12.07.2013, 17:22
(
Последний раз редактировалось Boolean; 13.07.2013 в 21:04.
)
No idea what the problem is, could anyone help me out?
>> ENUM
>> SAVING
>> SPAWNING
>> ENUM
pawn Код:
enum pInfo
{
Password[129],
Level,
Admin,
Skin,
Age,
Cocaine,
Banned,
Float:PosX,
Float:PosY,
Float:PosZ,
Float:PosA,
Interior,
VirtualWorld,
Faction,
Rank,
Tutorial,
Muted,
HidePM,
MaskUse,
Mask,
MaskID,
Gender,
Minutes,
Hours,
Paycheck,
JobEarnings,
HadPaycheck,
Bank,
Money,
BizKey,
InBusiness,
Weapon[12],
Ammo[12],
Cigg,
Cheque[10],
ChequeAmount[10],
Signature1[64],
Signature2[64],
Signature3[64],
Signature4[64],
Signature5[64],
Signature6[64],
Signature7[64],
Signature8[64],
Signature9[64],
Signature10[64],
FishingRod,
FishingBait,
FishingLine,
BlindFold,
Rope
}
>> SAVING
pawn Код:
forward SavePlayer(playerid);
public SavePlayer(playerid)
{
if(Logged[playerid])
{
new Float:X, Float:Y, Float:Z, Float:A;
new interior = GetPlayerInterior(playerid);
new vw = GetPlayerVirtualWorld(playerid);
new skin = GetPlayerSkin(playerid);
new money = GetPlayerMoney(playerid);
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
PlayerInfo[playerid][PosX] = X;
PlayerInfo[playerid][PosY] = Y;
PlayerInfo[playerid][PosZ] = Z;
PlayerInfo[playerid][PosA] = A;
PlayerInfo[playerid][Interior] = interior;
PlayerInfo[playerid][VirtualWorld] = vw;
PlayerInfo[playerid][Skin] = skin;
PlayerInfo[playerid][Money] = money;
new INI:file = INI_Open(Path(playerid));
INI_SetTag(file,"P-RP User");
INI_WriteInt(file, "Level", PlayerInfo[playerid][Level]);
INI_WriteInt(file, "Admin", PlayerInfo[playerid][Admin]);
INI_WriteInt(file, "Skin", PlayerInfo[playerid][Skin]);
INI_WriteInt(file, "Age", PlayerInfo[playerid][Age]);
INI_WriteInt(file, "Cocaine", PlayerInfo[playerid][Cocaine]);
INI_WriteInt(file, "Banned", PlayerInfo[playerid][Banned]);
INI_WriteFloat(file, "PosX", PlayerInfo[playerid][PosX]);
INI_WriteFloat(file, "PosY", PlayerInfo[playerid][PosY]);
INI_WriteFloat(file, "PosZ", PlayerInfo[playerid][PosZ]);
INI_WriteFloat(file, "PosA", PlayerInfo[playerid][PosA]);
INI_WriteInt(file, "Interior", PlayerInfo[playerid][Interior]);
INI_WriteInt(file, "VirtualWorld", PlayerInfo[playerid][VirtualWorld]);
INI_WriteInt(file, "Faction", PlayerInfo[playerid][Faction]);
INI_WriteInt(file, "Rank", PlayerInfo[playerid][Rank]);
INI_WriteInt(file, "Tutorial", PlayerInfo[playerid][Tutorial]);
INI_WriteInt(file, "Muted", PlayerInfo[playerid][Muted]);
INI_WriteInt(file, "HidePM", PlayerInfo[playerid][HidePM]);
INI_WriteInt(file, "MaskUse", PlayerInfo[playerid][MaskUse]);
INI_WriteInt(file, "Mask", PlayerInfo[playerid][Mask]);
INI_WriteInt(file, "Gender", PlayerInfo[playerid][Gender]);
INI_WriteInt(file, "Minutes", PlayerInfo[playerid][Minutes]);
INI_WriteInt(file, "Hours", PlayerInfo[playerid][Hours]);
INI_WriteInt(file, "Paycheck", PlayerInfo[playerid][Paycheck]);
INI_WriteInt(file, "JobEarnings", PlayerInfo[playerid][JobEarnings]);
INI_WriteInt(file, "HadPaycheck", PlayerInfo[playerid][HadPaycheck]);
INI_WriteInt(file, "Bank", PlayerInfo[playerid][Bank]);
INI_WriteInt(file, "Money", PlayerInfo[playerid][Money]);
INI_WriteInt(file, "BizKey", PlayerInfo[playerid][BizKey]);
INI_WriteInt(file, "InBusiness", PlayerInfo[playerid][InBusiness]);
INI_WriteInt(file, "Weapon1", PlayerInfo[playerid][Weapon][0]);
INI_WriteInt(file, "Weapon2", PlayerInfo[playerid][Weapon][1]);
INI_WriteInt(file, "Weapon3", PlayerInfo[playerid][Weapon][2]);
INI_WriteInt(file, "Weapon4", PlayerInfo[playerid][Weapon][3]);
INI_WriteInt(file, "Weapon5", PlayerInfo[playerid][Weapon][4]);
INI_WriteInt(file, "Weapon6", PlayerInfo[playerid][Weapon][5]);
INI_WriteInt(file, "Weapon7", PlayerInfo[playerid][Weapon][6]);
INI_WriteInt(file, "Weapon8", PlayerInfo[playerid][Weapon][7]);
INI_WriteInt(file, "Weapon9", PlayerInfo[playerid][Weapon][8]);
INI_WriteInt(file, "Weapon10", PlayerInfo[playerid][Weapon][9]);
INI_WriteInt(file, "Weapon11", PlayerInfo[playerid][Weapon][10]);
INI_WriteInt(file, "Weapon12", PlayerInfo[playerid][Weapon][11]);
INI_WriteInt(file, "Ammo1", PlayerInfo[playerid][Ammo][0]);
INI_WriteInt(file, "Ammo2", PlayerInfo[playerid][Ammo][1]);
INI_WriteInt(file, "Ammo3", PlayerInfo[playerid][Ammo][2]);
INI_WriteInt(file, "Ammo4", PlayerInfo[playerid][Ammo][3]);
INI_WriteInt(file, "Ammo5", PlayerInfo[playerid][Ammo][4]);
INI_WriteInt(file, "Ammo6", PlayerInfo[playerid][Ammo][5]);
INI_WriteInt(file, "Ammo7", PlayerInfo[playerid][Ammo][6]);
INI_WriteInt(file, "Ammo8", PlayerInfo[playerid][Ammo][7]);
INI_WriteInt(file, "Ammo9", PlayerInfo[playerid][Ammo][8]);
INI_WriteInt(file, "Ammo10", PlayerInfo[playerid][Ammo][9]);
INI_WriteInt(file, "Ammo11", PlayerInfo[playerid][Ammo][10]);
INI_WriteInt(file, "Ammo12", PlayerInfo[playerid][Ammo][11]);
INI_WriteInt(file, "Cigg", PlayerInfo[playerid][Cigg]);
INI_WriteInt(file, "Cheque1", PlayerInfo[playerid][Cheque][0]);
INI_WriteInt(file, "Cheque2", PlayerInfo[playerid][Cheque][1]);
INI_WriteInt(file, "Cheque3", PlayerInfo[playerid][Cheque][2]);
INI_WriteInt(file, "Cheque4", PlayerInfo[playerid][Cheque][3]);
INI_WriteInt(file, "Cheque5", PlayerInfo[playerid][Cheque][4]);
INI_WriteInt(file, "Cheque6", PlayerInfo[playerid][Cheque][5]);
INI_WriteInt(file, "Cheque7", PlayerInfo[playerid][Cheque][6]);
INI_WriteInt(file, "Cheque8", PlayerInfo[playerid][Cheque][7]);
INI_WriteInt(file, "Cheque9", PlayerInfo[playerid][Cheque][8]);
INI_WriteInt(file, "Cheque10", PlayerInfo[playerid][Cheque][9]);
INI_WriteInt(file, "ChequeAmount1", PlayerInfo[playerid][ChequeAmount][0]);
INI_WriteInt(file, "ChequeAmount2", PlayerInfo[playerid][ChequeAmount][1]);
INI_WriteInt(file, "ChequeAmount3", PlayerInfo[playerid][ChequeAmount][2]);
INI_WriteInt(file, "ChequeAmount4", PlayerInfo[playerid][ChequeAmount][3]);
INI_WriteInt(file, "ChequeAmount5", PlayerInfo[playerid][ChequeAmount][4]);
INI_WriteInt(file, "ChequeAmount6", PlayerInfo[playerid][ChequeAmount][5]);
INI_WriteInt(file, "ChequeAmount7", PlayerInfo[playerid][ChequeAmount][6]);
INI_WriteInt(file, "ChequeAmount8", PlayerInfo[playerid][ChequeAmount][7]);
INI_WriteInt(file, "ChequeAmount9", PlayerInfo[playerid][ChequeAmount][8]);
INI_WriteInt(file, "ChequeAmount10", PlayerInfo[playerid][ChequeAmount][9]);
INI_WriteString(file, "Signature1", PlayerInfo[playerid][Signature1]);
INI_WriteString(file, "Signature2", PlayerInfo[playerid][Signature2]);
INI_WriteString(file, "Signature3", PlayerInfo[playerid][Signature3]);
INI_WriteString(file, "Signature4", PlayerInfo[playerid][Signature4]);
INI_WriteString(file, "Signature5", PlayerInfo[playerid][Signature5]);
INI_WriteString(file, "Signature6", PlayerInfo[playerid][Signature6]);
INI_WriteString(file, "Signature7", PlayerInfo[playerid][Signature7]);
INI_WriteString(file, "Signature8", PlayerInfo[playerid][Signature8]);
INI_WriteString(file, "Signature9", PlayerInfo[playerid][Signature9]);
INI_WriteString(file, "Signature10", PlayerInfo[playerid][Signature10]);
INI_WriteInt(file, "FishRod", PlayerInfo[playerid][FishingRod]);
INI_WriteInt(file, "FishBait", PlayerInfo[playerid][FishingBait]);
INI_WriteInt(file, "FishLine", PlayerInfo[playerid][FishingLine]);
INI_WriteInt(file, "BlindFold", PlayerInfo[playerid][BlindFold]);
INI_WriteInt(file, "Rope", PlayerInfo[playerid][Rope]);
INI_Close(file);
}
}
pawn Код:
forward SaveWeapons(playerid);
public SaveWeapons(playerid)
{
GetPlayerWeaponData(playerid, 1, PlayerInfo[playerid][Weapon][0], PlayerInfo[playerid][Ammo][0]);
GetPlayerWeaponData(playerid, 2, PlayerInfo[playerid][Weapon][1], PlayerInfo[playerid][Ammo][1]);
GetPlayerWeaponData(playerid, 3, PlayerInfo[playerid][Weapon][2], PlayerInfo[playerid][Ammo][2]);
GetPlayerWeaponData(playerid, 4, PlayerInfo[playerid][Weapon][3], PlayerInfo[playerid][Ammo][3]);
GetPlayerWeaponData(playerid, 5, PlayerInfo[playerid][Weapon][4], PlayerInfo[playerid][Ammo][4]);
GetPlayerWeaponData(playerid, 6, PlayerInfo[playerid][Weapon][5], PlayerInfo[playerid][Ammo][5]);
GetPlayerWeaponData(playerid, 7, PlayerInfo[playerid][Weapon][6], PlayerInfo[playerid][Ammo][6]);
GetPlayerWeaponData(playerid, 8, PlayerInfo[playerid][Weapon][7], PlayerInfo[playerid][Ammo][7]);
GetPlayerWeaponData(playerid, 9, PlayerInfo[playerid][Weapon][8], PlayerInfo[playerid][Ammo][8]);
GetPlayerWeaponData(playerid, 10, PlayerInfo[playerid][Weapon][9], PlayerInfo[playerid][Ammo][9]);
GetPlayerWeaponData(playerid, 11, PlayerInfo[playerid][Weapon][10], PlayerInfo[playerid][Ammo][10]);
GetPlayerWeaponData(playerid, 12, PlayerInfo[playerid][Weapon][11], PlayerInfo[playerid][Ammo][11]);
return true;
}
pawn Код:
forward LoadUser_account(playerid, name[], value[]);
public LoadUser_account(playerid, name[], value[])
{
INI_String("Password", PlayerInfo[playerid][Password], 129);
INI_Int("Level", PlayerInfo[playerid][Level]);
INI_Int("Admin", PlayerInfo[playerid][Admin]);
INI_Int("Skin", PlayerInfo[playerid][Skin]);
INI_Int("Age", PlayerInfo[playerid][Age]);
INI_Int("Cocaine", PlayerInfo[playerid][Cocaine]);
INI_Int("Banned", PlayerInfo[playerid][Banned]);
INI_Float("PosX", PlayerInfo[playerid][PosX]);
INI_Float("PosY", PlayerInfo[playerid][PosY]);
INI_Float("PosZ", PlayerInfo[playerid][PosZ]);
INI_Float("PosA", PlayerInfo[playerid][PosA]);
INI_Int("Interior", PlayerInfo[playerid][Interior]);
INI_Int("VirtualWorld", PlayerInfo[playerid][VirtualWorld]);
INI_Int("Faction", PlayerInfo[playerid][Faction]);
INI_Int("Rank", PlayerInfo[playerid][Rank]);
INI_Int("Tutorial", PlayerInfo[playerid][Tutorial]);
INI_Int("Muted", PlayerInfo[playerid][Muted]);
INI_Int("HidePM", PlayerInfo[playerid][HidePM]);
INI_Int("MaskUse", PlayerInfo[playerid][MaskUse]);
INI_Int("Mask", PlayerInfo[playerid][Mask]);
INI_Int("MaskID", PlayerInfo[playerid][MaskID]);
INI_Int("Gender", PlayerInfo[playerid][Gender]);
INI_Int("Minutes", PlayerInfo[playerid][Minutes]);
INI_Int("Hours", PlayerInfo[playerid][Hours]);
INI_Int("Paycheck", PlayerInfo[playerid][Paycheck]);
INI_Int("JobEarnings", PlayerInfo[playerid][JobEarnings]);
INI_Int("HadPaycheck", PlayerInfo[playerid][HadPaycheck]);
INI_Int("Bank", PlayerInfo[playerid][Bank]);
INI_Int("Money", PlayerInfo[playerid][Money]);
INI_Int("BizKey", PlayerInfo[playerid][BizKey]);
INI_Int("InBusiness", PlayerInfo[playerid][InBusiness]);
INI_Int("Weapon1", PlayerInfo[playerid][Weapon][0]);
INI_Int("Weapon2", PlayerInfo[playerid][Weapon][1]);
INI_Int("Weapon3", PlayerInfo[playerid][Weapon][2]);
INI_Int("Weapon4", PlayerInfo[playerid][Weapon][3]);
INI_Int("Weapon5", PlayerInfo[playerid][Weapon][4]);
INI_Int("Weapon6", PlayerInfo[playerid][Weapon][5]);
INI_Int("Weapon7", PlayerInfo[playerid][Weapon][6]);
INI_Int("Weapon8", PlayerInfo[playerid][Weapon][7]);
INI_Int("Weapon9", PlayerInfo[playerid][Weapon][8]);
INI_Int("Weapon10", PlayerInfo[playerid][Weapon][9]);
INI_Int("Weapon11", PlayerInfo[playerid][Weapon][10]);
INI_Int("Weapon12", PlayerInfo[playerid][Weapon][11]);
INI_Int("Ammo1", PlayerInfo[playerid][Ammo][0]);
INI_Int("Ammo2", PlayerInfo[playerid][Ammo][1]);
INI_Int("Ammo3", PlayerInfo[playerid][Ammo][2]);
INI_Int("Ammo4", PlayerInfo[playerid][Ammo][3]);
INI_Int("Ammo5", PlayerInfo[playerid][Ammo][4]);
INI_Int("Ammo6", PlayerInfo[playerid][Ammo][5]);
INI_Int("Ammo7", PlayerInfo[playerid][Ammo][6]);
INI_Int("Ammo8", PlayerInfo[playerid][Ammo][7]);
INI_Int("Ammo9", PlayerInfo[playerid][Ammo][8]);
INI_Int("Ammo10", PlayerInfo[playerid][Ammo][9]);
INI_Int("Ammo11", PlayerInfo[playerid][Ammo][10]);
INI_Int("Ammo12", PlayerInfo[playerid][Ammo][11]);
INI_Int("Cigg", PlayerInfo[playerid][Cigg]);
INI_Int("Cheque1", PlayerInfo[playerid][Cheque][0]);
INI_Int("Cheque2", PlayerInfo[playerid][Cheque][1]);
INI_Int("Cheque3", PlayerInfo[playerid][Cheque][2]);
INI_Int("Cheque4", PlayerInfo[playerid][Cheque][3]);
INI_Int("Cheque5", PlayerInfo[playerid][Cheque][4]);
INI_Int("Cheque6", PlayerInfo[playerid][Cheque][5]);
INI_Int("Cheque7", PlayerInfo[playerid][Cheque][6]);
INI_Int("Cheque8", PlayerInfo[playerid][Cheque][7]);
INI_Int("Cheque9", PlayerInfo[playerid][Cheque][8]);
INI_Int("Cheque10", PlayerInfo[playerid][Cheque][9]);
INI_Int("ChequeAmount1", PlayerInfo[playerid][ChequeAmount][0]);
INI_Int("ChequeAmount2", PlayerInfo[playerid][ChequeAmount][1]);
INI_Int("ChequeAmount3", PlayerInfo[playerid][ChequeAmount][2]);
INI_Int("ChequeAmount4", PlayerInfo[playerid][ChequeAmount][3]);
INI_Int("ChequeAmount5", PlayerInfo[playerid][ChequeAmount][4]);
INI_Int("ChequeAmount6", PlayerInfo[playerid][ChequeAmount][5]);
INI_Int("ChequeAmount7", PlayerInfo[playerid][ChequeAmount][6]);
INI_Int("ChequeAmount8", PlayerInfo[playerid][ChequeAmount][7]);
INI_Int("ChequeAmount9", PlayerInfo[playerid][ChequeAmount][8]);
INI_Int("ChequeAmount10", PlayerInfo[playerid][ChequeAmount][9]);
INI_String("Signature1", PlayerInfo[playerid][Signature1], 48);
INI_String("Signature2", PlayerInfo[playerid][Signature2], 48);
INI_String("Signature3", PlayerInfo[playerid][Signature3], 48);
INI_String("Signature4", PlayerInfo[playerid][Signature4], 48);
INI_String("Signature5", PlayerInfo[playerid][Signature5], 48);
INI_String("Signature6", PlayerInfo[playerid][Signature6], 48);
INI_String("Signature7", PlayerInfo[playerid][Signature7], 48);
INI_String("Signature8", PlayerInfo[playerid][Signature8], 48);
INI_String("Signature9", PlayerInfo[playerid][Signature9], 48);
INI_String("Signature10", PlayerInfo[playerid][Signature10], 48);
INI_Int("FishRod", PlayerInfo[playerid][FishingRod]);
INI_Int("FishBait", PlayerInfo[playerid][FishingBait]);
INI_Int("FishLine", PlayerInfo[playerid][FishingLine]);
INI_Int("BlindFold", PlayerInfo[playerid][BlindFold]);
INI_Int("Rope", PlayerInfo[playerid][Rope]);
return 1;
}
pawn Код:
for(new i = 0; i < 12; i++)
{
if(PlayerInfo[playerid][Weapon][i]) GivePlayerWeapon(playerid, PlayerInfo[playerid][Weapon][i], PlayerInfo[playerid][Ammo][i]);
}