] != 0 && gLastCar[playerid] != PlayerInfo[playerid][pPHousekey]+totalveiculos) { if (HireCar[playerid] != gLastCar[playerid] && HireCar[playerid] > 0) { gLastDriver[HireCar[playerid]] = 300; VTrancado[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); } HireCar[playerid] = gLastCar[playerid]; } } if (PlayerInfo[playerid][pPHousekey] == 255) { if(HireCar[playerid] == 0) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro."); return true; } } carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh; if(HireCar[playerid] > 0 && !SwitchKey[playerid]) { carid = HireCar[playerid]; } new lockstatus = VTrancado[carid]; new Float:cx,Float:cy,Float:cz; GetVehiclePos(carid, cx, cy, cz); switch (lockstatus) { case 0: { if(HireCar[playerid] == 0 && PlayerInfo[playerid][pPHousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro"); return true; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Veiculo Alugado~r~Fechado", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 1; LockCar(carid); } else if(PlayerInfo[playerid][pPHouseCarkey] == carid) { GameTextForPlayer(playerid, "~w~Veiculo da Casa ~r~Fechado", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 1; LockCar(carid); return true; } } case 1: { if(HireCar[playerid] == 0 && PlayerInfo[playerid][pPHousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro"); return true; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Veiculo Alugado~g~Aberto", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 0; UnLockCar(carid); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); } if (PlayerInfo[playerid][pPHouseCarkey] == carid) { GameTextForPlayer(playerid, "~w~Veiculo da Casa ~g~Aberto", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 0; UnLockCar(carid); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); return true; } } default: { SendClientMessage(playerid, COLOR_GRAD2, "Erro"); } } if(carid == 256) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro!"); } } return true; }
Код:
if (strcmp(cmd, "/comprarcarro", true) == 0) { if(IsPlayerConnected(playerid)) { new House = PlayerInfo[playerid][pPHousekey]; GetPlayerName(playerid, playername, sizeof(playername)); if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0) { new gunid[16]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "|______________[ Novos Carros,Preзo R$30000 ]______________|"); SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |"); return true; } strmid(gunid, tmp, 0, strlen(cmdtext), 255); if (GetPlayerMoney(playerid) > 30000) { new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh; if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine"); HouseInfo[House][hVec] = 409; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } if(strcmp(gunid, "premier", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier"); HouseInfo[House][hVec] = 426; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife"); HouseInfo[House][hVec] = 434; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet"); HouseInfo[House][hVec] = 480; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350"); HouseInfo[House][hVec] = 477; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500"); HouseInfo[House][hVec] = 522; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito"); HouseInfo[House][hVec] = 568; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy"); HouseInfo[House][hVec] = 562; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet"); HouseInfo[House][hVec] = 541; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo"); HouseInfo[House][hVec] = 451; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus"); HouseInfo[House][hVec] = 411; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah"); HouseInfo[House][hVec] = 415; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna"); HouseInfo[House][hVec] = 567; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact"); HouseInfo[House][hVec] = 496; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford"); HouseInfo[House][hVec] = 580; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover"); HouseInfo[House][hVec] = 542; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan"); HouseInfo[House][hVec] = 560; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant"); HouseInfo[House][hVec] = 507; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet"); HouseInfo[House][hVec] = 521; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix"); HouseInfo[House][hVec] = 603; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor"); HouseInfo[House][hVec] = 585; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale"); HouseInfo[House][hVec] = 466; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood"); HouseInfo[House][hVec] = 492; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley"); HouseInfo[House][hVec] = 579; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester"); HouseInfo[House][hVec] = 559; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker"); HouseInfo[House][hVec] = 400; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit"); HouseInfo[House][hVec] = 551; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula"); HouseInfo[House][hVec] = 516; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre"); HouseInfo[House][hVec] = 475; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum"); HouseInfo[House][hVec] = 561; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise"); HouseInfo[House][hVec] = 550; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma"); HouseInfo[House][hVec] = 566; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus"); HouseInfo[House][hVec] = 558; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade"); HouseInfo[House][hVec] = 536; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash"); HouseInfo[House][hVec] = 565; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo"); HouseInfo[House][hVec] = 402; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection"); HouseInfo[House][hVec] = 424; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike"); HouseInfo[House][hVec] = 509; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike"); HouseInfo[House][hVec] = 510; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else { SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |"); return true; } SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$30.000, ele jб estб na sua casa!"); OnPropUpdate(); GivePlayerMoney(playerid,-30000); SBizzInfo[9][sbTill] += 1000; ExtortionSBiz(9, 1000); PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo tem (R$30.000)"); return true; } } else { SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo tem uma casa"); return true; } } return true; }