26.04.2013, 17:29
pawn Код:
CMD:setlevel(playerid, params[])
{
if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][Level] >= 5)
{
new alevel, level, user, pName1[MAX_PLAYER_NAME], str[250];
GetPlayerName(user, pName1, MAX_PLAYER_NAME);
alevel = PlayerInfo[playerid][Level];
if(sscanf(params, "ui", user, level)) return SendClientMessage(playerid, -1, "Usage: /setlevel [id] [level]");
if(level < 0 || level > 5) return SendClientMessage(playerid, red, "Level must be between 0 and 5!");
if(playerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, red, "Player is not connected!");
if(alevel == level) return SendClientMessage(playerid, red, "Admin is already this level!");
format(str, sizeof(str), "Head administrator %s has set your level to %i", pName1, level);
SendClientMessage(playerid, -1, str);
if(alevel < level) return GameTextForPlayer(user, "Demoted", 5000, 4);
if(alevel > level) return GameTextForPlayer(user, "Promoted", 5000, 4);
PlayerInfo[playerid][Level] = level;
}
return 1;
}
Also this
pawn Код:
CMD:admins(playerid, params[])
{
if(PlayerInfo[playerid][Level] >= 1)
{
new count = 0;
new string[128];
SendClientMessage(playerid, COLOR_CYAN, "|- Admins Online -|");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
if(PlayerInfo[i][Level] >= 1)
{
new nameee[128], GetName[MAX_PLAYER_NAME];
GetPlayerName(i, GetName, MAX_PLAYER_NAME);
GetPlayerName(i, nameee, 16);
format(string, 128, "Admin %s[%i] Level: %d ",GetName,i,PlayerInfo[i][Level],i);
SendClientMessage(playerid, red, string);
count++;
}
}
}
if (count == 0)
{
SendClientMessage(playerid, COLOR_CYAN, "|- No admins online -|");
}
}
return 1;
}