RemoveBuilding
#1

Hey Guys,

I am having a problem with RemoveBuildingForPlayer, i have scripted it in and it compiles just fine no errors or warnings, but when i go into game they have not been removed.

Can anyone help (I have looked on samp forums)

Thanks
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#2

Show us the code where you put that function, remember that you have to put it in OnPlayerConnect.
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#3

Code:
#define FILTERSCRIPT

#include <a_samp>
#include <RemoveBuilding>

#if defined FILTERSCRIPT

public OnPlayerConnect(playerid)
{
	RemoveBuilding(playerid, 3627, 2220.78125, -2261.05469, 15.90625, 200.0);
	RemoveBuilding(playerid, 3569, 2234.39063, -2244.82812, 14.9375, 200.0);
	RemoveBuilding(playerid, 3569, 2219.42188, -2259.52344, 14.88281, 200.0);
	RemoveBuilding(playerid, 1226, 2217.85913, -2250.9563, 12.99519, 200.0);
	RemoveBuilding(playerid, 1226, 2241.45337, -2241.58252, 14.9827, 200.0);
	RemoveBuilding(playerid, 3578, 2235.16406, -2231.85156, 13.25781, 200.0);
	RemoveBuilding(playerid, 3569, 2204.63281, -2274.41406, 14.9375, 200.0);
	RemoveBuilding(playerid, 3574, 2193.25781, -2286.28906, 14.8125, 200.0);
	RemoveBuilding(playerid, 5126, 2197.1875, -2325.53906, 27.53125, 200.0);
	RemoveBuilding(playerid, 3627, 2169.11719, -2276.58594, 15.90625, 200.0);
	RemoveBuilding(playerid, 3578, 2165.07031, -2288.96875, 13.25781, 200.0);
	RemoveBuilding(playerid, 3574, 2165.29688, -2317.5, 14.8125, 200.0);
	RemoveBuilding(playerid, 3574, 2179.92188, -2334.85156, 14.8125, 200.0);
	RemoveBuilding(playerid, 3578, 2194.47656, -2242.875, 13.25781, 200.0);
	RemoveBuilding(playerid, 3574, 2183.17188, -2237.27344, 14.8125, 200.0);
	RemoveBuilding(playerid, 3627, 2195.08594, -2216.84375, 15.90625, 200.0);
	RemoveBuilding(playerid, 5244, 2198.85156, -2213.92187, 14.88281, 200.0);
	RemoveBuilding(playerid, 3574, 2193.0625, -2196.64062, 15.10156, 200.0);
	RemoveBuilding(playerid, 3574, 2174.64063, -2215.65625, 15.10156, 200.0);
	RemoveBuilding(playerid, 11010, -2113.32031, -186.79687, 40.28125, 200.0);
	RemoveBuilding(playerid, 11009, -2128.53906, -142.84375, 39.14063, 200.0);
	RemoveBuilding(playerid, 11011, -2144.35156, -132.96094, 38.33594, 200.0);
	RemoveBuilding(playerid, 1278, -2137.61719, -110.9375, 48.35156, 200.0);
	RemoveBuilding(playerid, 11091, -2133.55469, -132.70312, 36.13281, 200.0);
	RemoveBuilding(playerid, 1684, 1427.17041, 1092.40161, 12.44765, 200.0);
	RemoveBuilding(playerid, 1338, 1429.87415, 1078.08252, 10.6093, 200.0);
	RemoveBuilding(playerid, 1219, 1443.83069, 1099.14819, 10.28924, 200.0);
	RemoveBuilding(playerid, 1219, 1449.45618, 1098.74866, 10.28924, 200.0);
	RemoveBuilding(playerid, 1219, 1437.11267, 1100.27466, 10.28924, 200.0);
	RemoveBuilding(playerid, 8073, 1486.97656, 1104.57031, 13.82031, 200.0);
	RemoveBuilding(playerid, 1365, 1495.38281, 1007.78906, 10.96094, 200.0);
	RemoveBuilding(playerid, 1331, 1478.7113, 967.01837, 10.95312, 200.0);
	RemoveBuilding(playerid, 1331, 1478.73047, 964.3559, 11.04847, 200.0);
	RemoveBuilding(playerid, 1420, 1477.8606, 940.49219, 10.19057, 200.0);
	RemoveBuilding(playerid, 1358, 1379.03125, 980.76563, 11.07031, 200.0);
	RemoveBuilding(playerid, 1365, 1379.14844, 989.30469, 10.96094, 200.0);
	RemoveBuilding(playerid, 1365, 1379.14844, 997.10938, 10.96094, 200.0);
	RemoveBuilding(playerid, 1420, 1432.28027, 1013.32867, 10.64687, 200.0);
	RemoveBuilding(playerid, 1420, 1435.75684, 1013.28058, 10.40981, 200.0);
	RemoveBuilding(playerid, 1219, 1444.98645, 1012.51416, 10.28924, 200.0);
	RemoveBuilding(playerid, 1219, 1449.7959, 1011.95355, 10.28924, 200.0);
	RemoveBuilding(playerid, 1438, 1475.59656, 935.45038, 10.35201, 200.0);
	RemoveBuilding(playerid, 1365, 1392.21875, 939.71875, 10.96094, 200.0);
	RemoveBuilding(playerid, 1219, 1391.58118, 948.4967, 10.35507, 200.0);
	RemoveBuilding(playerid, 1219, 1391.70581, 952.89905, 10.32049, 200.0);
	RemoveBuilding(playerid, 1438, 1384.32178, 1100.01196, 10.35201, 200.0);
	RemoveBuilding(playerid, 1420, 1384.07666, 1111.18652, 10.34914, 200.0);
	RemoveBuilding(playerid, 1420, 1384.21057, 1124.85059, 10.39732, 200.0);
	RemoveBuilding(playerid, 1420, 1384.26563, 1138.35059, 10.69015, 200.0);
	RemoveBuilding(playerid, 1420, 1383.83423, 1151.53027, 10.20809, 200.0);
	RemoveBuilding(playerid, 1338, 1405.76526, 1126.35571, 10.19183, 200.0);
	RemoveBuilding(playerid, 1431, 1409.26709, 1125.71899, 10.4063, 200.0);
	RemoveBuilding(playerid, 1420, 1427.17786, 1127.06921, 10.24508, 200.0);
	RemoveBuilding(playerid, 1331, 1464.75891, 1081.56592, 10.2597, 200.0);
	return 1;
}
#endif
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#4

wow I did not even know you could do that that is going to be helpful thanks
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#5

Quote:
Originally Posted by horsemeat
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wow I did not even know you could do that that is going to be helpful thanks
ok, but it does not remove the building for the player
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#6

Remove the #if defined FILTERSCRIPT why did you put it? it isn't necesary for that callback, for filterscripts you just have to put #define FILTERSCRIPT and thats it.
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#7

wait why is it RemoveBuilding and not RemoveBuildingForPlayer
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#8

I removed it and went into my server and still did not remove
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#9

Place those under
pawn Code:
OnFilterScriptInit
That should work.
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#10

Quote:
Originally Posted by JustBored
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Show us the code where you put that function, remember that you have to put it in OnPlayerConnect.
will it not work if you put this code some where else example under a command
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