[Map] Los Santos City Hall
#1

I work on this map 30 minutes - join it !
I used this map on my server , because in this moment is closed i give to all sa-mp players my map (sorry for my bad english)



CreateObject---


pawn Код:
CreateObject(970, 1453.10, -1742.30, 13.10,   0.00, 0.00, 0.00);
    CreateObject(970, 1457.40, -1742.30, 13.10,   0.00, 0.00, 0.00);
    CreateObject(970, 1461.60, -1742.30, 13.10,   0.00, 0.00, 0.00);
    CreateObject(970, 1465.70, -1742.30, 13.10,   0.00, 0.00, 0.00);
    CreateObject(970, 1500.50, -1742.30, 13.10,   0.00, 0.00, 0.00);
    CreateObject(970, 1504.70, -1742.30, 13.10,   0.00, 0.00, 0.00);
    CreateObject(970, 1508.80, -1742.30, 13.10,   0.00, 0.00, 0.00);
    CreateObject(640, 1454.40, -1742.70, 13.20,   0.00, 0.00, 90.00);
    CreateObject(640, 1459.70, -1742.70, 13.20,   0.00, 0.00, 90.00);
    CreateObject(640, 1465.00, -1742.70, 13.20,   0.00, 0.00, 90.00);
    CreateObject(640, 1501.20, -1742.70, 13.20,   0.00, 0.00, 90.00);
    CreateObject(640, 1506.50, -1742.70, 13.20,   0.00, 0.00, 90.00);
    CreateObject(640, 1508.10, -1742.70, 13.20,   0.00, 0.00, 90.00);
    CreateObject(970, 1451.10, -1744.30, 13.10,   0.00, 0.00, 90.00);
    CreateObject(970, 1510.80, -1744.40, 13.10,   0.00, 0.00, 90.00);
    CreateObject(1256, 1451.50, -1744.50, 13.20,   0.00, 0.00, 180.00);
    CreateObject(1256, 1510.40, -1744.50, 13.20,   0.00, 0.00, 0.00);
    CreateObject(640, 1453.81, -1742.70, 13.20,   0.00, 0.00, 90.00);
    CreateObject(1216, 1412.50, -1752.70, 13.20,   0.00, 0.00, 0.00);
    CreateObject(1216, 1411.00, -1752.70, 13.20,   0.00, 0.00, 0.00);
    CreateObject(1216, 1410.04, -1753.50, 13.20,   0.00, 0.00, 90.00);
    CreateObject(1216, 1410.04, -1755.00, 13.20,   0.00, 0.00, 90.00);
    CreateObject(1216, 1547.90, -1752.70, 13.20,   0.00, 0.00, 0.00);
    CreateObject(1216, 1546.20, -1752.70, 13.20,   0.00, 0.00, 0.00);
    CreateObject(1216, 1548.80, -1753.30, 13.20,   0.00, 0.00, 270.00);
    CreateObject(1216, 1548.80, -1755.00, 13.20,   0.00, 0.00, 270.00);
    CreateObject(1223, 1409.70, -1752.30, 12.00,   0.00, 0.00, 315.00);
    CreateObject(1223, 1549.20, -1752.40, 12.00,   0.00, 0.00, 215.00);
    CreateObject(10377, 1481.30, -1837.79, 30.78,   0.00, 0.00, 90.00);
    CreateObject(10378, 1480.66, -1783.71, 12.60,   0.00, 0.00, 0.00);
    CreateObject(10381, 1527.01, -1784.56, 23.19,   0.00, 0.00, 0.00);
    CreateObject(10381, 1434.12, -1784.56, 23.19,   0.00, 0.00, 180.00);
    CreateObject(3511, 1469.06, -1754.55, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1449.16, -1754.53, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1449.44, -1765.93, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1468.93, -1766.27, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1468.94, -1800.66, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1449.31, -1800.47, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1469.08, -1811.83, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1448.84, -1812.41, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1492.43, -1800.93, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1512.06, -1800.38, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1512.73, -1812.37, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1492.17, -1812.02, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1492.30, -1766.59, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1492.26, -1754.36, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1512.23, -1754.59, 12.08,   0.00, 0.00, 0.00);
    CreateObject(3511, 1511.82, -1766.17, 12.08,   0.00, 0.00, 0.00);
    CreateObject(1232, 1485.06, -1758.70, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1475.55, -1758.70, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1485.06, -1768.12, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1475.55, -1768.12, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1451.24, -1777.09, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1467.36, -1777.09, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1467.36, -1791.74, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1451.24, -1791.74, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1495.48, -1777.09, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1510.09, -1777.09, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1495.48, -1791.74, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1510.09, -1791.74, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1475.55, -1802.61, 15.03,   0.00, 0.00, 0.00);
    CreateObject(1232, 1485.06, -1802.61, 15.03,   0.00, 0.00, 0.00);
    CreateObject(7091, 1481.27, -1819.44, 35.48,   0.00, 0.00, 90.00);

RemoveBuilding---
pawn Код:
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
Reply
#2

Perfect! I have seen something similar before, but I can't remember that it was released. So thank you and keep it up!
Reply
#3

I don't like it... sorry.. This is not a city hall..
Reply
#4

Quote:
Originally Posted by Tuntun
Посмотреть сообщение
I don't like it... sorry.. This is not a city hall..
That was used in SF City hall in the original.

OT: Nice map, I like your style in placing them, Keep going.
Reply
#5

Quote:
Originally Posted by iHaze.
Посмотреть сообщение
That was used in SF City hall in the original.

OT: Nice map, I like your style in placing them, Keep going.
Its not SF city.Its Los Santos.
Reply
#6

How to add Remove Building (I tried to add under OnPlayerConnect but after compiling I get this error error 021: symbol already defined: "RemoveBuildingForPlayer") what happened?
code
/ / Remove
RemoveBuildingForPlayer (playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0:25);
RemoveBuildingForPlayer (playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0:25);
RemoveBuildingForPlayer (playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0:25);
RemoveBuildingForPlayer (playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0:25);
RemoveBuildingForPlayer (playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0:25);
RemoveBuildingForPlayer (playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer (playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer (playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0:25);
RemoveBuildingForPlayer (playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0:25);
RemoveBuildingForPlayer (playerid, 620, 1504.8438, -1832.5313, 11.9844, 0:25);
RemoveBuildingForPlayer (playerid, 620, 1447.9063, -1748.2266, 12.9063, 0:25);
RemoveBuildingForPlayer (playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0:25);
RemoveBuildingForPlayer (playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer (playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0:25);
RemoveBuildingForPlayer (playerid, 620, 1516.0000, -1748.6016, 13.0078, 0:25);
RemoveBuildingForPlayer (playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0:25);
Reply
#7

Quote:
Originally Posted by ngumcutoi1999
Посмотреть сообщение
How to add Remove Building (I tried to add under OnPlayerConnect but after compiling I get this error error 021: symbol already defined: "RemoveBuildingForPlayer") what happened?
code
/ / Remove
RemoveBuildingForPlayer (playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0:25);
RemoveBuildingForPlayer (playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0:25);
RemoveBuildingForPlayer (playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0:25);
RemoveBuildingForPlayer (playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0:25);
RemoveBuildingForPlayer (playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0:25);
RemoveBuildingForPlayer (playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer (playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer (playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0:25);
RemoveBuildingForPlayer (playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0:25);
RemoveBuildingForPlayer (playerid, 620, 1504.8438, -1832.5313, 11.9844, 0:25);
RemoveBuildingForPlayer (playerid, 620, 1447.9063, -1748.2266, 12.9063, 0:25);
RemoveBuildingForPlayer (playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0:25);
RemoveBuildingForPlayer (playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer (playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0:25);
RemoveBuildingForPlayer (playerid, 620, 1516.0000, -1748.6016, 13.0078, 0:25);
RemoveBuildingForPlayer (playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0:25);
You need a stock
Reply
#8

Quote:
Originally Posted by Tuntun
Посмотреть сообщение
You need a stock
For example ?
Reply
#9

Oh sorry ! I was compile success !!
Reply
#10

+rep man, coooooolllllll
Reply


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