Crashing when teleporting to a place
#1

Hey! One person gave me a map, I added it to a server, but when anyone teleports to this map, he crashes.
Here is the code:

Code:
SA-MP 0.3x-R1-2
Exception At Address: 0x00544BC8
Base: 0x03080000

Registers:
EAX: 0x00000000	EBX: 0x00B995DC	ECX: 0x02EE51D8	EDX: 0x00001388
ESI: 0x00000000	EDI: 0x0B8E008C	EBP: 0x00B995E4	ESP: 0x0023F60C
EFLAGS: 0x00210246

Stack:
+0000: 0xC560CAB8   0x0B8E008C   0x031DE2B8   0x0B8E008C
+0010: 0xFFFFFFF3   0xFFFFFFF4   0x00000054   0x00000040
+0020: 0xFFFFFFF3   0x00000055   0x00000000   0xC561F5E7
+0030: 0x44A02F89   0xC55FB56D   0x449BAE97   0x0023F6AC
+0040: 0x0083C9CB   0x00000000   0x00563257   0x03789E60
+0050: 0x0046987D   0x0B8E008C   0x0023F684   0x0B8E008C
+0060: 0x00000001   0x00000107   0x0023F70C   0x00000000
+0070: 0x449DD99A   0xC560CAB8   0xC560CAB8   0x449DD99A
+0080: 0x423B4E81   0x0023F71C   0x76FE3564   0x0000118F
+0090: 0x00000000   0x000001DB   0x0000118F   0x76FE359B
+00A0: 0x0023F6FC   0x00837DD9   0xFFFFFFFF   0x00469EF7
+00B0: 0x423B4E81   0x0023F730   0x030F1DCE   0x030F1F84
+00C0: 0x031DE2B8   0x000002C6   0x00000000   0x002002D6
+00D0: 0x03370913   0x9AB0EDF4   0x41F9EB85   0x00000000
+00E0: 0x0315282B   0x00000001   0x0023F6CC   0x0023F200
+00F0: 0x0023F750   0x0312FA14   0x03152E30   0x00000000
+0100: 0x151F9138   0x030EAAFE   0x03152824   0x000002C6
+0110: 0x00000000   0xC0AC1957   0x40000000   0x4093BB33
+0120: 0xA0000000   0x403F3D70   0x0023F748   0x000001DB
+0130: 0x0ED75B90   0x0023FA68   0x0ED8AC01   0x00000000
+0140: 0x151F9138   0x0023F788   0x0314BBB8   0x00000000
+0150: 0x030E39AD   0x000002C6   0xC560CAB8   0x449DD99A
+0160: 0x41F9EB85   0x00000000   0x00000000   0x00000000
+0170: 0x4A742400   0x00000000   0x151F9138   0x0023F950
+0180: 0x0314BB7B   0x00000000   0x0308E0E6   0x000002C6
+0190: 0xC560CAB8   0x449DD99A   0x41F9EB85   0x00000000
+01A0: 0x00000000   0x00000000   0x4A742400   0x0000FFFF
+01B0: 0x0ED75B90   0x03095E9E   0x000001DB   0x000002C6
+01C0: 0xC560CAB8   0x449DD99A   0x41F9EB85   0x00000000
+01D0: 0x00000000   0x00000000   0x4A742400   0x0ED77EC8
+01E0: 0x0023F964   0x0000FFFF   0x0000FFFF   0x000001DB
+01F0: 0x0023F800   0x000002C6   0xC560CAB8   0x449DD99A
+0200: 0x41F9EB85   0x4A742400   0x00000000   0x00000000
+0210: 0x00000000   0x44D74700   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00000000
+0230: 0x00000140   0x00000140   0x00000138   0x0023F964
+0240: 0x00000000   0x018C1C24   0x0023F820   0x0023FF7C
+0250: 0x6CBBA0AC   0xFFFFFFFF   0x00C4B958   0x0080E70D
+0260: 0x018C1C20   0x00000004   0x00002A98   0x00000000
+0270: 0x00000052   0x000086FA   0x00000050   0x00000000

SCM Op: 0x107, lDbg: 1 LastRendObj: 5005

Game Version: US 1.0

State Information: Ped Context: 0
I use Streamer Plugin
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#2

Maybe you added much map objects on you're teleport locations.
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#3

Quote:
Originally Posted by Tuntun
View Post
Maybe you added much map objects on you're teleport locations.
^ That.

Are you using a streamer? Show us the server log from before the crash could help, if its printing errors on GameModeInit let us know that too How many objects are there? I could be wrong here but CreateObject has a limit of 1,000 objects. That could be the reason why.
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#4

Quote:
Originally Posted by DobbysGamertag
View Post
^ That.

Are you using a streamer? Show us the server log from before the crash could help, if its printing errors on GameModeInit let us know that too How many objects are there? I could be wrong here but CreateObject has a limit of 1,000 objects. That could be the reason why.
No, I use streamer and CreateDynamicObject. The objects are only 187.

When server launching:

Code:
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3x, ©2005-2013 SA-MP Team

[09:10:40] 
[09:10:40] Server Plugins
[09:10:40] --------------
[09:10:40]  Loading plugin: streamer
[09:10:40] 

*** Streamer Plugin v2.6.1 by Incognito loaded ***

[09:10:40]   Loaded.
[09:10:40]  Loading plugin: socket
[09:10:40]  Socket plugin v0.1a loaded.
[09:10:40]   Loaded.
[09:10:40]  Loading plugin: sscanf
[09:10:40] 

[09:10:40]  ===============================

[09:10:40]       sscanf plugin loaded.     

[09:10:40]    © 2009 Alex "Y_Less" Cole

[09:10:40]    0.3d-R2 500 Players "dnee"

[09:10:40]  ===============================

[09:10:40]   Loaded.
[09:10:40]  Loading plugin: GeoIP_Plugin
[09:10:40] GeoIP_Plugin got loaded.
[09:10:40]   Loaded.
[09:10:40]  Loading plugin: crashdetect
[09:10:40]   crashdetect v4.9 is OK.
[09:10:40]   Loaded.
[09:10:40]  Loaded 5 plugins.

[09:10:40] 
[09:10:40] Ban list
[09:10:40] --------
[09:10:40]  Loaded: samp.ban
[09:10:40] 
[09:10:40] 
[09:10:40] Filterscripts
[09:10:40] ---------------
[09:10:40]   Loading filterscript 'remoteadmin.amx'...
[09:10:41]   Loaded 1 filterscripts.
[09:10:41]  
[09:10:41]  
[09:10:41]  
[09:10:41]  ======================================= 
[09:10:41]  |                                     | 
[09:10:41]  |        YSI version 1.06.0002        | 
[09:10:41]  |        By Alex "Y_Less" Cole        | 
[09:10:41]  |                                     | 
[09:10:41]  ======================================= 
[09:10:41]  
[09:10:41] 
*** Max connections from 1 IP = 3

[09:10:41] 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[09:10:41] Ultra Fun Freeplay server Started
[09:10:41] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[09:10:41] Number of vehicle models: 126
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#5

CrashDetect. Has it saved some sort of log?
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