Buisness system
#1

Hey I want make some thing with my biz system , I got that ready on script from edited script by me :

Код:
CMD:buybiz(playerid, params[])
{
	#pragma unused params
	new string[256], businesstype[128];
	if(PlayerInfo[playerid][pPbiskey] == INVALID_BIZZ_ID)
	{
		for(new b = 0; b < sizeof(BizzInfo); b++)
		{
			if(IsPlayerInRangeOfPoint( playerid, 5, BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ]) )
 			{
  				if(strcmp(BizzInfo[b][bOwner], "Nobody", true) == 0 )
				{
					if(BizzInfo[b][bBuyPrice] == -1)
					{
	   	 				SendClientMessage( playerid, COLOR_GREY, "This Business isn't purchasable." );
					}
					else
					{
   						if(GetPlayerCash(playerid) > BizzInfo[b][bBuyPrice])
			    		{
   	    					if(PlayerInfo[playerid][pLevel] > BizzInfo[b][bLevelNeeded])
			    	    	{
       							if(BizzInfo[b][bType] > 0)
								{
									if(BizzInfo[b][bType] == 1) { businesstype = "24-7";}
									else if(BizzInfo[b][bType] == 2) { businesstype = "Bank";}
									else if(BizzInfo[b][bType] == 3) { businesstype = "Club";}
									else if(BizzInfo[b][bType] == 4) { businesstype = "Ammunation";}
									else if(BizzInfo[b][bType] == 5) { businesstype = "Casino";}
									else if(BizzInfo[b][bType] == 6) { businesstype = "Restaurant";}
								}
								else
								{
									businesstype = "Not Available";
								}
								//SetPlayerPos(playerid,BizzInfo[b][bExitX], BizzInfo[b][bExitY], BizzInfo[b][bExitZ]);
								GameTextForPlayer(playerid, "~w~Business Purchased~n~You can enter the business by using /enter..", 5000, 3);
								//SetPlayerInterior(playerid,BizzInfo[b][bIntID]);
								SendClientMessageEx(playerid, COLOR_WHITE, "Congratulations on your new purchase!");
								SendClientMessageEx(playerid, COLOR_WHITE, "Type /help to review the property help section!");
								OnPlayerStatsUpdate(playerid);
     							GivePlayerCash(playerid,-BizzInfo[b][bBuyPrice]);
							    format( BizzInfo[b][bOwner], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));
				        		GameTextForPlayer(playerid, "~g~Business Purchased!", 5000, 1);
				        		PlayerInfo[playerid][pPbiskey] = b;
				        		BizzInfo[b][bOwned] = 1;
				        		format(string, sizeof(string), "{0000FF}[Business]{F0CC00}\nOwner: %s\n%s\nEntrance Fee: $%d\nID: %d", BizzInfo[b][bOwner], BizzInfo[b][bMessage],BizzInfo[b][bEntranceCost], b);
							    UpdateDynamic3DTextLabelText(BizzInfo[b][bTextID], COLOR_DCHAT, string);
				        		SaveBizz();
				        		new ip[32];
								GetPlayerIp(playerid,ip,sizeof(ip));
								format(string,sizeof(string),"%s (IP: %s) has bought biz ID %d for $%d.",GetPlayerNameEx(playerid),ip,b,BizzInfo[b][bBuyPrice]);
								Log("logs/biz.log", string);
		    				}
				    		else
				    		{
        						SendClientMessage( playerid, COLOR_GREY, "Your level isn't higher to buy this Business!" );
				    		}
		    			}
			    		else
			    		{
    						SendClientMessage( playerid, COLOR_GREY, "You do not have enough money to purchase this Business!" );
			    		}
		    		}
				}
				else
				{
					SendClientMessage( playerid, COLOR_GREY, "This Business is not for sale!" );
				}
			}
		}
	}
	else
	{
		SendClientMessage( playerid, COLOR_GREY, "You already own a Business!" );
	}
	return 1;
CMD:bizinfo(playerid, params[])
	{
	    if(IsPlayerConnected(playerid))
		{
			new bouse = PlayerInfo[playerid][pPbiskey];
			if(bouse == INVALID_BIZZ_ID)
			{
				SendClientMessage(playerid, COLOR_WHITE, "  You don't own a Business!");
				return 1;
			}
			else
			{
				PrintBizInfo(playerid,bouse);
			}
		}
		return 1;
	}

CMD:bizhelp(playerid, params[])
{
    SendClientMessageEx(playerid, COLOR_GREEN,"_______________________________________");
    SendClientMessageEx(playerid, COLOR_WHITE,"*** BIZ HELP *** - type a command for more infomation.");
    SendClientMessageEx(playerid, COLOR_GRAD3,"*** BIZ *** /buybiz /sellbiz /bizlock /bizname /bizfee /bizinfo");
    SendClientMessageEx(playerid, COLOR_GRAD3,"*** BIZ *** /setbankpercent /bankpercent /bizdeposit /bizwithdraw");
    return 1;
}

CMD:bizwithdraw(playerid, params[])
{
	new playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playername, sizeof(playername));

	new string[128], amount, choice[32];

	if(sscanf(params, "s[32]d", choice, amount))
	{
		SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /bizwithdraw [name] [amount]");
		SendClientMessageEx(playerid, COLOR_GRAD2, "Available Names: Cash");
		return 1;
	}

	if( GetPlayerVirtualWorld(playerid) == PlayerInfo[playerid][pPbiskey]+6000 )
	{
		if(PlayerInfo[playerid][pPbiskey] != INVALID_BIZZ_ID && strcmp(playername, BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], true) == 0)
		{
			if(strcmp(choice, "Cash", true, strlen(choice)) == 0)
			{
				if(amount < 1)
				{
					SendClientMessageEx(playerid, COLOR_WHITE, "You can't withdraw less than one.");
					return 1;
				}
				if( BizzInfo[PlayerInfo[playerid][pPbiskey]][bTill] >= amount )
				{
					BizzInfo[PlayerInfo[playerid][pPbiskey]][bTill]-=amount;
					SetPVarInt(playerid, "Cash", GetPVarInt(playerid, "Cash")+amount);
					format(string, sizeof(string), "You have withdrawn $%d from your business money safe.", amount);
					SendClientMessageEx(playerid, COLOR_YELLOW, string);
					format(string,sizeof(string), "* %s withdraws some money from their business safe.", GetPlayerNameEx(playerid));
					ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
					SaveBizz();
					new ip[32];
					GetPlayerIp(playerid,ip,sizeof(ip));
					format(string,sizeof(string),"%s (IP: %s) has withdrawn $%d from their business (biz ID %d).",GetPlayerNameEx(playerid),ip,amount,PlayerInfo[playerid][pPbiskey]);
					Log("logs/biz.log", string);
				}
				else
				{
					SendClientMessageEx(playerid, COLOR_WHITE, "You don't have enough money to withdraw.");
				}
			}
			else
			{
				SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /bizwithdraw [name] [amount]");
				SendClientMessageEx(playerid, COLOR_GRAD2, "Available Names: Cash");
			}
		}
	}
	else
	{
		SendClientMessageEx(playerid, COLOR_WHITE, "You're not in any business");
		return 1;
	}
	return 1;
}
CMD:bizlock(playerid, params[]) {
	if(PlayerInfo[playerid][pPbiskey] != INVALID_BIZZ_ID && (IsPlayerInRangeOfPoint(playerid, 2.0, BizzInfo[PlayerInfo[playerid][pPbiskey]][bEntranceX], BizzInfo[PlayerInfo[playerid][pPbiskey]][bEntranceY], BizzInfo[PlayerInfo[playerid][pPbiskey]][bEntranceZ]) || IsPlayerInRangeOfPoint(playerid, 2.0, BizzInfo[PlayerInfo[playerid][pPbiskey]][bExitX], BizzInfo[PlayerInfo[playerid][pPbiskey]][bExitY], BizzInfo[PlayerInfo[playerid][pPbiskey]][bExitZ]))) {

		new
			szMessage[30 + MAX_PLAYER_NAME];

		if(BizzInfo[PlayerInfo[playerid][pPbiskey]][bLocked] == 1)
		{
			BizzInfo[PlayerInfo[playerid][pPbiskey]][bLocked] = 0;
			format(szMessage, sizeof(szMessage), "* %s has unlocked their house.", GetPlayerNameEx(playerid));
			ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
		else
		{
			BizzInfo[PlayerInfo[playerid][pPbiskey]][bLocked] = 1;
			format(szMessage, sizeof(szMessage), "* %s has locked their business.", GetPlayerNameEx(playerid));
			ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
		}
	}
	else SendClientMessageEx(playerid, COLOR_GRAD2, "You either don't own a house, or are not at one of them.");
	return 1;
}
CMD:bizedit(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] < 4)
    {
        SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use that command!");
        return 1;
    }

    new string[128], choice[32], bizid, amount, businesstype[128];
    if(sscanf(params, "s[32]dD", choice, bizid, amount))
    {
        SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /bizedit [name] [houseid] [(Optional)amount]");
        SendClientMessageEx(playerid, COLOR_GREY, "Available names: Exterior, Interior, Level, Type, Price");
        SendClientMessageEx(playerid, COLOR_GREY, "Available names: Prods, Locked");
        return 1;
    }

    if(strcmp(choice, "interior", true) == 0)
    {
        BizzInfo[bizid][bInteriorID] = GetPlayerInterior( playerid );
        GetPlayerPos( playerid, BizzInfo[bizid][bExitX], BizzInfo[bizid][bExitY], BizzInfo[bizid][bExitZ]);
        SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the interior!" );
        SaveBizz();

        format(string, sizeof(string), "%s has edited BizID %d's Interior.", GetPlayerNameEx(playerid), bizid);
        Log("logs/bedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "exterior", true) == 0)
    {
        GetPlayerPos( playerid, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]);
        SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the exterior!" );
        DestroyDynamicPickup(BizzInfo[bizid][bPickupID]);
        //BizzInfo[bizid][bLocked] = 1;

        format(string, sizeof(string), "%s has edited BizID %d's Exterior.", GetPlayerNameEx(playerid), bizid);
        Log("logs/bedit.log", string);
        SaveBizz();
        if(BizzInfo[bizid][bOwned] == 1)
        {
            DestroyDynamic3DTextLabel(BizzInfo[bizid][bTextID]);
            BizzInfo[bizid][bPickupID] = CreateDynamicPickup(1274, 23, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ], 0, -1, -1, 150.0 );
            format(string, sizeof(string), "{0000FF}[Business]{F0CC00}\nOwner: %s\n%s\nEntrance Fee: $%d\nID: %d", BizzInfo[bizid][bOwner], BizzInfo[bizid][bMessage],BizzInfo[bizid][bEntranceCost], bizid);
            BizzInfo[bizid][bTextID] = CreateDynamic3DTextLabel(string, COLOR_DCHAT, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]+0.75,10.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0,0,-1,-1, 100.0);
            //Streamer_UpdateEx(playerid, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]);
        }
        else
        {
            DestroyDynamic3DTextLabel(BizzInfo[bizid][bTextID]);
            BizzInfo[bizid][bPickupID] = CreateDynamicPickup(1274, 23, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ], 0, -1, -1, 150.0 );
            format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid);
            BizzInfo[bizid][bTextID] = CreateDynamic3DTextLabel(string, COLOR_DCHAT, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]+0.75,10.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0,0,-1,-1, 100.0);
            //Streamer_UpdateEx(playerid, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]);
        }
    }
    else if(strcmp(choice, "level", true) == 0)
    {
        BizzInfo[bizid][bLevelNeeded] = amount;
        format(string, sizeof(string), "You have set the house level to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);
        if(BizzInfo[bizid][bOwned] == 0)
        {
            format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid);
            UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string);
        }
        else
        {
            format(string, sizeof(string), "{0000FF}[Business]{F0CC00}\nOwner: %s\n%s\nEntrance Fee: $%d\nID: %d", BizzInfo[bizid][bOwner], BizzInfo[bizid][bMessage],BizzInfo[bizid][bEntranceCost], bizid);
            UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string);
        }
        format(string, sizeof(string), "%s has edited BizID %d's Level to %d.", GetPlayerNameEx(playerid), bizid, amount);
        Log("logs/bedit.log", string);
    }
    else if(strcmp(choice, "price", true) == 0)
    {
        BizzInfo[bizid][bBuyPrice] = amount;
        format(string, sizeof(string), "You have set the biz price to $%d.", amount );
        SendClientMessageEx(playerid, COLOR_WHITE, string);
        if(BizzInfo[bizid][bOwned] == 0)
        {
            format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid);
            UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string);
        }

        format(string, sizeof(string), "%s has edited BizID %d's Price to $%d.", GetPlayerNameEx(playerid), amount);
        Log("logs/bedit.log", string);
    }
    else if(strcmp(choice, "type", true) == 0)
    {
        switch(amount)
        {
        case 1:
            {
                businesstype = "24-7";
                BizzInfo[bizid][bType] = 1;
            }
        case 2:
            {
                 businesstype = "Bank";
                 BizzInfo[bizid][bType] = 2;
            }
        case 3:
            {
                businesstype = "Club";
                BizzInfo[bizid][bType] = 3;
            }
        case 4:
            {
                businesstype = "Ammunation";
                BizzInfo[bizid][bType] = 4;
            }
        case 5:
            {
                businesstype = "Restaurant";
                BizzInfo[bizid][bType] = 6;
            }
        case 6:
            {
                businesstype = "Casino";
                BizzInfo[bizid][bType] = 7;
            }
        case 7:
            {
                businesstype = "Bar";
                BizzInfo[bizid][bType] = 8;
            }
        case 8:
            {
                businesstype = "Clothes Shop";
                BizzInfo[bizid][bType] = 9;
            }
        case 9:
            {
                businesstype = "Sex Shop";
                BizzInfo[bizid][bType] = 10;
            }
            
        }
        if(BizzInfo[bizid][bOwned] ==0)
        {
            format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid);
            UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string);
        }

        format(string, sizeof(string), "%s has edited BizID %d's Type to %d.", GetPlayerNameEx(playerid), bizid, amount);
        Log("logs/bedit.log", string);
    }
    SaveBizz();

}
}
I want make all the commands on /bizhelp works , /bizwithdraw doesnt work cause when I buy for example this should to enter money to the bizbalance but its not , U can try that also , I want make /bizdeposit , /bizbalance , /bizfee , and /bizname and /setbankpercent /bankpercent /buyproducts. All the rest fixed...

And if you see and can and see a problem in one of these commands fix it please.

Please I must that will work , One more thing when I do /bizedit and make exterior thats tell me I succed do it and Unknown command , Somone told me its about Debug but IDK whats that means... TY ...!
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#2

PLEASE I must that help !
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#3

You have 2 "}" at the end of the script?
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#4

I need help please...
Reply
#5

Did you try removing one of these } at the end of the script?
Reply
#6

DONE ALREADY FOR WHAT WAS THAT ?!
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