25.05.2013, 15:07
I do 2 commands,/heal [playerid] [amount] and /pay [playerid] [amount] ,but when i try to use him,seems to /heal = /pay,at /heal says "Usage: /pay ....." , the question is Why?
Here is the code:
Rep.
Here is the code:
pawn Код:
new cmd[128];
if (strcmp(cmd, "/pay", true) == 0) {
new idx;
cmd = strtok(cmdtext, idx);
new tmp[256], tmp2[256];
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_YELLOW, "Usage: /pay [playerid] [amount]");
return 1;
}
if(!strlen(tmp2)) {
SendClientMessage(playerid, COLOR_YELLOW, "Usage: /pay [playerid] [amount]");
return 1;
}
new receiver, money;
receiver = strval(tmp);
money = strval(tmp2);
if(GetPlayerMoney(playerid) < money) {
SendClientMessage(playerid, COLOR_YELLOW, "You don't have enough money !");
return 1;
}
new string[128];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
new playername2[MAX_PLAYER_NAME];
GetPlayerName(receiver, playername2, sizeof(playername2));
format(string, sizeof(string), "You receive $%d from %s.", money, playername);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "You give $%d to %s.", money, playername2);
SendClientMessage(playerid, COLOR_YELLOW, string);
GivePlayerMoney(playerid, (0 - money));
GivePlayerMoney(receiver, money);
return 1;
}
if (strcmp(cmd, "/heal", true) == 0) {
new idx;
new tmp[256], tmp2[256];
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_YELLOW, "Usage: /heal [playerid] [amount]");
return 1;
}
if(!strlen(tmp2)) {
SendClientMessage(playerid, COLOR_YELLOW, "Usage: /heal [playerid] [amount]");
return 1;
}
new victim, health;
victim = strval(tmp);
health = strval(tmp2);
new Float:Health;
GetPlayerHealth(victim, Health);
if(Health == 100) {
SendClientMessage(playerid, COLOR_LIGHTRED, "Pacientul este sanatos tun,nu are nevoie de ajutor medical!");
return 1;
}
new string[128];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
new playername2[MAX_PLAYER_NAME];
GetPlayerName(victim, playername2, sizeof(playername2));
format(string, sizeof(string),"%s te-a vindecat,acum ai +%d % mai multe sanse de viata", playername, health);
SendClientMessage(victim, COLOR_LIGHTRED, string);
SetPlayerHealth(victim, Health+Health);
format(string, sizeof(string),"L-ai vindecat pe %s,acum are mai multe sanse de viata( +%d % )", playername2, health);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
if((Health + health) > 100) {
SetPlayerHealth(victim, 100);
}
return 1;
}