[Map] Simple 24/7
#1

Hello it's me again GreenSt4lker and i mapped simple but ideal for RP 24/7...I used it as trucking checkpoint or in trucking misions i need to deliver food to this 24/7..Hope you enjoj it..







Код:
AddStaticVehicleEx(482,2063.5000000,-1881.0000000,13.8000002,270.0000000,117,1,15); //Burrito
AddStaticVehicleEx(478,2063.3000488,-1867.5000000,13.6000004,90.0000000,-1,-1,15); //Walton
AddStaticVehicleEx(414,2043.3000488,-1879.4000244,13.6999998,90.0000000,-1,-1,15); //Mule
AddStaticVehicleEx(456,2044.9000244,-1872.8000488,13.8000002,90.0000000,-1,-1,15); //Yankee
AddStaticVehicleEx(456,2045.0000000,-1868.0999756,13.8000002,90.0000000,-1,-1,15); //Yankee
CreateObject(4022,2055.1000977,-1874.1999512,15.6000004,0.0000000,0.0000000,90.0000000); //object(foodmart1_lan) (1)
CreateObject(3628,2064.6000977,-1875.0000000,8.5600004,0.0000000,0.0000000,180.0000000); //object(smallprosjmt_las) (1)
CreateObject(1500,2059.8999023,-1872.5000000,12.6000004,0.0000000,0.0000000,270.0000000); //object(gen_doorext05) (1)
CreateObject(983,2069.3999023,-1863.3000488,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (1)
CreateObject(983,2063.0996094,-1863.2998047,13.1999998,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (2)
CreateObject(3578,2062.1999512,-1866.0999756,12.0000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
CreateObject(3578,2062.1000977,-1868.9000244,12.0000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2)
CreateObject(3578,2062.1999512,-1871.8000488,12.0000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3)
CreateObject(3578,2062.3999023,-1875.5999756,12.0000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
CreateObject(3578,2062.5000000,-1879.0000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (5)
CreateObject(3578,2062.6000977,-1883.5999756,12.0000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (6)
CreateObject(997,2060.0000000,-1875.3000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (1)
CreateObject(997,2063.3000488,-1875.3000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (2)
CreateObject(997,2063.3999023,-1872.1999512,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (3)
CreateObject(997,2060.1000977,-1872.1999512,12.6000004,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (4)
CreateObject(7922,2048.5000000,-1875.5999756,13.8999996,0.0000000,0.0000000,0.0000000); //object(vgwstnewall6905) (1)
CreateObject(7922,2048.6000977,-1883.4000244,13.8999996,0.0000000,0.0000000,90.0000000); //object(vgwstnewall6905) (2)
CreateObject(2957,2049.6000977,-1878.3000488,17.0000000,90.0000000,180.0000000,0.0000000); //object(chinatgaragedoor) (1)
CreateObject(7922,2048.5000000,-1875.5999756,16.7000008,0.0000000,0.0000000,0.0000000); //object(vgwstnewall6905) (3)
CreateObject(7922,2048.6000977,-1883.4000244,16.7000008,0.0000000,0.0000000,90.0000000); //object(vgwstnewall6905) (4)
CreateObject(11102,2047.5000000,-1879.5999756,14.6999998,0.0000000,0.0000000,0.0000000); //object(burgalrydoor_sfs) (1)
CreateObject(2957,2049.6000977,-1880.5999756,17.0000000,90.0000000,180.0000000,0.0000000); //object(chinatgaragedoor) (2)
CreateObject(2957,2049.6000977,-1877.0999756,17.0000000,90.0000000,179.9945068,0.0000000); //object(chinatgaragedoor) (3)
CreateObject(2957,2049.8500977,-1882.5999756,17.0000000,90.0000000,180.0000000,0.0000000); //object(chinatgaragedoor) (4)
CreateObject(657,2045.0000000,-1865.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(pinetree02) (1)
CreateObject(657,2041.5999756,-1865.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(pinetree02) (2)

/*
Objects converted: 26
Vehicles converted: 5
Vehicle models found: 4
----------------------
*/
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#2

Anyone?
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#3

Mmm , Not bad .
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#4

Not bad.
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#5

Not bad at all.. Simple
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