22.07.2013, 14:55
(
Последний раз редактировалось Prostilov; 22.07.2013 в 15:44.
)
Hello everyone,
I am having some issues with dialogs, well not really, as far is I know this piece of code is supposed to work as it works in all of my other code.
The problem is when I type /bank it shows DIALOG_BANK, but when I choose one of the items that are listed, none of the dialogs show up, nothing happens when clicking any of the items.
I have tried several things, but same result.
Can somebody please take a look at this code and tell what's wrong?
I am having some issues with dialogs, well not really, as far is I know this piece of code is supposed to work as it works in all of my other code.
The problem is when I type /bank it shows DIALOG_BANK, but when I choose one of the items that are listed, none of the dialogs show up, nothing happens when clicking any of the items.
I have tried several things, but same result.
Can somebody please take a look at this code and tell what's wrong?
Код:
if(dialogid == DIALOG_BANK) { if(response) { switch(listitem) { case 0: { new string[128]; format(string, sizeof(string), "{3BB9FF}You have {008000}$%i {3BB9FF}in your bank.", PlayerInfo[playerid][pBank]); strcat(string, "\nHow much would you like to withdraw?"); ShowPlayerDialog(playerid, DIALOG_WITHDRAW, DIALOG_STYLE_INPUT, "Withdrawal", string, "Confirm", "Cancel"); } case 1: { ShowPlayerDialog(playerid, DIALOG_DEPOSIT, DIALOG_STYLE_INPUT, "Deposit", "How much would you like to deposit?", "Confirm", "Cancel"); } case 2: { SendClientMessage(playerid, COLOR_GREY, "This feature is currently being developed."); } } } return 1; } if(dialogid == DIALOG_WITHDRAW) { if(response) { if(!IsNumeric(inputtext)) { new cash; cash = strval(inputtext); if(cash <= PlayerInfo[playerid][pBank]) { PlayerInfo[playerid][pBank] = PlayerInfo[playerid][pBank] - cash; GivePlayerCash(playerid, cash); } else SendClientMessage(playerid, COLOR_GREY, "You don't have enough money in your bank account."); } else SendClientMessage(playerid, COLOR_GREY, "The amount entered is not numeric!"); } } if(dialogid == DIALOG_DEPOSIT) { if(response) { if(!IsNumeric(inputtext)) { new cash; cash = strval(inputtext); if(cash <= PlayerInfo[playerid][pCash]) { GivePlayerCash(playerid, -cash); PlayerInfo[playerid][pBank] = PlayerInfo[playerid][pBank] + cash; } else SendClientMessage(playerid, COLOR_GREY, "You don't have that much money on you."); } else SendClientMessage(playerid, COLOR_GREY, "The amount entered is not numeric!"); } }