How to add Anims In-Game ?
#1

[ame]http://www.youtube.com/watch?v=BMXdx_gzi4k[/ame]
i did what other told me to do
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#2

Dude please stop spamming!
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#3

Sorry i think your the spammer , cuz i asked for help and not people to correct me ....
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#4

pawn Код:
CMD:lay(playerid,params[])
{
    ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
    return 1;
}
You can use either ApplyAnimation. I suggest looking it up for the different types here: https://sampwiki.blast.hk/wiki/ApplyAnimation

you can also use SetPlayerSpecialAction
pawn Код:
CMD:handsup(playerid,params[])
{

        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
    return 1;
}
More can be found about that here: https://sampwiki.blast.hk/wiki/SpecialActions
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#5

Quote:
Originally Posted by JSkulloz
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Sorry i think your the spammer , cuz i asked for help and not people to correct me ....
I don't think so, because you made this thread the third time and every time it was deleted by the mods.
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#6

And @Dobby is that for filterscript?
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#7

Still in need of help...
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#8

His script will work in Filterscript or Gamemoed or any pawn file (of SAMP).He is using probably using ZCMD and you have to download it for the code to work.

NOTE:The first animation will not be shown(Because the first anim loads the library).You have to once apply the 'NULL' animation of every library.
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#9

Can you kindly tell me the "requirements" for adding anim , Thanks
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#10

There are no requirements for applying an anim. Just one task is to once apply a NULL animation on every player connects(OnPlayerConnect).Or the first animation won't work as the animation libraries are not loaded.

There is a filterscript in the server folder SAMP Server>>filterscripts>>gl_anims.pwn (If I am not wrong about the file name), use that filterscript or take the ideas from it.
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