06.06.2013, 17:14
if i add this on my Gamemodeint
Load object and cars and ... , stop in Stage 7
and i have Load with this system ( Stage )
pawn Код:
// TextDrawCreate by achhraf Txt
SetTimer ("CheckValidTextDraws", 1000, 1);
RadarHud = TextDrawCreate (495.0, 200.0, "~b~Model: ~n~~r~Speed: kmph");
TextDrawFont (RadarHud, 2);
TextDrawLetterSize (RadarHud, 0.3, 1.0);
for (new i = 1; i <= MAX_VEHICLES; i++)
{
VehRadarID [i] = -1;
SpeedAndModel [i] = TextDrawCreate (545.0, 200.0, "~b~ ~n~~r~");
TextDrawFont (SpeedAndModel [i], 2);
TextDrawLetterSize (SpeedAndModel [i], 0.3, 1.0);
CheckingSpeed [i] = 0;
}
and i have Load with this system ( Stage )
pawn Код:
print("Stage 2");
LoadBoxer();
LoadLSPDPass();
print("Stage 3");
LoadStuff();
print("Stage 4");
LoadIRC();
print("Stage 5");
LoadFamilies();
print("Stage 6");
djson_GameModeInit();
print("Stage 7");
SetGameModeText("NL-RP");
format(motd, sizeof(motd), "{7DAEFF}SERVER: use (/changepass) to change it.{7DAEFF}");
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
} ........ and more