10.05.2013, 10:02
Hey I want make some thing with my biz system , I got that ready on script from edited script by me :
I want make all the commands on /bizhelp works , /bizwithdraw doesnt work cause when I buy for example this should to enter money to the bizbalance but its not , U can try that also , I want make /bizdeposit , /bizbalance , /bizfee , and /bizname and /setbankpercent /bankpercent /buyproducts. All the rest fixed...
And if you see and can and see a problem in one of these commands fix it please.
Please I must that will work , One more thing when I do /bizedit and make exterior thats tell me I succed do it and Unknown command , Somone told me its about Debug but IDK whats that means... TY ...!
Код:
CMD:buybiz(playerid, params[]) { #pragma unused params new string[256], businesstype[128]; if(PlayerInfo[playerid][pPbiskey] == INVALID_BIZZ_ID) { for(new b = 0; b < sizeof(BizzInfo); b++) { if(IsPlayerInRangeOfPoint( playerid, 5, BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ]) ) { if(strcmp(BizzInfo[b][bOwner], "Nobody", true) == 0 ) { if(BizzInfo[b][bBuyPrice] == -1) { SendClientMessage( playerid, COLOR_GREY, "This Business isn't purchasable." ); } else { if(GetPlayerCash(playerid) > BizzInfo[b][bBuyPrice]) { if(PlayerInfo[playerid][pLevel] > BizzInfo[b][bLevelNeeded]) { if(BizzInfo[b][bType] > 0) { if(BizzInfo[b][bType] == 1) { businesstype = "24-7";} else if(BizzInfo[b][bType] == 2) { businesstype = "Bank";} else if(BizzInfo[b][bType] == 3) { businesstype = "Club";} else if(BizzInfo[b][bType] == 4) { businesstype = "Ammunation";} else if(BizzInfo[b][bType] == 5) { businesstype = "Casino";} else if(BizzInfo[b][bType] == 6) { businesstype = "Restaurant";} } else { businesstype = "Not Available"; } //SetPlayerPos(playerid,BizzInfo[b][bExitX], BizzInfo[b][bExitY], BizzInfo[b][bExitZ]); GameTextForPlayer(playerid, "~w~Business Purchased~n~You can enter the business by using /enter..", 5000, 3); //SetPlayerInterior(playerid,BizzInfo[b][bIntID]); SendClientMessageEx(playerid, COLOR_WHITE, "Congratulations on your new purchase!"); SendClientMessageEx(playerid, COLOR_WHITE, "Type /help to review the property help section!"); OnPlayerStatsUpdate(playerid); GivePlayerCash(playerid,-BizzInfo[b][bBuyPrice]); format( BizzInfo[b][bOwner], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid)); GameTextForPlayer(playerid, "~g~Business Purchased!", 5000, 1); PlayerInfo[playerid][pPbiskey] = b; BizzInfo[b][bOwned] = 1; format(string, sizeof(string), "{0000FF}[Business]{F0CC00}\nOwner: %s\n%s\nEntrance Fee: $%d\nID: %d", BizzInfo[b][bOwner], BizzInfo[b][bMessage],BizzInfo[b][bEntranceCost], b); UpdateDynamic3DTextLabelText(BizzInfo[b][bTextID], COLOR_DCHAT, string); SaveBizz(); new ip[32]; GetPlayerIp(playerid,ip,sizeof(ip)); format(string,sizeof(string),"%s (IP: %s) has bought biz ID %d for $%d.",GetPlayerNameEx(playerid),ip,b,BizzInfo[b][bBuyPrice]); Log("logs/biz.log", string); } else { SendClientMessage( playerid, COLOR_GREY, "Your level isn't higher to buy this Business!" ); } } else { SendClientMessage( playerid, COLOR_GREY, "You do not have enough money to purchase this Business!" ); } } } else { SendClientMessage( playerid, COLOR_GREY, "This Business is not for sale!" ); } } } } else { SendClientMessage( playerid, COLOR_GREY, "You already own a Business!" ); } return 1; CMD:bizinfo(playerid, params[]) { if(IsPlayerConnected(playerid)) { new bouse = PlayerInfo[playerid][pPbiskey]; if(bouse == INVALID_BIZZ_ID) { SendClientMessage(playerid, COLOR_WHITE, " You don't own a Business!"); return 1; } else { PrintBizInfo(playerid,bouse); } } return 1; } CMD:bizhelp(playerid, params[]) { SendClientMessageEx(playerid, COLOR_GREEN,"_______________________________________"); SendClientMessageEx(playerid, COLOR_WHITE,"*** BIZ HELP *** - type a command for more infomation."); SendClientMessageEx(playerid, COLOR_GRAD3,"*** BIZ *** /buybiz /sellbiz /bizlock /bizname /bizfee /bizinfo"); SendClientMessageEx(playerid, COLOR_GRAD3,"*** BIZ *** /setbankpercent /bankpercent /bizdeposit /bizwithdraw"); return 1; } CMD:bizwithdraw(playerid, params[]) { new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); new string[128], amount, choice[32]; if(sscanf(params, "s[32]d", choice, amount)) { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /bizwithdraw [name] [amount]"); SendClientMessageEx(playerid, COLOR_GRAD2, "Available Names: Cash"); return 1; } if( GetPlayerVirtualWorld(playerid) == PlayerInfo[playerid][pPbiskey]+6000 ) { if(PlayerInfo[playerid][pPbiskey] != INVALID_BIZZ_ID && strcmp(playername, BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], true) == 0) { if(strcmp(choice, "Cash", true, strlen(choice)) == 0) { if(amount < 1) { SendClientMessageEx(playerid, COLOR_WHITE, "You can't withdraw less than one."); return 1; } if( BizzInfo[PlayerInfo[playerid][pPbiskey]][bTill] >= amount ) { BizzInfo[PlayerInfo[playerid][pPbiskey]][bTill]-=amount; SetPVarInt(playerid, "Cash", GetPVarInt(playerid, "Cash")+amount); format(string, sizeof(string), "You have withdrawn $%d from your business money safe.", amount); SendClientMessageEx(playerid, COLOR_YELLOW, string); format(string,sizeof(string), "* %s withdraws some money from their business safe.", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SaveBizz(); new ip[32]; GetPlayerIp(playerid,ip,sizeof(ip)); format(string,sizeof(string),"%s (IP: %s) has withdrawn $%d from their business (biz ID %d).",GetPlayerNameEx(playerid),ip,amount,PlayerInfo[playerid][pPbiskey]); Log("logs/biz.log", string); } else { SendClientMessageEx(playerid, COLOR_WHITE, "You don't have enough money to withdraw."); } } else { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /bizwithdraw [name] [amount]"); SendClientMessageEx(playerid, COLOR_GRAD2, "Available Names: Cash"); } } } else { SendClientMessageEx(playerid, COLOR_WHITE, "You're not in any business"); return 1; } return 1; } CMD:bizlock(playerid, params[]) { if(PlayerInfo[playerid][pPbiskey] != INVALID_BIZZ_ID && (IsPlayerInRangeOfPoint(playerid, 2.0, BizzInfo[PlayerInfo[playerid][pPbiskey]][bEntranceX], BizzInfo[PlayerInfo[playerid][pPbiskey]][bEntranceY], BizzInfo[PlayerInfo[playerid][pPbiskey]][bEntranceZ]) || IsPlayerInRangeOfPoint(playerid, 2.0, BizzInfo[PlayerInfo[playerid][pPbiskey]][bExitX], BizzInfo[PlayerInfo[playerid][pPbiskey]][bExitY], BizzInfo[PlayerInfo[playerid][pPbiskey]][bExitZ]))) { new szMessage[30 + MAX_PLAYER_NAME]; if(BizzInfo[PlayerInfo[playerid][pPbiskey]][bLocked] == 1) { BizzInfo[PlayerInfo[playerid][pPbiskey]][bLocked] = 0; format(szMessage, sizeof(szMessage), "* %s has unlocked their house.", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { BizzInfo[PlayerInfo[playerid][pPbiskey]][bLocked] = 1; format(szMessage, sizeof(szMessage), "* %s has locked their business.", GetPlayerNameEx(playerid)); ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } } else SendClientMessageEx(playerid, COLOR_GRAD2, "You either don't own a house, or are not at one of them."); return 1; } CMD:bizedit(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] < 4) { SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use that command!"); return 1; } new string[128], choice[32], bizid, amount, businesstype[128]; if(sscanf(params, "s[32]dD", choice, bizid, amount)) { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /bizedit [name] [houseid] [(Optional)amount]"); SendClientMessageEx(playerid, COLOR_GREY, "Available names: Exterior, Interior, Level, Type, Price"); SendClientMessageEx(playerid, COLOR_GREY, "Available names: Prods, Locked"); return 1; } if(strcmp(choice, "interior", true) == 0) { BizzInfo[bizid][bInteriorID] = GetPlayerInterior( playerid ); GetPlayerPos( playerid, BizzInfo[bizid][bExitX], BizzInfo[bizid][bExitY], BizzInfo[bizid][bExitZ]); SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the interior!" ); SaveBizz(); format(string, sizeof(string), "%s has edited BizID %d's Interior.", GetPlayerNameEx(playerid), bizid); Log("logs/bedit.log", string); return 1; } else if(strcmp(choice, "exterior", true) == 0) { GetPlayerPos( playerid, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]); SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the exterior!" ); DestroyDynamicPickup(BizzInfo[bizid][bPickupID]); //BizzInfo[bizid][bLocked] = 1; format(string, sizeof(string), "%s has edited BizID %d's Exterior.", GetPlayerNameEx(playerid), bizid); Log("logs/bedit.log", string); SaveBizz(); if(BizzInfo[bizid][bOwned] == 1) { DestroyDynamic3DTextLabel(BizzInfo[bizid][bTextID]); BizzInfo[bizid][bPickupID] = CreateDynamicPickup(1274, 23, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ], 0, -1, -1, 150.0 ); format(string, sizeof(string), "{0000FF}[Business]{F0CC00}\nOwner: %s\n%s\nEntrance Fee: $%d\nID: %d", BizzInfo[bizid][bOwner], BizzInfo[bizid][bMessage],BizzInfo[bizid][bEntranceCost], bizid); BizzInfo[bizid][bTextID] = CreateDynamic3DTextLabel(string, COLOR_DCHAT, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]+0.75,10.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0,0,-1,-1, 100.0); //Streamer_UpdateEx(playerid, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]); } else { DestroyDynamic3DTextLabel(BizzInfo[bizid][bTextID]); BizzInfo[bizid][bPickupID] = CreateDynamicPickup(1274, 23, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ], 0, -1, -1, 150.0 ); format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid); BizzInfo[bizid][bTextID] = CreateDynamic3DTextLabel(string, COLOR_DCHAT, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]+0.75,10.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0,0,-1,-1, 100.0); //Streamer_UpdateEx(playerid, BizzInfo[bizid][bEntranceX], BizzInfo[bizid][bEntranceY], BizzInfo[bizid][bEntranceZ]); } } else if(strcmp(choice, "level", true) == 0) { BizzInfo[bizid][bLevelNeeded] = amount; format(string, sizeof(string), "You have set the house level to %d.", amount); SendClientMessageEx(playerid, COLOR_WHITE, string); if(BizzInfo[bizid][bOwned] == 0) { format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid); UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string); } else { format(string, sizeof(string), "{0000FF}[Business]{F0CC00}\nOwner: %s\n%s\nEntrance Fee: $%d\nID: %d", BizzInfo[bizid][bOwner], BizzInfo[bizid][bMessage],BizzInfo[bizid][bEntranceCost], bizid); UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string); } format(string, sizeof(string), "%s has edited BizID %d's Level to %d.", GetPlayerNameEx(playerid), bizid, amount); Log("logs/bedit.log", string); } else if(strcmp(choice, "price", true) == 0) { BizzInfo[bizid][bBuyPrice] = amount; format(string, sizeof(string), "You have set the biz price to $%d.", amount ); SendClientMessageEx(playerid, COLOR_WHITE, string); if(BizzInfo[bizid][bOwned] == 0) { format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid); UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string); } format(string, sizeof(string), "%s has edited BizID %d's Price to $%d.", GetPlayerNameEx(playerid), amount); Log("logs/bedit.log", string); } else if(strcmp(choice, "type", true) == 0) { switch(amount) { case 1: { businesstype = "24-7"; BizzInfo[bizid][bType] = 1; } case 2: { businesstype = "Bank"; BizzInfo[bizid][bType] = 2; } case 3: { businesstype = "Club"; BizzInfo[bizid][bType] = 3; } case 4: { businesstype = "Ammunation"; BizzInfo[bizid][bType] = 4; } case 5: { businesstype = "Restaurant"; BizzInfo[bizid][bType] = 6; } case 6: { businesstype = "Casino"; BizzInfo[bizid][bType] = 7; } case 7: { businesstype = "Bar"; BizzInfo[bizid][bType] = 8; } case 8: { businesstype = "Clothes Shop"; BizzInfo[bizid][bType] = 9; } case 9: { businesstype = "Sex Shop"; BizzInfo[bizid][bType] = 10; } } if(BizzInfo[bizid][bOwned] ==0) { format(string, sizeof(string), "{0000FF}[%s For Sale]{F0CC00}\nPrice: $%d\nLevel: %d\nID: %d\nTo buy type /buybiz", businesstype,BizzInfo[bizid][bBuyPrice],BizzInfo[bizid][bLevelNeeded], bizid); UpdateDynamic3DTextLabelText(BizzInfo[bizid][bTextID], COLOR_DCHAT, string); } format(string, sizeof(string), "%s has edited BizID %d's Type to %d.", GetPlayerNameEx(playerid), bizid, amount); Log("logs/bedit.log", string); } SaveBizz(); } }
And if you see and can and see a problem in one of these commands fix it please.
Please I must that will work , One more thing when I do /bizedit and make exterior thats tell me I succed do it and Unknown command , Somone told me its about Debug but IDK whats that means... TY ...!