[Map] Los Santos Police Department
#1

Here are some pictures of the map:













Codes:
Code:
RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
CreateObject(986, 1603.99866, -1637.90039, 14.09157,   0.00000, 0.00000, 359.54541);
CreateObject(986, 1539.74609, -1613.77954, 14.29558,   0.00000, 0.00000, 269.97684);
CreateObject(986, 1539.64441, -1606.31628, 14.19458,   0.00000, 0.00000, 270.18692);
CreateObject(986, 1543.59753, -1602.38867, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1551.48010, -1602.54602, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1559.44922, -1602.50659, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1567.44153, -1602.41748, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1575.47607, -1602.53064, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1583.51331, -1602.54285, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1591.52344, -1602.51465, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1599.51074, -1602.48657, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1604.08252, -1602.47009, 14.19458,   0.00000, 0.00000, 179.91003);
CreateObject(986, 1607.94556, -1606.53613, 14.19458,   0.00000, 0.00000, 89.06564);
CreateObject(986, 1607.90295, -1614.54663, 14.19458,   0.00000, 0.00000, 90.02108);
CreateObject(986, 1607.97107, -1622.53931, 14.19458,   0.00000, 0.00000, 89.98722);
CreateObject(986, 1607.89746, -1632.77466, 14.19458,   0.00000, 0.00000, 89.83150);
CreateObject(986, 1607.87769, -1630.47278, 14.19458,   0.00000, 0.00000, 89.83150);
CreateObject(986, 1539.76978, -1618.75366, 14.24523,   0.00000, 0.00000, 271.16592);
CreateObject(986, 1543.99536, -1638.80554, 14.04722,   0.00000, 0.00000, 355.85184);
CreateObject(986, 1539.84497, -1634.65625, 14.04722,   0.00000, 0.00000, 271.16592);
CreateObject(983, 1537.30261, -1676.68677, 13.33020,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1537.16467, -1668.87317, 13.33020,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1537.11511, -1667.23828, 13.33020,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1537.35144, -1678.29419, 13.33020,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1536.94507, -1636.05005, 13.21544,   0.00000, 0.00000, 317.41037);
CreateObject(983, 1534.78088, -1660.64038, 13.21544,   0.00000, 0.00000, 0.50100);
CreateObject(983, 1534.76929, -1654.29333, 13.21544,   0.00000, 0.00000, 0.50100);
CreateObject(983, 1534.78577, -1647.89478, 13.21544,   0.00000, 0.00000, 0.50100);
CreateObject(983, 1537.77551, -1713.84167, 13.19219,   0.00000, 0.00000, 84.22350);
CreateObject(983, 1534.41272, -1684.86511, 13.29219,   0.00000, 0.00000, 1.01821);
CreateObject(983, 1534.48633, -1691.29309, 13.29219,   0.00000, 0.00000, 1.01821);
CreateObject(983, 1534.55981, -1697.75720, 13.29219,   0.00000, 0.00000, 1.01821);
CreateObject(983, 1534.53333, -1704.22400, 13.29219,   0.00000, 0.00000, 0.61821);
CreateObject(983, 1534.60706, -1710.60913, 13.29219,   0.00000, 0.00000, 1.01821);
CreateObject(983, 1534.80225, -1641.55066, 13.21544,   0.00000, 0.00000, 0.50100);
CreateObject(3851, 1554.19934, -1675.93323, 22.36222,   0.00000, 0.00000, 1.28449);
CreateObject(3851, 1553.43713, -1666.62695, 14.51334,   0.00000, 0.00000, 0.90300);
CreateObject(3851, 1553.46875, -1666.65955, 18.47973,   0.00000, 0.00000, 0.30100);
CreateObject(3851, 1554.18640, -1684.64294, 22.38083,   0.00000, 0.00000, 0.00000);
CreateObject(3851, 1554.18640, -1684.64294, 14.55866,   0.00000, 0.00000, 0.00000);
CreateObject(3851, 1554.18640, -1684.64294, 18.44557,   0.00000, 0.00000, 359.89597);
CreateObject(3851, 1553.44324, -1666.75842, 22.36222,   0.00000, 0.00000, 1.43157);
CreateObject(8841, 1562.26343, -1616.02075, 15.58512,   0.00000, 0.00000, 359.42523);
CreateObject(3399, 1598.94287, -1630.63025, 16.64464,   0.00000, 0.00000, 272.22156);
CreateObject(3399, 1598.41821, -1618.99463, 12.08382,   0.00000, 0.00000, 272.98996);
CreateObject(3399, 1578.86133, -1661.12976, 25.54626,   0.00000, 0.00000, 270.77515);
CreateObject(3399, 1578.81506, -1649.71069, 21.06376,   0.00000, 0.00000, 269.76810);
CreateObject(983, 1542.63245, -1641.15710, 28.09049,   0.00000, 0.00000, 359.79999);
CreateObject(983, 1577.85315, -1671.08533, 28.11301,   0.00000, 0.00000, 359.56775);
CreateObject(983, 1542.81433, -1647.58081, 28.09049,   0.00000, 0.00000, 359.79999);
CreateObject(983, 1577.92163, -1660.06348, 28.09049,   0.00000, 0.00000, 0.06436);
CreateObject(983, 1550.92236, -1650.81006, 28.09049,   0.00000, 0.00000, 89.33676);
CreateObject(983, 1554.28723, -1653.97009, 28.09049,   0.00000, 0.00000, 359.84882);
CreateObject(983, 1554.33997, -1660.39380, 28.09049,   0.00000, 0.00000, 359.84882);
CreateObject(983, 1554.29382, -1666.81262, 28.09049,   0.00000, 0.00000, 359.54578);
CreateObject(983, 1554.36084, -1673.09485, 28.09049,   0.00000, 0.00000, 1.27815);
CreateObject(983, 1554.11279, -1679.45532, 28.09049,   0.00000, 0.00000, 356.70273);
CreateObject(983, 1553.99585, -1685.86768, 28.09049,   0.00000, 0.00000, 359.37332);
CreateObject(983, 1553.92407, -1692.26782, 28.09049,   0.00000, 0.00000, 359.37332);
CreateObject(983, 1553.87024, -1697.04309, 28.09049,   0.00000, 0.00000, 359.37332);
CreateObject(983, 1574.58008, -1714.35291, 28.11301,   0.00000, 0.00000, 270.23056);
CreateObject(983, 1545.67700, -1700.41577, 28.11301,   0.00000, 0.00000, 270.63361);
CreateObject(983, 1542.45459, -1703.68896, 28.11301,   0.00000, 0.00000, 359.13617);
CreateObject(3934, 1563.67725, -1707.18689, 27.38507,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1550.66577, -1700.36938, 28.11301,   0.00000, 0.00000, 270.63361);
CreateObject(983, 1542.47510, -1710.10901, 28.11301,   0.00000, 0.00000, 0.47180);
CreateObject(983, 1545.73206, -1714.40198, 28.11301,   0.00000, 0.00000, 270.13055);
CreateObject(983, 1552.19739, -1714.45874, 28.11301,   0.00000, 0.00000, 270.23056);
CreateObject(983, 1558.57629, -1714.42920, 28.11301,   0.00000, 0.00000, 270.23056);
CreateObject(983, 1565.00488, -1714.40845, 28.11301,   0.00000, 0.00000, 270.23056);
CreateObject(983, 1571.42834, -1714.37585, 28.11301,   0.00000, 0.00000, 270.23056);
CreateObject(983, 1542.44287, -1711.21362, 28.11301,   0.00000, 0.00000, 0.97782);
CreateObject(983, 1577.63757, -1711.13428, 28.11301,   0.00000, 0.00000, 0.97782);
CreateObject(983, 1577.59656, -1704.68677, 28.11301,   0.00000, 0.00000, 0.27281);
CreateObject(983, 1577.65552, -1698.24011, 28.11301,   0.00000, 0.00000, 359.56775);
CreateObject(983, 1577.70142, -1691.84351, 28.11301,   0.00000, 0.00000, 359.56775);
CreateObject(983, 1577.74731, -1685.43359, 28.11301,   0.00000, 0.00000, 359.56775);
CreateObject(983, 1577.74731, -1679.08691, 28.11301,   0.00000, 0.00000, 359.56775);
CreateObject(983, 1577.77234, -1672.70947, 28.11301,   0.00000, 0.00000, 359.56775);
CreateObject(983, 1546.04407, -1650.74988, 28.09049,   0.00000, 0.00000, 90.03875);
CreateObject(983, 1545.84412, -1637.55286, 28.09049,   0.00000, 0.00000, 89.93775);
CreateObject(983, 1552.21362, -1637.58325, 28.09049,   0.00000, 0.00000, 89.93775);
CreateObject(983, 1558.62292, -1637.51379, 28.09049,   0.00000, 0.00000, 89.93775);
CreateObject(983, 1565.08447, -1637.53857, 28.09049,   0.00000, 0.00000, 88.31258);
CreateObject(983, 1571.48987, -1637.74731, 28.09049,   0.00000, 0.00000, 87.91970);
CreateObject(983, 1574.66565, -1637.70496, 28.09049,   0.00000, 0.00000, 89.93775);
CreateObject(983, 1577.78796, -1640.92944, 28.09049,   0.00000, 0.00000, 359.14609);
CreateObject(983, 1577.77258, -1647.34753, 28.09049,   0.00000, 0.00000, 0.06436);
CreateObject(983, 1577.82849, -1653.73340, 28.09049,   0.00000, 0.00000, 0.06436);
CreateObject(3934, 1562.05566, -1644.55139, 27.38771,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1527.15869, -1703.85596, 12.78353,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1532.16406, -1703.88354, 12.78353,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1532.12170, -1617.41321, 12.46261,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1527.21252, -1617.51782, 12.46261,   0.00000, 0.00000, 0.00000);
CreateObject(18880, 1494.23499, -1597.56628, 12.40128,   0.00000, 0.00000, 99.49983);
CreateObject(18880, 1524.41589, -1685.53406, 12.40128,   0.00000, 0.00000, 359.26938);
CreateObject(1223, 1535.32507, -1683.57129, 12.39637,   0.00000, 0.00000, 179.92761);
CreateObject(1223, 1535.64331, -1661.67371, 12.39637,   0.00000, 0.00000, 167.55035);
CreateObject(2614, 1554.99060, -1675.53345, 25.22186,   0.00000, 0.00000, 271.05811);
CreateObject(7091, 1554.11304, -1693.71045, 24.02971,   0.00000, 0.00000, 175.32080);
CreateObject(7091, 1554.17200, -1658.06445, 24.02971,   0.00000, 0.00000, 172.93668);
If you have any suggestions please comment
Reply
#2

The second Images roof, looks legit!

L-E-G-I-T.
But, all the fencing needs a little more work (It's going through walls, and into le ground?)

Anyway, Nice Map Repped.
Reply
#3

Quote:
Originally Posted by xxSwissxx
View Post
The second Images roof, looks legit!

L-E-G-I-T.
But, all the fencing needs a little more work (It's going through walls, and into le ground?)

Anyway, Nice Map Repped.
Thank you. I need more practice because im a newbie, but for the next map everything will be cool
Reply
#4

Amazing for a beginner, Like xxSwissxx Said. Fencing needs more work, +REP
Reply
#5

Quote:
Originally Posted by Error000
View Post
Amazing for a beginner, Like xxSwissxx Said. Fencing needs more work, +REP
Thank you
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)