04.07.2013, 18:34
Hey guys.. it's again me, and i have same prob as in my first post..
In this code i wanted to make that if boolean = true timers start and other thing..
And if boolean = false you get the error message, i don't know why but in game when the boolean is true, you get all 2 things.. not all but ClientMassage to all ye, so i get like
"Steezy started the rocket countdown
Please wait, the rocket is reloading.."
Help please E_E
In this code i wanted to make that if boolean = true timers start and other thing..
And if boolean = false you get the error message, i don't know why but in game when the boolean is true, you get all 2 things.. not all but ClientMassage to all ye, so i get like
"Steezy started the rocket countdown
Please wait, the rocket is reloading.."
Help please E_E
Код:
new bool:reloading = false; public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/launch", cmdtext, true, 10) == 0) { if(reloading) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "The cannon is reloading.. please wait."); } else { SetTimer("reload", 120000, 0); SetTimer("fifteen", 1000, 0); SetTimer("ten", 5000, 0); SetTimer("five", 10000, 0); SetTimer("four", 11000, 0); SetTimer("three", 12000, 0); SetTimer("two", 13000, 0); SetTimer("one", 14000, 0); SetTimer("start", 15000, 0); } GetPlayerName(playerid, pName, 30); format(string, 280, "{00CDCD}%s {00FFFF}started the rocket countdown.", pName); SendClientMessageToAll(COLOR_LIGHTBLUE, string); return 1; }