[Map] Fazenda Stunt's
#1

A um tempo atrбs eu criei um gamemode freeroam mais nгo cheguei a abri-lo por preguiзa mesmo

Vocк poderб usar o mapa em seu servidor de stunt/freeroam e drift (lуgico)


Localizaзгo: Blueberry






Crйditos:

[0P]DeLeTe_[Sy] (eu)

Source:

pawn Код:
CreateDynamicObject(18781,-159.65000000,-9.93000000,12.63000000,0.00000000,0.00000000,158.05000000); //
CreateDynamicObject(18781,-162.49000000,-17.27000000,23.03000000,40.00000000,0.00000000,158.05000000); //
CreateDynamicObject(18777,-220.44000000,53.81000000,4.21000000,0.00000000,0.00000000,2.34000000); //
CreateDynamicObject(18777,-220.44000000,53.77000000,30.20000000,0.00000000,0.00000000,2.34000000); //
CreateDynamicObject(18777,-220.49000000,53.67000000,56.21000000,0.00000000,0.00000000,2.34000000); //
CreateDynamicObject(18450,-200.96000000,93.65000000,79.33000000,0.00000000,0.00000000,90.18000000); //
CreateDynamicObject(18826,-186.17000000,141.11000000,84.42000000,90.00000000,0.00000000,274.52000000); //
CreateDynamicObject(18809,-166.85000000,107.15000000,84.45000000,90.00000000,0.00000000,6.16000000); //
CreateDynamicObject(18818,-154.08000000,58.39000000,84.45000000,90.00000000,0.00000000,275.39000000); //
CreateDynamicObject(18809,-112.25000000,62.02000000,84.45000000,90.00000000,0.00000000,94.73000000); //
CreateDynamicObject(18822,-64.65000000,72.80000000,84.43000000,90.00000000,0.00000000,116.77000000); //
CreateDynamicObject(18822,-23.83000000,99.64000000,84.43000000,90.00000000,0.00000000,298.11000000); //
CreateDynamicObject(18822,22.75000000,104.51000000,84.43000000,90.00000000,0.00000000,253.85000000); //
CreateDynamicObject(18822,59.65000000,75.49000000,84.43000000,90.00000000,0.00000000,209.83000000); //
CreateDynamicObject(18822,66.16000000,29.10000000,84.43000000,90.00000000,0.00000000,166.17000000); //
CreateDynamicObject(18822,38.87000000,-9.00000000,84.43000000,90.00000000,0.00000000,122.61000000); //
CreateDynamicObject(19005,6.40000000,-21.52000000,82.17000000,0.00000000,0.00000000,99.94000000); //
CreateDynamicObject(18813,-26.32000000,-25.22000000,54.90000000,0.00000000,0.00000000,344.19000000); //
CreateDynamicObject(18786,-212.89000000,90.69000000,83.97000000,0.00000000,15.00000000,0.00000000); //
CreateDynamicObject(18836,-246.38000000,91.33000000,93.54000000,0.00000000,0.00000000,269.66000000); //
CreateDynamicObject(18836,-296.06000000,91.60000000,93.54000000,0.00000000,0.00000000,269.66000000); //
CreateDynamicObject(18780,-331.50000000,91.93000000,99.34000000,0.00000000,0.00000000,179.55000000); //
CreateDynamicObject(18845,-365.30000000,92.31000000,165.68000000,0.00000000,0.00000000,358.21000000); //
CreateDynamicObject(18809,-157.20000000,8.09000000,84.45000000,90.00000000,0.00000000,185.43000000); //
CreateDynamicObject(18818,-178.87000000,-76.86000000,84.45000000,90.00000000,0.00000000,322.51000000); //
CreateDynamicObject(18822,-159.25000000,-40.67000000,84.43000000,90.00000000,0.00000000,163.77000000); //
CreateDynamicObject(18809,-143.96000000,-113.29000000,84.45000000,90.00000000,0.00000000,232.92000000); //
CreateDynamicObject(18836,-104.27000000,-143.09000000,84.45000000,0.00000000,0.00000000,53.22000000); //
CreateDynamicObject(18983,-52.73000000,-182.84000000,108.72000000,30.00000000,0.00000000,232.04000000); //
CreateDynamicObject(18850,-3.56000000,-220.40000000,117.23000000,0.00000000,0.00000000,52.32000000); //
CreateDynamicObject(18850,12.06000000,-200.13000000,117.23000000,0.00000000,0.00000000,52.32000000); //
CreateDynamicObject(18850,-19.07000000,-240.46000000,117.23000000,0.00000000,0.00000000,52.32000000); //
CreateDynamicObject(18850,0.55000000,-255.46000000,117.23000000,0.00000000,0.00000000,52.32000000); //
CreateDynamicObject(18850,15.97000000,-235.53000000,117.23000000,0.00000000,0.00000000,52.32000000); //
CreateDynamicObject(18850,31.56000000,-215.42000000,117.23000000,0.00000000,0.00000000,52.32000000); //
CreateDynamicObject(18982,2.54000000,-307.32000000,157.34000000,30.00000000,0.00000000,182.06000000); //
CreateDynamicObject(18783,4.55000000,-363.05000000,175.52000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18783,-15.25000000,-363.13000000,175.52000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18783,-15.16000000,-383.04000000,175.52000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18783,4.71000000,-382.99000000,175.52000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18791,-61.49000000,-356.13000000,177.47000000,0.00000000,0.00000000,342.73000000); //
CreateDynamicObject(18791,-121.01000000,-308.45000000,177.36000000,0.00000000,0.00000000,300.11000000); //
CreateDynamicObject(18982,-141.79000000,-226.48000000,182.43000000,0.00000000,0.00000000,9.60000000); //
CreateDynamicObject(18780,-154.08000000,-151.06000000,188.86000000,0.00000000,0.00000000,98.79000000); //
CreateDynamicObject(18772,-175.07000000,6.41000000,219.90000000,0.00000000,0.00000000,7.36000000); //
CreateDynamicObject(18791,-202.57000000,166.63000000,217.07000000,0.00000000,0.00000000,118.65000000); //
CreateDynamicObject(18791,-261.17000000,216.89000000,217.07000000,0.00000000,0.00000000,160.19000000); //
CreateDynamicObject(18791,-337.79000000,216.26000000,217.07000000,0.00000000,0.00000000,200.95000000); //
CreateDynamicObject(18791,-396.71000000,165.21000000,217.07000000,0.00000000,0.00000000,240.89000000); //
CreateDynamicObject(18791,-410.04000000,88.96000000,217.07000000,0.00000000,0.00000000,279.31000000); //
CreateDynamicObject(18791,-372.68000000,21.41000000,217.07000000,0.00000000,0.00000000,318.47000000); //
CreateDynamicObject(18772,-227.19000000,-38.54000000,177.08000000,20.00000000,0.00000000,70.25000000); //
CreateDynamicObject(18830,-107.82000000,-81.43000000,134.32000000,0.00000000,170.00000000,339.16000000); //
CreateDynamicObject(18983,43.65000000,-149.05000000,107.78000000,30.00000000,0.00000000,161.32000000); //
CreateDynamicObject(18983,71.36000000,-67.44000000,58.02000000,30.00000000,0.00000000,161.32000000); //
CreateDynamicObject(18983,89.99000000,-12.48000000,24.56000000,30.00000000,0.00000000,161.32000000); //
CreateDynamicObject(18830,113.51000000,55.60000000,4.94000000,0.00000000,150.00000000,69.74000000); //
CreateDynamicObject(18830,-269.65000000,29.85000000,6.69000000,0.00000000,150.00000000,160.27000000); //
CreateDynamicObject(18830,-273.76000000,19.24000000,6.69000000,0.00000000,150.00000000,160.27000000); //
CreateDynamicObject(18830,-276.32000000,8.20000000,6.49000000,0.00000000,150.00000000,160.27000000); //
CreateDynamicObject(18781,-215.76000000,-44.04000000,12.63000000,0.00000000,0.00000000,158.05000000); //
CreateDynamicObject(18781,-218.45000000,-50.19000000,23.03000000,40.00000000,0.00000000,158.05000000); //
CreateDynamicObject(19005,-196.36000000,167.92000000,7.15000000,0.00000000,0.00000000,340.04000000); //
CreateDynamicObject(19005,-192.77000000,177.64000000,13.94000000,20.00000000,0.00000000,340.04000000); //
CreateDynamicObject(19005,-190.14000000,184.76000000,24.35000000,40.00000000,0.00000000,340.04000000); //
CreateDynamicObject(19005,-188.67000000,188.72000000,38.00000000,60.00000000,0.00000000,340.04000000); //
CreateDynamicObject(19005,-188.82000000,188.35000000,51.11000000,80.00000000,0.00000000,340.04000000); //
CreateDynamicObject(13592,-114.09000000,135.96000000,11.90000000,0.00000000,0.00000000,347.61000000); //
CreateDynamicObject(18781,-89.03000000,132.74000000,11.37000000,0.00000000,0.00000000,248.68000000); //
CreateDynamicObject(18805,-96.28000000,30.80000000,0.31000000,0.00000000,0.00000000,335.21000000); //
CreateDynamicObject(18780,-137.33000000,176.40000000,13.57000000,0.00000000,0.00000000,74.91000000); //
CreateDynamicObject(18843,-129.70000000,205.14000000,91.31000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18830,-196.53000000,105.96000000,7.68000000,0.00000000,150.00000000,163.65000000); //
CreateDynamicObject(18830,-206.80000000,109.00000000,20.26000000,0.00000000,100.00000000,163.65000000); //
CreateDynamicObject(18830,-204.53000000,108.37000000,35.79000000,0.00000000,60.00000000,163.65000000); //
CreateDynamicObject(18450,-155.20000000,94.39000000,37.16000000,0.00000000,0.00000000,344.22000000); //
CreateDynamicObject(18801,-123.93000000,75.37000000,59.85000000,0.00000000,0.00000000,352.86000000); //
CreateDynamicObject(18794,-107.66000000,60.93000000,36.18000000,0.00000000,0.00000000,344.81000000); //
CreateDynamicObject(19005,-80.80000000,53.74000000,43.78000000,0.00000000,0.00000000,256.86000000); //
CreateDynamicObject(19005,-73.99000000,52.07000000,47.94000000,20.00000000,0.00000000,256.86000000); //
CreateDynamicObject(18779,-267.42000000,-31.06000000,10.96000000,0.00000000,0.00000000,18.52000000); //
CreateDynamicObject(18779,-278.39000000,-34.72000000,23.80000000,0.00000000,35.00000000,18.52000000); //
CreateDynamicObject(18779,-276.13000000,-65.97000000,10.96000000,0.00000000,0.00000000,18.52000000); //
CreateDynamicObject(18779,-286.55000000,-69.46000000,23.80000000,0.00000000,35.00000000,18.52000000); //
CreateDynamicObject(18780,68.93000000,-239.10000000,140.93000000,0.00000000,0.00000000,320.67000000); //
CreateDynamicObject(18844,91.88000000,-257.70000000,218.63000000,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(18859,12.88000000,-146.75000000,10.00000000,0.00000000,0.00000000,164.38000000); //
CreateDynamicObject(18859,-33.66000000,-133.79000000,10.00000000,0.00000000,0.00000000,164.38000000); //
CreateDynamicObject(18859,57.76000000,-159.21000000,10.00000000,0.00000000,0.00000000,164.38000000); //
CreateDynamicObject(18786,-16.65000000,-65.37000000,4.33000000,0.00000000,0.00000000,343.46000000); //
CreateDynamicObject(18786,6.05000000,-33.60000000,9.62000000,0.00000000,20.00000000,343.46000000); //
CreateDynamicObject(18786,16.85000000,-36.73000000,4.33000000,0.00000000,0.00000000,343.46000000); //
CreateDynamicObject(18786,37.09000000,30.89000000,3.00000000,0.00000000,0.00000000,339.85000000); //
CreateDynamicObject(18786,23.58000000,35.77000000,9.62000000,0.00000000,20.00000000,340.14000000); //
CreateDynamicObject(18778,-129.49000000,108.75000000,2.94000000,0.00000000,0.00000000,251.67000000); //
CreateDynamicObject(18778,-122.50000000,93.20000000,2.94000000,0.00000000,0.00000000,336.67000000); //
CreateDynamicObject(18778,-114.79000000,116.93000000,2.94000000,0.00000000,0.00000000,166.41000000); //
CreateDynamicObject(18809,-222.77000000,-52.25000000,84.45000000,90.00000000,0.00000000,231.09000000); //
CreateDynamicObject(18779,-255.42000000,-33.62000000,89.00000000,0.00000000,0.00000000,319.60000000); //
CreateDynamicObject(18812,-306.07000000,16.29000000,70.74000000,0.00000000,0.00000000,0.00000000); //
CreateObject(18850,-18.67000000,-25.89000000,-9.00000000,0.00000000,0.00000000,337.37000000); //
Reply
#2

Muito bom!

Curti sua assinatura, rs.
Reply
#3

mto legal, poderia apenas adicionar carros, mas o mapa ta bom!
Reply
#4

Bom cara.
Reply
#5

Simples map por ter uma pouca quantidade de Objetos, mas usou Objetos do sa-mp 0.3c, enfim bom trabalho
Reply
#6

Muito loka mano, pego bem com, essas rampas, fico show parabйns.
Reply
#7

Ficou bom com os novos objetos !
Reply
#8

O Mapa em Si, Й Legal.
Mais vocк citou "Vocк poderб usar o mapa em seu servidor de stunt/freeroam e drift (lуgico)"
Esse Mapa pra drift ? ah sla ...

@Off
esses Nomes de Servidores Brasileiros me dгo cвncer.
"Cidade Toxica Freeroam"
Reply
#9

Quote:

esses Nomes de Servidores Brasileiros me dгo cвncer.

nйh.
Reply
#10

Muito bom..

Eu gosto.

Quote:
Originally Posted by JapaN*
Посмотреть сообщение
esses Nomes de Servidores Brasileiros me dгo cвncer.
"Cidade Toxica Freeroam"
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