Dialogs wont open, need help!
#1

Hello, I'm new.
And I have a question because my 2 filterscripts wont work together.
I made a vehicle Spawner with a Dialogs and a Tuning Script with Dialogs.
The problem is, when only the vehicle Spawner Filterscript is activitated it works, but if I activate the tuning script too I can open the spawner dialog but when I want to select a sub-dialog it just closes the dialog.
Do you know where the problem is?
Reply
#2

Your dialog ID's are colliding. Meaning that you're showing dialog ID 0 in one script, but in the other script, dialog ID 0 is a completely different dialog. You can use #define NAME # to define dialog ID's, rather than handling numbers.
Reply
#3

Nope, I already checked that. My Dialog ID's arent matching.
Thats because in the Tuning Script there arent any Dialogs for now. Its just a blank filterscript.
I didn't want to start before I know how to get this to work.
Reply
#4

push, nobody?
Reply
#5

Show both of your OnDialogResponse callbacks.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)