04.04.2013, 12:07
Hello everyone.I got one little problem which I need to fix.I found one problem with saving system.But I don`t see anything bad.Check it and help me to fix problem!
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
if(pInfo[playerid][pLoggedIn] == 1)
{
new Query[256];
format(Query, sizeof(Query),"UPDATE `Users` SET \
`IP` = '%s',\
`Admin` = '%d', \
`PWL` = '%d', \
`SWL` = '%d', \
`TWL` = '%d', \
`XP` = '%d', \
`Kills` = '%d', \
`Deaths` = '%d', \
`Money` = '%d', \
`Score` = '%d', \
`Rank` = '%d' \
`Class1Weapon1` = '%d' \
`Class1Weapon2` = '%d' \
`Class1Weapon3` = '%d' \
`Class2Weapon1` = '%d' \
`Class2Weapon2` = '%d' \
`Class2Weapon3` = '%d' \
`Class3Weapon1` = '%d' \
`Class3Weapon2` = '%d' \
`Class3Weapon3` = '%d' \
WHERE `UserName`= '%s'",
pIP[playerid],//Ip za autologin
pInfo[playerid][pAdmin],
PrimaryWeaponLevel[playerid],
SecondaryWeaponLevel[playerid],
ThirdaryWeaponLevel[playerid],
pInfo[playerid][pXP],
pInfo[playerid][pKills],
pInfo[playerid][pDeaths],
pInfo[playerid][pMoney],
pInfo[playerid][pScore],
pInfo[playerid][pRank],
ClassInfo[playerid][0][Weapon1],
ClassInfo[playerid][0][Weapon2],
ClassInfo[playerid][0][Weapon3],
ClassInfo[playerid][1][Weapon1],
ClassInfo[playerid][1][Weapon2],
ClassInfo[playerid][1][Weapon3],
ClassInfo[playerid][2][Weapon1],
ClassInfo[playerid][2][Weapon2],
ClassInfo[playerid][2][Weapon3],
pName[playerid]);
mysql_query(Query);
}
return 1;
}