ltele command
#1

What is wrong with this code? Why I get 26 errors?
Код:
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12370) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12381) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12391) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12403) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12414) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12425) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12436) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12444) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12458) : error 026: no matching "#if..."
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12460) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12462) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12464) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12465) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12466) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12467) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12468) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12469) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12470) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12471) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12473) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12476) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12478) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12480) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12481) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12482) : error 010: invalid function or declaration
C:\Users\Julius\Desktop\UltimateStunting\gamemodes\us.pwn(12483) : error 010: invalid function or declaration

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
pawn Код:
dcmd_ltele(playerid,params[]) {
    #pragma unused params
    if(PlayerInfo[playerid]
        if(IsPlayerInAnyVehicle(playerid)) {
        TogglePlayerControllable(playerid,true); return ShowMenuForPlayer(LTele,playerid);
        } else return ShowMenuForPlayer(LTele,playerid);
}

LTele = CreateMenu("Teleports", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(LTele, 0, "Teleport to where?");
    AddMenuItem(LTele, 0, "Las Venturas");//0
    AddMenuItem(LTele, 0, "Los Santos");//1
    AddMenuItem(LTele, 0, "San Fierro");//2
    AddMenuItem(LTele, 0, "The Desert");//3
    AddMenuItem(LTele, 0, "Flint Country");//4
    AddMenuItem(LTele, 0, "Mount Chiliad");//5
    AddMenuItem(LTele, 0, "Interiors");//6
    AddMenuItem(LTele, 0, "Return");//8

LasVenturasMenu = CreateMenu("Las Venturas", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
    AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
    AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
    AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
    AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
    AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
    AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
    AddMenuItem(LasVenturasMenu, 0, "Return");//6

    LosSantosMenu = CreateMenu("Los Santos", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
    AddMenuItem(LosSantosMenu, 0, "Ganton");//0
    AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
    AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
    AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
    AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
    AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
    AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
    AddMenuItem(LosSantosMenu, 0, "Richman");//7
    AddMenuItem(LosSantosMenu, 0, "Return");//8

    SanFierroMenu = CreateMenu("San Fierro", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
    AddMenuItem(SanFierroMenu, 0, "SF Station");//0
    AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
    AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
    AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
    AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
    AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
    AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
    AddMenuItem(SanFierroMenu, 0, "Return");//7

    DesertMenu = CreateMenu("The Desert", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
    AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
    AddMenuItem(DesertMenu, 0, "Area 51");//1
    AddMenuItem(DesertMenu, 0, "The Big Ear");//2
    AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
    AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
    AddMenuItem(DesertMenu, 0, "El Quebrados");//5
    AddMenuItem(DesertMenu, 0, "Octane Springs");//6
    AddMenuItem(DesertMenu, 0, "Return");//7

    FlintMenu = CreateMenu("Flint Country", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
    AddMenuItem(FlintMenu, 0, "The Lake");//0
    AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
    AddMenuItem(FlintMenu, 0, "The Farm");//2
    AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
    AddMenuItem(FlintMenu, 0, "Flint Range");//4
    AddMenuItem(FlintMenu, 0, "Becon Hill");//5
    AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
    AddMenuItem(FlintMenu, 0, "Return");//7

    MountChiliadMenu = CreateMenu("Mount Chiliad", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
    AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
    AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
    AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
    AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
    AddMenuItem(MountChiliadMenu, 0, "Return");//7

    InteriorsMenu = CreateMenu("Interiors", 2,  55.0, 200.0, 130.0, 80.0);
    SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
    AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
    AddMenuItem(InteriorsMenu, 0, "LV PD");//1
    AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
    AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
    AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
    AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
    AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
    AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
    AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
    AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
    AddMenuItem(InteriorsMenu, 0, "Atrium");//7
    AddMenuItem(InteriorsMenu, 0, "Return");//8
    #endif
   
    if(Current == LTele)
    {
        switch(row)
        {
            case 0: ChangeMenu(playerid,Current,LasVenturasMenu);
            case 1: ChangeMenu(playerid,Current,LosSantosMenu);
            case 2: ChangeMenu(playerid,Current,SanFierroMenu);
            case 3: ChangeMenu(playerid,Current,DesertMenu);
            case 4: ChangeMenu(playerid,Current,FlintMenu);
            case 5: ChangeMenu(playerid,Current,MountChiliadMenu);
            case 6: ChangeMenu(playerid,Current,InteriorsMenu);
            case 7: return ChangeMenu(playerid,Current,LMainMenu);
        }
        return 1;
    }

    if(Current == LasVenturasMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,2037.0,1343.0,12.0); SetPlayerInterior(playerid,0); }// strip
            case 1: { SetPlayerPos(playerid,2163.0,1121.0,23); SetPlayerInterior(playerid,0); }// come a lot
            case 2: { SetPlayerPos(playerid,1688.0,1615.0,12.0); SetPlayerInterior(playerid,0); }// lv airport
            case 3: { SetPlayerPos(playerid,2503.0,2764.0,10.0); SetPlayerInterior(playerid,0); }// military fuel
            case 4: { SetPlayerPos(playerid,1418.0,2733.0,10.0); SetPlayerInterior(playerid,0); }// golf lv
            case 5: { SetPlayerPos(playerid,1377.0,2196.0,9.0); SetPlayerInterior(playerid,0); }// pitch match
            case 6: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == LosSantosMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,2495.0,-1688.0,13.0); SetPlayerInterior(playerid,0); }// ganton
            case 1: { SetPlayerPos(playerid,1979.0,-2241.0,13.0); SetPlayerInterior(playerid,0); }// ls airport
            case 2: { SetPlayerPos(playerid,2744.0,-2435.0,15.0); SetPlayerInterior(playerid,0); }// docks
            case 3: { SetPlayerPos(playerid,1481.0,-1656.0,14.0); SetPlayerInterior(playerid,0); }// square
            case 4: { SetPlayerPos(playerid,1150.0,-2037.0,69.0); SetPlayerInterior(playerid,0); }// veradant bluffs
            case 5: { SetPlayerPos(playerid,425.0,-1815.0,6.0); SetPlayerInterior(playerid,0); }// santa beach
            case 6: { SetPlayerPos(playerid,1240.0,-744.0,95.0); SetPlayerInterior(playerid,0); }// mullholland
            case 7: { SetPlayerPos(playerid,679.0,-1070.0,49.0); SetPlayerInterior(playerid,0); }// richman
            case 8: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == SanFierroMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,-1990.0,137.0,27.0); SetPlayerInterior(playerid,0); } // sf station
            case 1: { SetPlayerPos(playerid,-1528.0,-206.0,14.0); SetPlayerInterior(playerid,0); }// sf airport
            case 2: { SetPlayerPos(playerid,-2709.0,198.0,4.0); SetPlayerInterior(playerid,0); }// ocean flats
            case 3: { SetPlayerPos(playerid,-2738.0,-295.0,6.0); SetPlayerInterior(playerid,0); }// avispa country club
            case 4: { SetPlayerPos(playerid,-1457.0,465.0,7.0); SetPlayerInterior(playerid,0); }// easter basic docks
            case 5: { SetPlayerPos(playerid,-1853.0,1404.0,7.0); SetPlayerInterior(playerid,0); }// esplanadae north
            case 6: { SetPlayerPos(playerid,-2620.0,1373.0,7.0); SetPlayerInterior(playerid,0); }// battery point
            case 7: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == DesertMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,416.0,2516.0,16.0); SetPlayerInterior(playerid,0); } // plane graveyard
            case 1: { SetPlayerPos(playerid,81.0,1920.0,17.0); SetPlayerInterior(playerid,0); }// area51
            case 2: { SetPlayerPos(playerid,-324.0,1516.0,75.0); SetPlayerInterior(playerid,0); }// big ear
            case 3: { SetPlayerPos(playerid,-640.0,2051.0,60.0); SetPlayerInterior(playerid,0); }// dam
            case 4: { SetPlayerPos(playerid,-766.0,1545.0,27.0); SetPlayerInterior(playerid,0); }// las barrancas
            case 5: { SetPlayerPos(playerid,-1514.0,2597.0,55.0); SetPlayerInterior(playerid,0); }// el qyebrados
            case 6: { SetPlayerPos(playerid,442.0,1427.0,9.0); SetPlayerInterior(playerid,0); }// actane springs
            case 7: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == FlintMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,-849.0,-1940.0,13.0);  SetPlayerInterior(playerid,0); }// lake
            case 1: { SetPlayerPos(playerid,-1107.0,-1619.0,76.0);  SetPlayerInterior(playerid,0); }// leafy hollow
            case 2: { SetPlayerPos(playerid,-1049.0,-1199.0,128.0);  SetPlayerInterior(playerid,0); }// the farm
            case 3: { SetPlayerPos(playerid,-1655.0,-2219.0,32.0);  SetPlayerInterior(playerid,0); }// shady cabin
            case 4: { SetPlayerPos(playerid,-375.0,-1441.0,25.0); SetPlayerInterior(playerid,0); }// flint range
            case 5: { SetPlayerPos(playerid,-367.0,-1049.0,59.0); SetPlayerInterior(playerid,0); }// beacon hill
            case 6: { SetPlayerPos(playerid,-494.0,-555.0,25.0); SetPlayerInterior(playerid,0); }// fallen tree
            case 7: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == MountChiliadMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,-2308.0,-1657.0,483.0);  SetPlayerInterior(playerid,0); }// chiliad jump
            case 1: { SetPlayerPos(playerid,-2331.0,-2180.0,35.0); SetPlayerInterior(playerid,0); }// bottom chiliad
            case 2: { SetPlayerPos(playerid,-2431.0,-1620.0,526.0);  SetPlayerInterior(playerid,0); }// highest point
            case 3: { SetPlayerPos(playerid,-2136.0,-1775.0,208.0);  SetPlayerInterior(playerid,0); }// chiliad path
            case 4: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == InteriorsMenu)
    {
        switch(row)
        {
            case 0: {   SetPlayerPos(playerid,386.5259, 173.6381, 1008.3828);   SetPlayerInterior(playerid,3); }
            case 1: {   SetPlayerPos(playerid,288.4723, 170.0647, 1007.1794);   SetPlayerInterior(playerid,3); }
            case 2: {   SetPlayerPos(playerid,372.5565, -131.3607, 1001.4922);  SetPlayerInterior(playerid,5); }
            case 3: {   SetPlayerPos(playerid,-1129.8909, 1057.5424, 1346.4141);    SetPlayerInterior(playerid,10); }
            case 4: {   SetPlayerPos(playerid,2233.9363, 1711.8038, 1011.6312); SetPlayerInterior(playerid,1); }
            case 5: {   SetPlayerPos(playerid,2536.5322, -1294.8425, 1044.125); SetPlayerInterior(playerid,2); }
            case 6: {   SetPlayerPos(playerid,1267.8407, -776.9587, 1091.9063); SetPlayerInterior(playerid,5); }
            case 7: {   SetPlayerPos(playerid,-1421.5618, -663.8262, 1059.5569);    SetPlayerInterior(playerid,4); }
            case 8: {   SetPlayerPos(playerid,-1401.067, 1265.3706, 1039.8672); SetPlayerInterior(playerid,16); }
            case 9: {   SetPlayerPos(playerid,285.8361, -39.0166, 1001.5156);   SetPlayerInterior(playerid,1); }
            case 10: {  SetPlayerPos(playerid,1727.2853, -1642.9451, 20.2254);  SetPlayerInterior(playerid,18); }
            case 11: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }
Reply
#2

This should work:

pawn Код:
dcmd_ltele(playerid,params[])
{
    #pragma unused params
if(IsPlayerInAnyVehicle(playerid))
{
TogglePlayerControllable(playerid,true); return ShowMenuForPlayer(LTele,playerid);
}
else return ShowMenuForPlayer(LTele,playerid);
}

LTele = CreateMenu("Teleports", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(LTele, 0, "Teleport to where?");
    AddMenuItem(LTele, 0, "Las Venturas");//0
    AddMenuItem(LTele, 0, "Los Santos");//1
    AddMenuItem(LTele, 0, "San Fierro");//2
    AddMenuItem(LTele, 0, "The Desert");//3
    AddMenuItem(LTele, 0, "Flint Country");//4
    AddMenuItem(LTele, 0, "Mount Chiliad");//5
    AddMenuItem(LTele, 0, "Interiors");//6
    AddMenuItem(LTele, 0, "Return");//8

LasVenturasMenu = CreateMenu("Las Venturas", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
    AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
    AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
    AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
    AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
    AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
    AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
    AddMenuItem(LasVenturasMenu, 0, "Return");//6

    LosSantosMenu = CreateMenu("Los Santos", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
    AddMenuItem(LosSantosMenu, 0, "Ganton");//0
    AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
    AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
    AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
    AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
    AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
    AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
    AddMenuItem(LosSantosMenu, 0, "Richman");//7
    AddMenuItem(LosSantosMenu, 0, "Return");//8

    SanFierroMenu = CreateMenu("San Fierro", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
    AddMenuItem(SanFierroMenu, 0, "SF Station");//0
    AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
    AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
    AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
    AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
    AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
    AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
    AddMenuItem(SanFierroMenu, 0, "Return");//7

    DesertMenu = CreateMenu("The Desert", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
    AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
    AddMenuItem(DesertMenu, 0, "Area 51");//1
    AddMenuItem(DesertMenu, 0, "The Big Ear");//2
    AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
    AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
    AddMenuItem(DesertMenu, 0, "El Quebrados");//5
    AddMenuItem(DesertMenu, 0, "Octane Springs");//6
    AddMenuItem(DesertMenu, 0, "Return");//7

    FlintMenu = CreateMenu("Flint Country", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
    AddMenuItem(FlintMenu, 0, "The Lake");//0
    AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
    AddMenuItem(FlintMenu, 0, "The Farm");//2
    AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
    AddMenuItem(FlintMenu, 0, "Flint Range");//4
    AddMenuItem(FlintMenu, 0, "Becon Hill");//5
    AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
    AddMenuItem(FlintMenu, 0, "Return");//7

    MountChiliadMenu = CreateMenu("Mount Chiliad", 2,  55.0, 200.0, 100.0, 80.0);
    SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
    AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
    AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
    AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
    AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
    AddMenuItem(MountChiliadMenu, 0, "Return");//7

    InteriorsMenu = CreateMenu("Interiors", 2,  55.0, 200.0, 130.0, 80.0);
    SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
    AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
    AddMenuItem(InteriorsMenu, 0, "LV PD");//1
    AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
    AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
    AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
    AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
    AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
    AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
    AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
    AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
    AddMenuItem(InteriorsMenu, 0, "Atrium");//7
    AddMenuItem(InteriorsMenu, 0, "Return");//8
    #endif

    if(Current == LTele)
    {
        switch(row)
        {
            case 0: ChangeMenu(playerid,Current,LasVenturasMenu);
            case 1: ChangeMenu(playerid,Current,LosSantosMenu);
            case 2: ChangeMenu(playerid,Current,SanFierroMenu);
            case 3: ChangeMenu(playerid,Current,DesertMenu);
            case 4: ChangeMenu(playerid,Current,FlintMenu);
            case 5: ChangeMenu(playerid,Current,MountChiliadMenu);
            case 6: ChangeMenu(playerid,Current,InteriorsMenu);
            case 7: return ChangeMenu(playerid,Current,LMainMenu);
        }
        return 1;
    }

    if(Current == LasVenturasMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,2037.0,1343.0,12.0); SetPlayerInterior(playerid,0); }// strip
            case 1: { SetPlayerPos(playerid,2163.0,1121.0,23); SetPlayerInterior(playerid,0); }// come a lot
            case 2: { SetPlayerPos(playerid,1688.0,1615.0,12.0); SetPlayerInterior(playerid,0); }// lv airport
            case 3: { SetPlayerPos(playerid,2503.0,2764.0,10.0); SetPlayerInterior(playerid,0); }// military fuel
            case 4: { SetPlayerPos(playerid,1418.0,2733.0,10.0); SetPlayerInterior(playerid,0); }// golf lv
            case 5: { SetPlayerPos(playerid,1377.0,2196.0,9.0); SetPlayerInterior(playerid,0); }// pitch match
            case 6: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == LosSantosMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,2495.0,-1688.0,13.0); SetPlayerInterior(playerid,0); }// ganton
            case 1: { SetPlayerPos(playerid,1979.0,-2241.0,13.0); SetPlayerInterior(playerid,0); }// ls airport
            case 2: { SetPlayerPos(playerid,2744.0,-2435.0,15.0); SetPlayerInterior(playerid,0); }// docks
            case 3: { SetPlayerPos(playerid,1481.0,-1656.0,14.0); SetPlayerInterior(playerid,0); }// square
            case 4: { SetPlayerPos(playerid,1150.0,-2037.0,69.0); SetPlayerInterior(playerid,0); }// veradant bluffs
            case 5: { SetPlayerPos(playerid,425.0,-1815.0,6.0); SetPlayerInterior(playerid,0); }// santa beach
            case 6: { SetPlayerPos(playerid,1240.0,-744.0,95.0); SetPlayerInterior(playerid,0); }// mullholland
            case 7: { SetPlayerPos(playerid,679.0,-1070.0,49.0); SetPlayerInterior(playerid,0); }// richman
            case 8: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == SanFierroMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,-1990.0,137.0,27.0); SetPlayerInterior(playerid,0); } // sf station
            case 1: { SetPlayerPos(playerid,-1528.0,-206.0,14.0); SetPlayerInterior(playerid,0); }// sf airport
            case 2: { SetPlayerPos(playerid,-2709.0,198.0,4.0); SetPlayerInterior(playerid,0); }// ocean flats
            case 3: { SetPlayerPos(playerid,-2738.0,-295.0,6.0); SetPlayerInterior(playerid,0); }// avispa country club
            case 4: { SetPlayerPos(playerid,-1457.0,465.0,7.0); SetPlayerInterior(playerid,0); }// easter basic docks
            case 5: { SetPlayerPos(playerid,-1853.0,1404.0,7.0); SetPlayerInterior(playerid,0); }// esplanadae north
            case 6: { SetPlayerPos(playerid,-2620.0,1373.0,7.0); SetPlayerInterior(playerid,0); }// battery point
            case 7: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == DesertMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,416.0,2516.0,16.0); SetPlayerInterior(playerid,0); } // plane graveyard
            case 1: { SetPlayerPos(playerid,81.0,1920.0,17.0); SetPlayerInterior(playerid,0); }// area51
            case 2: { SetPlayerPos(playerid,-324.0,1516.0,75.0); SetPlayerInterior(playerid,0); }// big ear
            case 3: { SetPlayerPos(playerid,-640.0,2051.0,60.0); SetPlayerInterior(playerid,0); }// dam
            case 4: { SetPlayerPos(playerid,-766.0,1545.0,27.0); SetPlayerInterior(playerid,0); }// las barrancas
            case 5: { SetPlayerPos(playerid,-1514.0,2597.0,55.0); SetPlayerInterior(playerid,0); }// el qyebrados
            case 6: { SetPlayerPos(playerid,442.0,1427.0,9.0); SetPlayerInterior(playerid,0); }// actane springs
            case 7: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == FlintMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,-849.0,-1940.0,13.0);  SetPlayerInterior(playerid,0); }// lake
            case 1: { SetPlayerPos(playerid,-1107.0,-1619.0,76.0);  SetPlayerInterior(playerid,0); }// leafy hollow
            case 2: { SetPlayerPos(playerid,-1049.0,-1199.0,128.0);  SetPlayerInterior(playerid,0); }// the farm
            case 3: { SetPlayerPos(playerid,-1655.0,-2219.0,32.0);  SetPlayerInterior(playerid,0); }// shady cabin
            case 4: { SetPlayerPos(playerid,-375.0,-1441.0,25.0); SetPlayerInterior(playerid,0); }// flint range
            case 5: { SetPlayerPos(playerid,-367.0,-1049.0,59.0); SetPlayerInterior(playerid,0); }// beacon hill
            case 6: { SetPlayerPos(playerid,-494.0,-555.0,25.0); SetPlayerInterior(playerid,0); }// fallen tree
            case 7: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == MountChiliadMenu)
    {
        switch(row)
        {
            case 0: { SetPlayerPos(playerid,-2308.0,-1657.0,483.0);  SetPlayerInterior(playerid,0); }// chiliad jump
            case 1: { SetPlayerPos(playerid,-2331.0,-2180.0,35.0); SetPlayerInterior(playerid,0); }// bottom chiliad
            case 2: { SetPlayerPos(playerid,-2431.0,-1620.0,526.0);  SetPlayerInterior(playerid,0); }// highest point
            case 3: { SetPlayerPos(playerid,-2136.0,-1775.0,208.0);  SetPlayerInterior(playerid,0); }// chiliad path
            case 4: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }

    if(Current == InteriorsMenu)
    {
        switch(row)
        {
            case 0: {   SetPlayerPos(playerid,386.5259, 173.6381, 1008.3828);   SetPlayerInterior(playerid,3); }
            case 1: {   SetPlayerPos(playerid,288.4723, 170.0647, 1007.1794);   SetPlayerInterior(playerid,3); }
            case 2: {   SetPlayerPos(playerid,372.5565, -131.3607, 1001.4922);  SetPlayerInterior(playerid,5); }
            case 3: {   SetPlayerPos(playerid,-1129.8909, 1057.5424, 1346.4141);    SetPlayerInterior(playerid,10); }
            case 4: {   SetPlayerPos(playerid,2233.9363, 1711.8038, 1011.6312); SetPlayerInterior(playerid,1); }
            case 5: {   SetPlayerPos(playerid,2536.5322, -1294.8425, 1044.125); SetPlayerInterior(playerid,2); }
            case 6: {   SetPlayerPos(playerid,1267.8407, -776.9587, 1091.9063); SetPlayerInterior(playerid,5); }
            case 7: {   SetPlayerPos(playerid,-1421.5618, -663.8262, 1059.5569);    SetPlayerInterior(playerid,4); }
            case 8: {   SetPlayerPos(playerid,-1401.067, 1265.3706, 1039.8672); SetPlayerInterior(playerid,16); }
            case 9: {   SetPlayerPos(playerid,285.8361, -39.0166, 1001.5156);   SetPlayerInterior(playerid,1); }
            case 10: {  SetPlayerPos(playerid,1727.2853, -1642.9451, 20.2254);  SetPlayerInterior(playerid,18); }
            case 11: return ChangeMenu(playerid,Current,LTele);
        }
        return TogglePlayerControllable(playerid,true);
    }
return 1;
}
Tell me if it doesn't, but should
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