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This is really not reliable because it a player changed his sprint to left shift like me there they whould need to click left shift, the best to to make a cmd like /stopanim or /sa like in my server.
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I have that way on my server too, but it's pretty annoying and it would be so much better if a key press would stop the animation. Good point, though.
It would work if the player was frozen somehow, though. I think most animations lock the player anyway (correct me if I'm wrong), or as a last resort, TogglePlayerControllable(). I'm thinking a command might be best too now that I think about it...
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yes most anims do lock the player, that's why a cmd is best, if you don't have a cmd and your locker Spring enter and jump should get you out of it.
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Ah, thanks for helping me out guys, I'm using both now.
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Oh thanks for explaining realcop i actually did not know that heheh but i still think using both would be nice.