02.05.2013, 11:11
(
Последний раз редактировалось LetsOWN[PL]; 02.05.2013 в 11:28.
Причина: Problem has been solved.
)
Straight to thing:
The problem is, that I want to make the background of this textdraw to be fully transparent (BG color: 0x00000000). However, it is still solid black (0x000000FF ?).
When I set PlayerTextDrawColor to, eg. 0xFFFFFF20, entire textdraw being transparent (so not only background, but the image aswell).
Any suggestions how to fix this ?
Greetz,
LetsOWN
Solution: It appears, that removing 'PlayerTextDrawUseBox(playerid, td_cb600_Prev[playerid], 1);' solves this problem.
pawn Код:
td_cb600_Prev[playerid] = CreatePlayerTextDraw(playerid, 226.0, 112.0, "_");
PlayerTextDrawFont(playerid, td_cb600_Prev[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawUseBox(playerid, td_cb600_Prev[playerid], 1);
PlayerTextDrawTextSize(playerid, td_cb600_Prev[playerid], 82.0, 117.0);
PlayerTextDrawSetPreviewModel(playerid, td_cb600_Prev[playerid], 20);
PlayerTextDrawSetPreviewRot(playerid, td_cb600_Prev[playerid], 0.0, 0.0, 24.0, 0.85);
PlayerTextDrawColor(playerid, td_cb600_Prev[playerid], 0xFFFFFFFF);
PlayerTextDrawBoxColor(playerid, td_cb600_Prev[playerid], 0x00000000);
When I set PlayerTextDrawColor to, eg. 0xFFFFFF20, entire textdraw being transparent (so not only background, but the image aswell).
Any suggestions how to fix this ?
Greetz,
LetsOWN
Solution: It appears, that removing 'PlayerTextDrawUseBox(playerid, td_cb600_Prev[playerid], 1);' solves this problem.