Не могу сесть не в один кар!
#1

Решил недавно данную проблему но она появилась снова!Только теперь не могут ездить LCN и Russian Mafia...
Всё нормально но не могу понять что такое:

Переменные!
PHP код:
new RmInfo[8][gInfo];
new 
rmcar[8];
new 
lcnInfo[8][gInfo];
new 
lcncar[8]; 
Проверка на мафию

PHP код:
if(carid >= rmcar[0] && carid <= rmcar[7])
            {
            }
            else
            {
                if(
PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
                {
                   
SendClientMessage(playerid,COLOR_WHITE,"{f9b0b0}x {FFFFFF}10Вы не можете управлять данным транспортом!");
                   
RemovePlayerFromVehicle(playerid);
                   
TogglePlayerControllable(playerid1);
                }
           }
           if(
carid >= lcncar[0] && carid <= lcncar[7])
            {
            }
            else
            {
            if(
PlayerInfo[playerid][pMember] == || PlayerInfo[playerid][pLeader] == 5)
            {
                
SendClientMessage(playerid,COLOR_WHITE,"{f9b0b0}x {FFFFFF}8Вы не можете управлять данным транспортом!");
                
RemovePlayerFromVehicle(playerid);
                
TogglePlayerControllable(playerid1);
            }
        } 
Загрузка каров из файла:

PHP код:
Loadlcn();
    print(
"Динамическое авто La Cosa Nostre загружено.");
    
lcncar[0] = CreateVehicle(lcnInfo[0][gModel], lcnInfo[0][gPosX], lcnInfo[0][gPosY], lcnInfo[0][gPosZ], lcnInfo[0][gAngle], lcnInfo[0][gColor1], lcnInfo[0][gColor2],600);
    
lcncar[1] = CreateVehicle(lcnInfo[1][gModel], lcnInfo[1][gPosX], lcnInfo[1][gPosY], lcnInfo[1][gPosZ], lcnInfo[1][gAngle], lcnInfo[1][gColor1], lcnInfo[1][gColor2],600);
    
lcncar[2] = CreateVehicle(lcnInfo[2][gModel], lcnInfo[2][gPosX], lcnInfo[2][gPosY], lcnInfo[2][gPosZ], lcnInfo[2][gAngle], lcnInfo[2][gColor1], lcnInfo[2][gColor2],600);
    
lcncar[3] = CreateVehicle(lcnInfo[3][gModel], lcnInfo[3][gPosX], lcnInfo[3][gPosY], lcnInfo[3][gPosZ], lcnInfo[3][gAngle], lcnInfo[3][gColor1], lcnInfo[3][gColor2],600);
    
lcncar[4] = CreateVehicle(lcnInfo[4][gModel], lcnInfo[4][gPosX], lcnInfo[4][gPosY], lcnInfo[4][gPosZ], lcnInfo[4][gAngle], lcnInfo[4][gColor1], lcnInfo[4][gColor2],600);
    
lcncar[5] = CreateVehicle(lcnInfo[5][gModel], lcnInfo[5][gPosX], lcnInfo[5][gPosY], lcnInfo[5][gPosZ], lcnInfo[5][gAngle], lcnInfo[5][gColor1], lcnInfo[5][gColor2],600);
    
lcncar[6] = CreateVehicle(lcnInfo[6][gModel], lcnInfo[6][gPosX], lcnInfo[6][gPosY], lcnInfo[6][gPosZ], lcnInfo[6][gAngle], lcnInfo[6][gColor1], lcnInfo[6][gColor2],600);
    
lcncar[7] = CreateVehicle(lcnInfo[7][gModel], lcnInfo[7][gPosX], lcnInfo[7][gPosY], lcnInfo[7][gPosZ], lcnInfo[7][gAngle], lcnInfo[7][gColor1], lcnInfo[7][gColor2],600);
//=============================================================================================================================================================
    
LoadRm();
    print(
"Динамическое авто Russian Mafia загружено.");
    
rmcar[0] = CreateVehicle(RmInfo[0][gModel], RmInfo[0][gPosX], RmInfo[0][gPosY], RmInfo[0][gPosZ], RmInfo[0][gAngle], RmInfo[0][gColor1], RmInfo[0][gColor2],600);
    
rmcar[1] = CreateVehicle(RmInfo[1][gModel], RmInfo[1][gPosX], RmInfo[1][gPosY], RmInfo[1][gPosZ], RmInfo[1][gAngle], RmInfo[1][gColor1], RmInfo[1][gColor2],600);
    
rmcar[2] = CreateVehicle(RmInfo[2][gModel], RmInfo[2][gPosX], RmInfo[2][gPosY], RmInfo[2][gPosZ], RmInfo[2][gAngle], RmInfo[2][gColor1], RmInfo[2][gColor2],600);
    
rmcar[3] = CreateVehicle(RmInfo[3][gModel], RmInfo[3][gPosX], RmInfo[3][gPosY], RmInfo[3][gPosZ], RmInfo[3][gAngle], RmInfo[3][gColor1], RmInfo[3][gColor2],600);
    
rmcar[4] = CreateVehicle(RmInfo[4][gModel], RmInfo[4][gPosX], RmInfo[4][gPosY], RmInfo[4][gPosZ], RmInfo[4][gAngle], RmInfo[4][gColor1], RmInfo[4][gColor2],600);
    
rmcar[5] = CreateVehicle(RmInfo[5][gModel], RmInfo[5][gPosX], RmInfo[5][gPosY], RmInfo[5][gPosZ], RmInfo[5][gAngle], RmInfo[5][gColor1], RmInfo[5][gColor2],600);
    
rmcar[6] = CreateVehicle(RmInfo[6][gModel], RmInfo[6][gPosX], RmInfo[6][gPosY], RmInfo[6][gPosZ], RmInfo[6][gAngle], RmInfo[6][gColor1], RmInfo[6][gColor2],600);
    
rmcar[7] = CreateVehicle(RmInfo[7][gModel], RmInfo[7][gPosX], RmInfo[7][gPosY], RmInfo[7][gPosZ], RmInfo[7][gAngle], RmInfo[7][gColor1], RmInfo[7][gColor2],600); 
Загрузка из файла

PHP код:
stock LoadRm()
{
    new 
arrCoords[9][64];
    new 
strFromFile2[128];
    new 
Filefile fopen("gangs/rmc.cfg"io_read);
    if (
file)
    {
        new 
idx;
        while (
idx 8)
        {
            
fread(filestrFromFile2);
            
split(strFromFile2arrCoords',');
            
RmInfo[idx][gModel] = strval(arrCoords[0]);
            
RmInfo[idx][gPosX] = floatstr(arrCoords[1]);
            
RmInfo[idx][gPosY] = floatstr(arrCoords[2]);
            
RmInfo[idx][gPosZ] = floatstr(arrCoords[3]);
            
RmInfo[idx][gAngle] = floatstr(arrCoords[4]);
            
RmInfo[idx][gColor1] = strval(arrCoords[5]);
            
RmInfo[idx][gColor2] = strval(arrCoords[6]);
            
idx++;
        }
        
fclose(file);
    }
    return 
1;
}
stock SaveRussian()
{
    new 
idx;
    new 
Filefile2;
    while (
idx 8)
    {
        new 
coordsstring[256];
        
format(coordsstringsizeof(coordsstring), "%d,%f,%f,%f,%f,%d,%d\n",
        
RmInfo[idx][gModel],
        
RmInfo[idx][gPosX],
        
RmInfo[idx][gPosY],
        
RmInfo[idx][gPosZ],
        
RmInfo[idx][gAngle],
        
RmInfo[idx][gColor1],
        
RmInfo[idx][gColor2]);
        if(
idx == 0)
        {
            
file2 fopen("gangs/rms.cfg"io_write);
        }
        else
        {
            
file2 fopen("gangs/rms.cfg"io_append);
        }
        
fwrite(file2coordsstring);
        
idx++;
        
fclose(file2);
    }
    return 
1;

public OnPlayerStateChange
PHP код:
public OnPlayerStateChange(playeridnewstateoldstate)
{
    if(
IsPlayerNPC(playerid))return true;
    new 
string[70];
    new 
caridi GetPlayerVehicleID(playerid);
    if(
newstate == PLAYER_STATE_DRIVER)
    {
        if(
newstate == PLAYER_STATE_DRIVER)
        {
            if(
IsAPlane(caridi) || IsABoat(caridi) || IsABycicle(caridi)){}
            else{
SendClientMessage(playerid,COLOR_WHITE,"{AFEEEE}• {FFFFFF}Для управления автомобилем используйте {AFEEEE}левый CTRL");}
        }
        for(new 
0MAX_PLAYERSi++)
        {
            new 
carid GetPlayerVehicleID(i);
            if(
carid >= avt1 && carid <= avt2)
            {
                if(
PlayerInfo[playerid][pJob] == 14)
                {
                    
SendClientMessage(playerid,COLOR_WHITE,"{b3f9b0}/route {FFFFFF}- Выбрать маршрут");
                    
SendClientMessage(playerid,COLOR_WHITE,"{b3f9b0}/fare  {FFFFFF}- Установить тариф");
                    
ShowPlayerDialog(playerid,23040,DIALOG_STYLE_LIST,"Выберите Маршрут","{bbbbbb}» {FFFFFF}Вокзал ЛС - АШ\n{bbbbbb}» {FFFFFF}Внутригородской ЛС\n{bbbbbb}» {FFFFFF}АШ - Вокзал ЛС","Ок","Отмена");
                }
            }
        }
        if(
newstate == PLAYER_STATE_DRIVER && GetVehicleModel(GetPlayerVehicleID(playerid)) == 574 && !GetPVarInt(playerid"sweeper_work"))
        {
            
ShowPlayerDialog(playerid,SWEEPER_DIALOG_ID,DIALOG_STYLE_MSGBOX,"{7CFC00}Работа","Начать работу уборщика улиц?\nДанная работа принесет заработок\nВ размере {7CFC00}$400","Начать","Отклонить");
        }
        if(
oldstate == PLAYER_STATE_DRIVER && GetPVarInt(playerid"sweeper_work"))
        {
            
StopSweeperWork(playerid);
        }
        new 
model GetVehicleModel(caridi);
        if(
model >=596 && model <=599)
        {
            
PyxiTime[playerid] = 5;
            new 
gun,ammo;
            
GetPlayerWeaponData(playerid,3,gun,ammo);
            if(
PlayerInfo[playerid][pGun3] == && gun == 0)
              
PlayerInfo[playerid][pGun3] = 25;
            
PlayerInfo[playerid][pAmmo3] +=5;
        }
        
gLastCar[playerid] = caridi;
         
CarEnter(playerid,caridi);
        if(
gTeam[playerid] >= 3)
        {
            if(
PlayerSpec[playerid] != -&& PlayerSpectateID[PlayerSpec[playerid]] != -1)
            {
                
PlayerSpectateVehicle(PlayerSpec[playerid], caridi);
            }
        }
        new 
carid GetPlayerVehicleID(playerid);
        
TextDrawShowForPlayer(playeridbenzz[playerid]);
        
TextDrawShowForPlayer(playeridTextdraw2);
        
TextDrawShowForPlayer(playeridTextdraw3);
        
TextDrawShowForPlayer(playeridTextdraw4);
        
TextDrawShowForPlayer(playeridTextdraw5);
        
TextDrawShowForPlayer(playeridTextdraw0);
        
TextDrawShowForPlayer(playeridvname[playerid]);
        
format(stringsizeof(string), "%s (id %d)"VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400],carid);
        
TextDrawSetString(vname[playerid], string);
        if(
Gas[caridi] == 0)
        {
             
format(string,sizeof(string),"~r~E ~r~II                 ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= ||Gas[caridi] <= 10)
        {
             
format(string,sizeof(string),"~r~E ~r~II                 ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 11 || Gas[caridi] <= 20)
        {
             
format(string,sizeof(string),"~r~E ~r~III                ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 21 || Gas[caridi] <= 30)
        {
             
format(string,sizeof(string),"~r~E ~y~IIII~r~            ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 31 || Gas[caridi] <= 40)
        {
        
format(string,sizeof(string),"~r~E ~y~IIIII~r~                ~g~ F");
        
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 41 || Gas[caridi] <= 50)
        {
             
format(string,sizeof(string),"~r~E ~y~IIIIII~r~          ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 51 || Gas[caridi] <= 60)
        {
             
format(string,sizeof(string),"~r~E ~y~IIIIIII~r~         ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 61 || Gas[caridi] <= 70)
        {
             
format(string,sizeof(string),"~r~E ~y~IIIIIIIII~r~       ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 71 || Gas[caridi] <= 80)
        {
             
format(string,sizeof(string),"~r~E ~g~IIIIIIIIIIII~r~     ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 81 || Gas[caridi] <= 90)
        {
             
format(string,sizeof(string),"~r~E ~g~IIIIIIIIIIIIIIII~r~ ~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
        if(
Gas[caridi] >= 200)
        {
             
format(string,sizeof(string),"~r~E ~g~IIIIIIIIIIIIIIIIIIII~g~ F");
             
TextDrawSetString(benzz[playerid], string);
        }
    }
    else if(
oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER)
    {
    
TextDrawHideForPlayer(playeridbenzz[playerid]);
    
TextDrawHideForPlayer(playeridTextdraw2);
    
TextDrawHideForPlayer(playeridTextdraw3);
    
TextDrawHideForPlayer(playeridTextdraw4);
    
TextDrawHideForPlayer(playeridTextdraw5);
    
TextDrawHideForPlayer(playeridTextdraw0);
    
TextDrawHideForPlayer(playeridvname[playerid]);
    }
    if(
newstate == PLAYER_STATE_DRIVER)
    {
    new 
model GetPlayerVehicleSeat(playerid);
    if(
model != 128)
    {
    if(!
model)
    {
        
model GetVehicleModel(GetPlayerVehicleID(playerid));
        if(!(
400 <= model <= 611) || MaxPassengers[model 400 >>> 3] >>> ((model 400 7) << 2) & 0xF == 15) return Kick(playerid);
    }
    else return 
Kick(playerid);
    }
    }
    else if(
newstate == PLAYER_STATE_PASSENGER)
    {
    new 
model GetVehicleModel(GetPlayerVehicleID(playerid));
    if(
400 <= model <= 611)
    {
    
model -= 400;
    new 
seat GetPlayerVehicleSeat(playerid);
    if(
seat != 128)
    {
        
model = (MaxPassengers[model >>> 3] >>> ((model 7) << 2)) & 0xF;
        if(!
model || model == 15) return Kick(playerid);
        else if(!(
seat <= model)) return Kick(playerid);
    }
    else return 
Kick(playerid);
    }
    }
    if(
newstate == PLAYER_STATE_ONFOOT)
    {
        
KillTimer(limtimer);
        
Limiter[playerid] = 0;
        if(
PlayerKarting[playerid] > && PlayerInKart[playerid] > 0)
        {
            
PlayerInKart[playerid] = 0;
            
KartingPlayers --;
        }
        if(
PlayerSpec[playerid] != -&& PlayerSpectateID[PlayerSpec[playerid]] != -1)
        {
            
PlayerSpectatePlayer(PlayerSpec[playerid], playerid);
        }
        if(
TransportDuty[playerid] > 0)
        {
            if(
TransportDuty[playerid] == 1)
            {
                
TaxiDrivers -= 1;
            }
            else if(
TransportDuty[playerid] == 2)
            {
                
BusDrivers -= 1;
              }
            
TransportDuty[playerid] = 0;
            
Delete3DTextLabel(nTaxi3DText[GetPlayerVehicleID(playerid)]);
            
format(stringsizeof(string), "Работа закончена, Заработная плата: $%d."TransportMoney[playerid]);
            
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
            
NormMoney[playerid] = 2;
            
AntiMoney[playerid] = AntiMoney[playerid] + TransportMoney[playerid];
            
GiveMoney(playeridTransportMoney[playerid]);
            
ConsumingMoney[playerid] = 1TransportValue[playerid] = 0TransportMoney[playerid] = 0;
        }
        if(
TransportCost[playerid] > && TransportDriver[playerid] < 999)
        {
            if(
IsPlayerConnected(TransportDriver[playerid]))
            {
                
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
                
TransportTime[TransportDriver[playerid]] = 0;
                
TransportCost[TransportDriver[playerid]] = 0;
                
format(stringsizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
                
GameTextForPlayer(playeridstring50001);
                
format(stringsizeof(string), "~w~Passenger left the car~n~~g~Earned $%d",TransportCost[playerid]);
                
GameTextForPlayer(TransportDriver[playerid], string50001);
                
NormMoney[playerid] = 2;
                
AntiMoney[playerid] = AntiMoney[playerid] - TransportCost[playerid];
                
GiveMoney(playerid, -TransportCost[playerid]);
                
TransportCost[playerid] = 0;
                
TransportTime[playerid] = 0;
                
TransportDriver[playerid] = 999;
            }
        }
        
TelePos[playerid][0] = 0.0;
        
TelePos[playerid][1] = 0.0;
    }
    if(
newstate == PLAYER_STATE_PASSENGER)
    {
        if(
GetVehicleModel(caridi) == 592)
        {
            
SetPlayerPos(playerid1891.4706,-8156.8750,5.4471);
            
SetPlayerFacingAngle(playerid0);
            
SetCameraBehindPlayer(playerid);
            
IsInShml[playerid] = 1;
        }
        if(
caridi == 751)
        {
            
SetPlayerPos(playerid2516.4,-1555.3,2335.6);
            
furgon[playerid] = 1;
        }
        new 
name[MAX_PLAYER_NAME];
        
GetPlayerName(playeridnamesizeof(name));
        if(
PlayerSpec[playerid] != -&& PlayerSpectateID[PlayerSpec[playerid]] != -1)
        {
            
PlayerSpectateVehicle(PlayerSpec[playerid], caridi);
        }
        new 
vehicleid GetPlayerVehicleID(playerid);
        for(new 
0MAX_PLAYERSi++)
        {
            if(
IsPlayerConnected(i))
            {
                if(
IsPlayerInVehicle(ivehicleid) && GetPlayerState(i) == && TransportDuty[i] > 0)
                {
                    if(
GetPlayerMoney(playerid) < TransportValue[i])
                    {
                        
format(stringsizeof(string), "Вам нужно $%d для того чтобы сесть."TransportValue[i]);
                        
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
                        
RemovePlayerFromVehicle(playerid);
                    }
                    else
                    {
                        if(
TransportDuty[i] == 1)
                        {
                            
format(stringsizeof(string), "• {FFFFFF}Вы заплатили $%d Таксисту."TransportValue[i]);
                            
SendClientMessage(playeridCOLOR_YELLOWstring);
                            
format(stringsizeof(string), "• {FFFFFF}Пассажир %s сел в ваше Такси."name);
                            
SendClientMessage(iCOLOR_YELLOWstring);
                            new 
drivername[MAX_PLAYER_NAME];
                            
GetPlayerName(i,drivername,sizeof(drivername));
                            
TransportTime[i] = 1;
                            
TransportTime[playerid] = 1;
                            
TaxiVzyat[playerid] = 0;
                            
TransportCost[playerid] = TransportValue[i];
                            
TransportCost[i] = TransportValue[i];
                            
TransportDriver[playerid] = i;
                        }
                        else if(
TransportDuty[i] == 2)
                        {
                            
format(stringsizeof(string), "• {FFFFFF}Вы заплатили $%d водителю автобуса."TransportValue[i]);
                            
SendClientMessage(playeridCOLOR_YELLOWstring);
                            
format(stringsizeof(string), "• {FFFFFF}Пассажир %s вошел в Ваш автобус."name);
                            
SendClientMessage(iCOLOR_YELLOWstring);
                        }
                        else if(
TransportDuty[i] == 3)
                        {
                            
format(stringsizeof(string), "• {FFFFFF}Вы заплатили $%d машинисту трамвая."TransportValue[i]);
                            
SendClientMessage(playeridCOLOR_YELLOWstring);
                            
format(stringsizeof(string), "• {FFFFFF}Пассажир %s зашёл в ваш трамвай."name);
                            
SendClientMessage(iCOLOR_YELLOWstring);
                        }
                        
NormMoney[playerid] = 2;
                        
AntiMoney[playerid] = AntiMoney[playerid] - TransportValue[i];
                        
GiveMoney(playerid, - TransportValue[i]);
                        
TransportMoney[i] += TransportValue[i];
                    }
                }
            }
        }
    }
    if(
newstate == PLAYER_STATE_WASTED)
    {
        if(
WantedLevel[playerid] >= 1)
        {
            new 
count;
            if(
count == 1)
            {
                
PlayerInfo[playerid][pWantedDeaths] += 1;
                
PlayerInfo[playerid][pJailed] = 1;
                
PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600);
                
format(stringsizeof(string), "Вы находитесь в Тюрьме в течении {b3f9b0}%d"PlayerInfo[playerid][pJailTime]);
                
SendClientMessage(playeridCOLOR_WHITEstring);
                
WantedPoints[playerid] = 0;
                
WantedLevel[playerid] = 0;
            }
        }
    }
     if(
newstate == PLAYER_STATE_DRIVER)
    {
        new 
newcar GetPlayerVehicleID(playerid);
        
TelePos[playerid][0] = 0.0;
        
TelePos[playerid][1] = 0.0;
        if(
IsABoat(newcar))
        {
            if(
PlayerInfo[playerid][pBoatLic] < 1)
            {
                
SendClientMessage(playeridCOLOR_WHITE"{f9b0b0}x {FFFFFF}У Вас нет лицензии на управление водным транспортом!");
                
RemovePlayerFromVehicle(playerid);
                
TogglePlayerControllable(playerid1);
            }
        }
        else if(
IsAPlane(newcar))
        {
            if(
PlayerInfo[playerid][pFlyLic] < 1)
            {
                if(
TakingLesson[playerid] == 1) { }
                else {
                
SendClientMessage(playeridCOLOR_WHITE"{f9b0b0}x {FFFFFF}У Вас нет лицензии на управление воздушным транспортом!");
                
RemovePlayerFromVehicle(playerid);
                
TogglePlayerControllable(playerid1);
                }
            }
        }
        else
        {
            if(
PlayerInfo[playerid][pCarLic] < 1)
            {
                if(
IsACar(newcar))
                {
                    if(
TakingLesson[playerid] == 1) { }
                    else {
                    
SendClientMessage(playeridCOLOR_WHITE"{f9b0b0}x {FFFFFF}У Вас нет прав!");
                    
RemovePlayerFromVehicle(playerid);
                    
TogglePlayerControllable(playerid1);
                    }
                }
            }
        }
        
gLastCar[playerid] = newcar;
        
gLastDriver[newcar] = playerid;
    }
    if(
ProdTruck(caridi))
    {
        
format(stringsizeof(string), "Продукты: %d/%d."PlayerHaul[caridi-prodtruck[0]][pLoad],PlayerHaul[caridi-prodtruck[0]][pCapasity]);
        
SendClientMessage(playeridTEAM_GROVE_COLORstring);
        
SendClientMessage(playeridCOLOR_WHITE"{b3f9b0}Закупите товар на складе и развезите его по бизнесам");
        
SendClientMessage(playeridCOLOR_WHITE"{b3f9b0}Команды: /buyprods /sellprods.");
    }
    if(
newstate == PLAYER_STATE_SPAWNED)
    {
        new 
FloatlwxFloat:lwyFloat:lwz;
        
GetPlayerPos(playeridlwxlwylwz);
        if((
lwz 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0playerid, -1041.9,-1868.4,79.1))
        {
            
SetPlayerSpawn(playerid);
        }
        
WantedPoints[playerid] = 0;
        
WantedLevel[playerid] = 0;
        if(
PlayerInfo[playerid][pDonate] > 1) { SetPlayerHealthAC(playerid100.0); }
        else { 
SetPlayerHealthAC(playeridPlayerInfo[playerid][pSHealth]); }
        
MedicBill[playerid] = 1;
        
TelePos[playerid][0] = 0.0;
        
TelePos[playerid][1] = 0.0;
        
gPlayerSpawned[playerid] = 1;
        
SafeTime[playerid] = 60;
    }
    return 
true;

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#2

Если транспорт динамический, то условие:

pawn Код:
if(carid >= rmcar[0] && carid <= rmcar[7])
вам не подходит, т.к. при пересоздании транспорта его ид в этом массиве уже не будет идти по порядку.

Попробуйте сделать так:

pawn Код:
for(new i; i < sizeof rmcar; i++)
{
    if(rmcar[i] == carid)
    {
        //Игрок во фракционной машине, делаем нужные проверки...
    }
}
(Можно еще через || проверять каждую ячейку, но я не знаю, какой способ быстрее).
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